Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Franz_Osen
Nike
Level 107
God Stats
7W - 5L
1,312 SR
Queue Stats
213W - 226L
1,526 Elo+
Solo
Fenrir
Fenrir
GpGh Big Popa T
Fenrir
Level 101
God Stats
9W - 10L
1,225 SR
Queue Stats
60W - 60L
1,376 Elo+
Solo
Danzaburou
Danzaburou
MF_BRAWLER
Danzaburou
Level 32
God Stats
3W - 4L
1,644 SR
Queue Stats
52W - 35L
1,655 Elo+
Solo
Team Averages
Level 87
1,436 SR
1,511 Elo+

VS

Team Averages
Level 64
1,563 SR
1,472 Elo+
Gilgamesh
Gilgamesh
CLM_1337
Gilgamesh
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,383 Elo+
Solo
Kukulkan
Kukulkan
lPauL987
Kukulkan
Level 82
God Stats
51W - 37L
1,588 SR
Queue Stats
177W - 193L
1,479 Elo+
Solo
Da Ji
Da Ji
manne35
Da Ji
Level 94
God Stats
1W - 1L
1,724 SR
Queue Stats
128W - 139L
1,455 Elo+
Solo
Freya
Freya
skuly5000
Freya
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 64L
1,523 Elo+
Party 1
Anhur
Anhur
themonk3ygamer
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 1 / 4
6,389
1,278
3,393
4,627
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
 
Ra
12
2 / 0 / 9
6,285
1,257
4,836
3,173
1,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 10
5,995
1,199
2,057
5,179
2,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 6
6,360
1,272
3,417
3,909
3,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MF_BRAWLER
Danzaburou
11
6 / 0 / 7
7,267
1,453
5,378
3,647
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

403

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLM_1337
Gilgamesh
10
0 / 2 / 0
4,908
982
1,738
2,232
854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
lPauL987
Kukulkan
11
0 / 0 / 1
5,519
1,104
6,800
2,096
734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
manne35
Da Ji
10
0 / 6 / 0
5,082
1,016
3,872
6,462
2,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
skuly5000
Freya
10
3 / 4 / 0
6,032
1,206
4,251
6,658
2,475
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 2
5,486
1,097
1,967
4,914
1,495
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
15
Kills
3
3
Deaths
15
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
4
5
W
Ra
 
Ra
2
0
9
6.5
L
Gilgamesh
CLM_1337
Gilgamesh
0
2
0
0
W
1
2
10
3
W
3
0
6
6
W
Danzaburou
MF_BRAWLER
Danzaburou
6
0
7
9.5
L
Kukulkan
lPauL987
Kukulkan
0
0
1
0.5
L
Da Ji
manne35
Da Ji
0
6
0
0
L
Freya
skuly5000
Freya
3
4
0
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,081
Damage
18,628
20,535
Taken
22,362
9,533
Mitigated
7,719
2,537
Healing
1,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,393
323
220
366
4,627
2,042
0
3,482
1,145
13,166
0
W
Ra
 
Ra
4,836
530
566
581
3,173
1,084
0
1,344
1,829
20,849
0
L
Gilgamesh
CLM_1337
Gilgamesh
1,738
403
173
93
2,232
854
0
840
1,392
0
2,117
W
2,057
120
0
0
5,179
2,051
0
2,477
2,702
0
6,353
W
3,417
909
174
254
3,909
3,083
0
1,534
2,375
0
5,653
W
Danzaburou
MF_BRAWLER
Danzaburou
5,378
2,470
0
376
3,647
1,273
0
2,214
1,433
0
8,967
L
Kukulkan
lPauL987
Kukulkan
6,800
630
32
198
2,096
734
0
1,644
452
21,692
0
L
Da Ji
manne35
Da Ji
3,872
788
0
0
6,462
2,161
0
1,422
5,040
0
9,184
L
Freya
skuly5000
Freya
4,251
1,542
0
676
6,658
2,475
0
2,770
3,888
8,402
0
L
1,967
1,322
0
0
4,914
1,495
0
1,553
3,361
0
8,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,296
Gold Earned
27,027
80
Minions Killed
73
4
Camps Cleared
3
518,933
Distance Traveled
393,075
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,389
1,278
24
5
2
87,484
0
W
Ra
6,285
1,257
40
8
0
112,651
0
L
Gilgamesh
4,908
982
2
0
0
29,307
0
W
Nike
5,995
1,199
4
1
1
102,266
0
W
Fenrir
6,360
1,272
2
0
0
107,477
0
W
Danzaburou
7,267
1,453
10
2
1
109,055
1
L
Kukulkan
5,519
1,104
33
7
0
112,053
0
L
Da Ji
5,082
1,016
11
2
2
92,284
1
L
Freya
6,032
1,206
9
2
0
78,540
0
L
Anhur
5,486
1,097
18
4
1
80,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role