Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HabKeinLanKabel
Ymir
Level 127
God Stats
4W - 8L
1,461 SR
Queue Stats
417W - 434L
1,391 Elo+
Solo
Ares
Ares
Tiaanking
Ares
Level 57
God Stats
0W - 4L
1,153 SR
Queue Stats
270W - 335L
1,360 Elo+
Solo
Heimdallr
Heimdallr
nickreaper1990
Heimdallr
Level 86
God Stats
7W - 7L
1,288 SR
Queue Stats
464W - 519L
1,443 Elo+
Solo
Team Averages
Level 101
1,380 SR
1,439 Elo+

VS

Team Averages
Level 90
1,546 SR
1,410 Elo+
Charybdis
Charybdis
Alejandrofb21
Charybdis
Level 101
God Stats
24W - 21L
1,505 SR
Queue Stats
195W - 189L
1,429 Elo+
Solo
Ares
Ares
Crazy-_-Diamondx
Ares
Level 89
God Stats
2W - 0L
1,720 SR
Queue Stats
43W - 60L
1,370 Elo+
Solo
Cliodhna
Cliodhna
LorDz_VC
Cliodhna
Level 86
God Stats
15W - 13L
1,689 SR
Queue Stats
380W - 438L
1,471 Elo+
Solo
Mulan
Mulan
Todbringer14
Mulan
Level 109
God Stats
11W - 9L
1,579 SR
Queue Stats
396W - 410L
1,478 Elo+
Solo
Olorun
Olorun
emre100502
Olorun
Level 67
God Stats
3W - 5L
1,237 SR
Queue Stats
157W - 179L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
5 / 6 / 2
6,507
592
6,137
7,712
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
 
Zhong Kui
10
1 / 4 / 2
5,968
543
5,287
8,394
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
6,096
554
4,045
9,887
7,325
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
7
2 / 5 / 2
5,303
482
2,562
9,892
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
nickreaper1990
Heimdallr
9
2 / 5 / 2
5,730
521
3,996
8,701
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alejandrofb21
Charybdis
11
8 / 2 / 4
7,167
652
10,591
6,118
1,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 2 / 6
6,614
601
4,626
5,878
4,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
LorDz_VC
Cliodhna
11
6 / 3 / 6
6,766
615
6,157
8,044
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 1
6,974
634
5,686
6,801
4,182
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
emre100502
Olorun
11
3 / 4 / 4
6,522
593
4,485
8,648
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
11
Kills
25
25
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
6
2
1
L
Zhong Kui
 
Zhong Kui
1
4
2
0.5
W
Charybdis
Alejandrofb21
Charybdis
8
2
4
5
W
5
2
6
4
L
1
5
0
0.2
W
Cliodhna
LorDz_VC
Cliodhna
6
3
6
3
L
Ares
2
5
2
0.6
W
3
0
1
3.5
W
Olorun
emre100502
Olorun
3
4
4
1.25
L
Heimdallr
nickreaper1990
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
31,545
44,586
Taken
35,489
22,929
Mitigated
16,306
7,445
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,137
1,286
0
515
7,712
2,392
0
1,352
6,360
0
31,177
L
Zhong Kui
 
Zhong Kui
5,287
615
0
2,375
8,394
5,529
45
1,386
7,008
27,437
3,904
W
Charybdis
Alejandrofb21
Charybdis
10,591
5,623
0
925
6,118
1,779
1,254
1,910
4,208
0
33,486
W
4,626
167
340
540
5,878
4,810
429
1,704
4,174
15,208
0
L
4,045
1,047
0
1,484
9,887
7,325
0
886
9,001
30,688
0
W
Cliodhna
LorDz_VC
Cliodhna
6,157
1,342
65
1,302
8,044
3,050
0
2,512
5,532
0
33,167
L
Ares
2,562
293
347
827
9,892
5,194
0
3,012
6,880
13,427
0
W
5,686
912
0
3,147
6,801
4,182
321
3,251
3,550
0
40,737
W
Olorun
emre100502
Olorun
4,485
2,540
0
3,336
8,648
2,485
770
2,253
6,395
35,213
0
L
Heimdallr
nickreaper1990
Heimdallr
3,996
1,369
45
1,852
8,701
2,489
0
2,693
6,008
0
25,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
34,043
263
Minions Killed
303
0
Camps Cleared
0
995,361
Distance Traveled
1,065,926
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,507
592
57
5
0
207,530
4
L
Zhong Kui
5,968
543
67
6
0
193,384
3
W
Charybdis
7,167
652
53
5
0
238,853
0
W
Ares
6,614
601
15
1
0
254,131
0
L
Ymir
6,096
554
61
6
0
194,659
0
W
Cliodhna
6,766
615
63
6
0
218,781
1
L
Ares
5,303
482
22
2
0
205,830
0
W
Mulan
6,974
634
103
9
0
171,811
2
W
Olorun
6,522
593
69
6
0
182,350
7
L
Heimdallr
5,730
521
56
5
0
193,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role