Player Matchup

Odin
Odin
Blanc_Chimere
Odin
Level 29
God Stats
0W - 1L
1,293 SR
Queue Stats
96W - 93L
1,494 Elo+
Solo
Cernunnos
Cernunnos
Seemsalabim
Cernunnos
Level 26
God Stats
5W - 6L
1,532 SR
Queue Stats
36W - 33L
1,402 Elo+
Solo
Mercury
Mercury
kratos-tame146
Mercury
Level 30
God Stats
10W - 7L
1,478 SR
Queue Stats
165W - 196L
1,435 Elo+
Solo
Sylvanus
Sylvanus
streaksofbakon
Sylvanus
Level 7
God Stats
2W - 4L
1,663 SR
Queue Stats
3W - 6L
1,773 Elo+
Solo
Cliodhna
Cliodhna
xMiguel293366
Cliodhna
Level 16
God Stats
3W - 3L
1,458 SR
Queue Stats
15W - 24L
1,460 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,513 Elo+

VS

Team Averages
Level 14
1,589 SR
1,572 Elo+
Bellona
Bellona
BezrykiYBTW_OP
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 91L
1,440 Elo+
Solo
Medusa
Medusa
DikkeEngnek69
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,677 Elo+
Party 1
Anubis
Anubis
Krokantekkrkrab
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,704 Elo+
Party 1
Ganesha
Ganesha
SeksyBuurvrouw
Ganesha
Level 6
God Stats
1W - 0L
1,947 SR
Queue Stats
5W - 2L
1,640 Elo+
Party 1
Ne Zha
Ne Zha
Sobek_Exiled
Ne Zha
Level 29
God Stats
6W - 17L
1,499 SR
Queue Stats
187W - 250L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,248
483
4,731
7,708
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Seemsalabim
Cernunnos
10
0 / 6 / 1
6,087
406
5,680
9,879
2,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 8 / 0
7,515
501
2,901
10,745
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
10
1 / 10 / 1
6,284
419
2,858
13,095
8,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
xMiguel293366
Cliodhna
9
0 / 8 / 2
5,873
392
3,188
9,714
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
9,399
627
4,636
9,637
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 1 / 6
7,883
526
4,634
5,305
1,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
21 / 0 / 3
10,516
701
16,631
8,459
4,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 16
7,723
515
5,032
7,969
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
14
3 / 2 / 8
9,117
608
4,738
11,549
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
36
36
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
1
4
1
0.38
W
4
1
6
7
W
21
0
3
22.5
L
Cernunnos
Seemsalabim
Cernunnos
0
6
1
0.08
W
1
1
16
9
W
Ne Zha
3
2
8
3.5
L
2
8
0
0.25
L
Sylvanus
1
10
1
0.15
L
Cliodhna
xMiguel293366
Cliodhna
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
35,671
51,141
Taken
42,919
21,953
Mitigated
21,814
7,784
Healing
19,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,636
1,154
0
3,683
9,637
8,114
130
1,416
7,737
0
52,602
L
4,731
771
0
1,659
7,708
4,607
0
1,413
6,295
0
38,385
W
4,634
1,432
0
1,266
5,305
1,881
1,180
839
4,466
0
32,914
W
16,631
1,296
305
6,438
8,459
4,219
1,248
1,633
6,431
61,061
0
L
Cernunnos
Seemsalabim
Cernunnos
5,680
1,308
0
1,220
9,879
2,739
0
4,100
5,779
0
32,937
W
5,032
362
0
1,551
7,969
3,531
1,088
1,127
6,842
31,628
0
W
Ne Zha
4,738
2,474
0
6,033
11,549
4,069
0
843
10,623
0
53,915
L
2,901
1,152
0
1,395
10,745
3,734
384
3,350
7,395
0
34,174
L
Sylvanus
2,858
599
343
987
13,095
8,158
297
8,684
4,411
19,392
5,888
L
Cliodhna
xMiguel293366
Cliodhna
3,188
62
0
2,180
9,714
2,715
0
4,586
5,128
0
28,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
44,638
306
Minions Killed
389
0
Camps Cleared
0
1,342,974
Distance Traveled
1,496,902
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,399
627
94
6
0
312,219
0
L
Odin
7,248
483
99
7
0
263,673
3
W
Medusa
7,883
526
85
6
0
290,530
2
W
Anubis
10,516
701
107
7
0
278,220
2
L
Cernunnos
6,087
406
55
4
0
244,500
3
W
Ganesha
7,723
515
6
0
0
300,637
3
W
Ne Zha
9,117
608
97
6
0
315,296
4
L
Mercury
7,515
501
68
5
0
320,640
0
L
Sylvanus
6,284
419
41
3
0
211,988
4
L
Cliodhna
5,873
392
43
3
0
302,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role