Player Matchup

Charybdis
Charybdis
Dyoni02
Charybdis
Level 6
God Stats
1W - 0L
1,282 SR
Queue Stats
5W - 3L
1,162 Elo+
Solo
Danzaburou
Danzaburou
asthun
Danzaburou
Level 21
God Stats
5W - 7L
1,194 SR
Queue Stats
9W - 9L
1,201 Elo+
Party 3
Heimdallr
Heimdallr
iC0RE
Heimdallr
Level 17
God Stats
21W - 6L
1,955 SR
Queue Stats
73W - 52L
1,481 Elo+
Solo
Neith
Neith
zPreDatoRz
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,400 Elo+
Solo
Hercules
Hercules
zsoltb99
Hercules
Level 20
God Stats
9W - 8L
1,194 SR
Queue Stats
9W - 9L
1,201 Elo+
Party 3
Team Averages
Level 16
1,425 SR
1,289 Elo+

VS

Team Averages
Level 13
1,305 SR
1,315 Elo+
Cthulhu
Cthulhu
Bigi11
Cthulhu
Level 6
God Stats
16W - 16L
1,265 SR
Queue Stats
105W - 102L
1,168 Elo+
Party 1
Ra
Ra
Copostair
Ra
Level 23
God Stats
0W - 5L
1,500 SR
Queue Stats
50W - 57L
1,368 Elo+
Party 2
Horus
Horus
Maligog
Horus
Level 11
God Stats
20W - 21L
1,314 SR
Queue Stats
82W - 77L
1,537 Elo+
Party 1
Thor
Thor
NitroNigro
Thor
Level 19
God Stats
0W - 2L
1,272 SR
Queue Stats
78W - 83L
1,402 Elo+
Party 2
Neith
Neith
antoneli2009
Neith
Level 5
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 4L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dyoni02
Charybdis
18
11 / 3 / 21
10,992
1,221
16,443
8,008
2,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
asthun
Danzaburou
19
11 / 1 / 27
12,606
1,401
25,023
7,368
2,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
iC0RE
Heimdallr
19
14 / 3 / 25
12,038
1,338
19,029
8,835
3,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
17
5 / 2 / 21
10,276
1,142
10,297
8,175
2,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
zsoltb99
Hercules
18
9 / 0 / 25
11,118
1,235
11,701
7,425
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigi11
Cthulhu
14
1 / 13 / 5
8,779
975
5,181
25,384
16,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 9 / 4
9,151
1,017
9,486
16,553
6,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Maligog
Horus
15
1 / 13 / 7
8,821
980
4,526
23,435
14,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 11 / 3
10,217
1,135
13,668
17,026
6,614
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 2
7,743
860
3,130
11,140
3,969

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
30
50
Kills
9
9
Deaths
51
119
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bigi11
Cthulhu
1
13
5
0.27
L
1
9
4
0.33
W
Charybdis
Dyoni02
Charybdis
11
3
21
7.17
L
Horus
Maligog
Horus
1
13
7
0.35
L
6
11
3
0.68
L
0
5
2
0.2
W
Danzaburou
asthun
Danzaburou
11
1
27
24.5
W
Heimdallr
iC0RE
Heimdallr
14
3
25
8.83
W
Neith
5
2
21
7.75
W
Hercules
zsoltb99
Hercules
9
0
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,493
Damage
35,991
39,811
Taken
93,538
19,016
Mitigated
47,738
6,565
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bigi11
Cthulhu
5,181
540
0
24
25,384
16,719
0
0
25,161
14,660
0
L
9,486
854
798
1,282
16,553
6,284
0
0
16,553
51,004
0
W
Charybdis
Dyoni02
Charybdis
16,443
10,938
0
1,871
8,008
2,713
0
3,584
4,424
0
24,247
L
Horus
Maligog
Horus
4,526
2,844
1,150
1,661
23,435
14,152
0
0
22,947
0
9,723
L
13,668
2,968
0
0
17,026
6,614
0
0
16,888
0
23,027
L
3,130
726
0
582
11,140
3,969
0
0
11,023
0
8,875
W
Danzaburou
asthun
Danzaburou
25,023
16,789
0
1,757
7,368
2,727
0
2,505
4,863
0
50,735
W
Heimdallr
iC0RE
Heimdallr
19,029
12,261
0
949
8,835
3,239
0
3,637
5,198
0
37,510
W
Neith
10,297
5,550
0
566
8,175
2,967
0
2,504
5,671
0
30,490
W
Hercules
zsoltb99
Hercules
11,701
2,342
0
1,422
7,425
7,370
0
2,437
4,988
0
17,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,030
Gold Earned
44,711
186
Minions Killed
144
12
Camps Cleared
1
878,141
Distance Traveled
704,423
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,779
975
26
3
1
132,304
2
L
Ra
9,151
1,017
91
10
0
145,548
0
W
Charybdis
10,992
1,221
13
1
1
156,240
1
L
Horus
8,821
980
4
0
0
150,801
0
L
Thor
10,217
1,135
15
2
0
164,034
0
L
Neith
7,743
860
8
1
0
111,736
0
W
Danzaburou
12,606
1,401
66
7
4
173,648
1
W
Heimdallr
12,038
1,338
50
6
1
185,028
0
W
Neith
10,276
1,142
38
4
5
156,922
1
W
Hercules
11,118
1,235
19
2
1
206,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role