Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
RaymanM2
Fafnir
Level 100
God Stats
66W - 51L
1,516 SR
Queue Stats
361W - 360L
1,441 Elo+
Solo
Tiamat
Tiamat
traxxta
Tiamat
Level 158
God Stats
2W - 2L
1,426 SR
Queue Stats
398W - 391L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
晨曦下的意淫
Gilgamesh
Level 86
God Stats
8W - 12L
1,721 SR
Queue Stats
541W - 585L
1,473 Elo+
Solo
Team Averages
Level 122
1,533 SR
1,478 Elo+

VS

Team Averages
Level 98
1,450 SR
1,494 Elo+
Rama
Rama
Acronvm
Rama
Level 59
God Stats
12W - 8L
1,270 SR
Queue Stats
304W - 285L
1,452 Elo+
Solo
Anhur
Anhur
CERASTES9
Anhur
Level 114
God Stats
3W - 5L
1,440 SR
Queue Stats
189W - 186L
1,501 Elo+
Solo
The Morrigan
The Morrigan
HeresyMachine
The Morrigan
Level 82
God Stats
3W - 3L
1,392 SR
Queue Stats
27W - 27L
1,420 Elo+
Solo
Ymir
Ymir
Poaks
Ymir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,574 Elo+
Solo
Horus
Horus
ilygam67
Horus
Level 90
God Stats
5W - 2L
1,649 SR
Queue Stats
112W - 101L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 5 / 0
5,977
460
3,390
7,974
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
 
Izanami
10
0 / 5 / 0
5,740
442
4,893
9,350
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
RaymanM2
Fafnir
8
0 / 3 / 0
4,974
383
3,598
10,178
6,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
traxxta
Tiamat
10
1 / 4 / 0
6,316
486
3,508
8,499
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 1
6,198
477
6,419
9,365
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Acronvm
Rama
12
5 / 1 / 6
7,353
566
9,644
6,005
1,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
CERASTES9
Anhur
13
6 / 1 / 7
7,501
577
8,219
9,120
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
HeresyMachine
The Morrigan
14
4 / 1 / 3
7,969
613
6,931
6,397
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Poaks
Ymir
10
1 / 0 / 12
6,868
528
3,884
9,219
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
ilygam67
Horus
13
4 / 0 / 4
7,628
587
5,111
9,859
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
20
20
Deaths
3
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
0
0.4
L
Izanami
 
Izanami
0
5
0
0
W
Rama
Acronvm
Rama
5
1
6
8
W
Anhur
CERASTES9
Anhur
6
1
7
9.5
W
The Morrigan
HeresyMachine
The Morrigan
4
1
3
5.5
W
Ymir
Poaks
Ymir
1
0
12
7
L
Fafnir
RaymanM2
Fafnir
0
3
0
0
W
Horus
ilygam67
Horus
4
0
4
6
L
Tiamat
traxxta
Tiamat
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
33,789
45,366
Taken
40,600
20,339
Mitigated
25,322
7,154
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,390
840
0
649
7,974
2,392
0
1,409
6,385
0
23,874
L
Izanami
 
Izanami
4,893
2,898
0
1,268
9,350
2,249
572
2,222
7,106
0
43,424
W
Rama
Acronvm
Rama
9,644
6,603
0
1,891
6,005
1,978
1,114
954
4,935
0
42,506
W
Anhur
CERASTES9
Anhur
8,219
4,265
0
952
9,120
3,016
454
1,272
7,727
0
43,013
W
The Morrigan
HeresyMachine
The Morrigan
6,931
716
0
712
6,397
2,474
321
2,145
4,170
49,377
4,953
W
Ymir
Poaks
Ymir
3,884
1,415
0
1,872
9,219
7,486
280
2,368
6,499
13,959
0
L
Fafnir
RaymanM2
Fafnir
3,598
289
525
2,615
10,178
6,848
131
2,537
7,498
8,573
0
W
Horus
ilygam67
Horus
5,111
2,198
498
5,791
9,859
10,368
360
1,210
8,649
0
34,528
L
Tiamat
traxxta
Tiamat
3,508
223
0
902
8,499
2,849
86
2,046
6,353
34,226
0
L
6,419
1,056
0
1,195
9,365
6,001
0
1,194
7,483
8,019
28,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
37,319
287
Minions Killed
372
0
Camps Cleared
0
1,196,843
Distance Traveled
1,230,564
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,977
460
49
4
0
232,497
3
L
Izanami
5,740
442
100
8
0
228,182
0
W
Rama
7,353
566
81
6
0
228,588
4
W
Anhur
7,501
577
73
6
0
255,396
1
W
The Morrigan
7,969
613
126
10
0
262,749
0
W
Ymir
6,868
528
23
2
0
235,667
4
L
Fafnir
4,974
383
7
1
0
263,962
7
W
Horus
7,628
587
69
5
0
248,164
5
L
Tiamat
6,316
486
65
5
0
244,395
1
L
Gilgamesh
6,198
477
66
5
0
227,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role