Player Matchup

Chang'e
Chang'e
Gudravl1st
Chang'e
Level 160
God Stats
6W - 8L
1,645 SR
Queue Stats
387W - 417L
1,387 Elo+
Solo
Ganesha
Ganesha
Mairitis
Ganesha
Level 85
God Stats
7W - 6L
1,675 SR
Queue Stats
385W - 419L
1,429 Elo+
Solo
Hera
Hera
PanicPronex
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Vamana
Vamana
ShadowDragon X8
Vamana
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,482 Elo+
Solo
Bellona
Bellona
xGOGx HAVIC
Bellona
Level 159
God Stats
13W - 11L
1,583 SR
Queue Stats
1,552W - 1,680L
1,446 Elo+
Solo
Team Averages
Level 113
1,581 SR
1,449 Elo+

VS

Team Averages
Level 89
1,527 SR
1,453 Elo+
Scylla
Scylla
 
Scylla
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Doinut
Merlin
Level 103
God Stats
1W - 0L
1,894 SR
Queue Stats
12W - 11L
1,369 Elo+
Party 1
Terra
Terra
JustAPurpleDuck
Terra
Level 57
God Stats
3W - 2L
1,511 SR
Queue Stats
141W - 139L
1,458 Elo+
Solo
Ymir
Ymir
S3TH
Ymir
Level 94
God Stats
3W - 1L
1,491 SR
Queue Stats
59W - 57L
1,510 Elo+
Solo
Odin
Odin
SwarmaKebab
Odin
Level 158
God Stats
2W - 4L
1,240 SR
Queue Stats
322W - 333L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gudravl1st
Chang'e
14
2 / 7 / 6
8,654
666
9,286
17,155
6,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
Mairitis
Ganesha
16
2 / 7 / 7
9,034
695
11,208
19,813
18,665
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 6
8,135
626
11,941
12,399
4,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 8 / 5
7,747
596
5,323
14,509
6,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
xGOGx HAVIC
Bellona
16
5 / 8 / 3
9,374
721
12,848
20,018
12,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
13 / 2 / 18
11,467
882
22,651
13,505
6,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Doinut
Merlin
19
16 / 0 / 20
11,967
921
24,762
8,647
5,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 22
10,412
801
7,117
22,920
17,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
S3TH
Ymir
15
3 / 3 / 27
10,009
770
8,081
16,430
19,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 4 / 18
10,673
821
10,953
17,307
9,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
143
9
Kills
38
38
Deaths
12
27
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
2
18
11
W
Merlin
Doinut
Merlin
16
0
20
26
L
Chang'e
Gudravl1st
Chang'e
2
7
6
0.71
W
1
3
22
4
L
Ganesha
Mairitis
Ganesha
2
7
7
0.79
L
0
8
6
0.38
W
Ymir
S3TH
Ymir
3
3
27
5.5
L
0
8
5
0.31
W
5
4
18
3.5
L
Bellona
xGOGx HAVIC
Bellona
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,606
Damage
73,564
83,894
Taken
78,809
48,126
Mitigated
58,035
24,842
Healing
34,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,651
4,827
1,599
3,446
13,505
6,539
2,130
7,688
5,817
37,477
0
W
Merlin
Doinut
Merlin
24,762
2,779
2,015
1,083
8,647
5,018
1,696
3,744
4,903
50,360
0
L
Chang'e
Gudravl1st
Chang'e
9,286
543
6,855
7,147
17,155
6,457
0
12,162
4,899
25,952
0
W
7,117
1,034
8,154
9,244
22,920
17,583
326
9,003
12,363
13,721
0
L
Ganesha
Mairitis
Ganesha
11,208
811
718
2,334
19,813
18,665
0
12,423
7,062
20,449
0
L
11,941
4,313
302
933
12,399
4,526
0
9,329
2,964
26,233
0
W
Ymir
S3TH
Ymir
8,081
1,706
1,553
1,705
16,430
19,352
922
6,969
9,461
19,121
0
L
5,323
2,770
776
2,942
14,509
6,108
0
10,867
3,448
0
10,751
W
10,953
2,108
2,253
3,923
17,307
9,543
428
5,031
10,142
455
20,166
L
Bellona
xGOGx HAVIC
Bellona
12,848
3,208
1,246
1,589
20,018
12,370
0
17,014
2,690
0
16,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
54,528
98
Minions Killed
125
0
Camps Cleared
0
945,660
Distance Traveled
1,223,658
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,467
882
35
3
0
245,738
2
W
Merlin
11,967
921
46
4
0
274,326
3
L
Chang'e
8,654
666
29
2
0
218,718
0
W
Terra
10,412
801
11
1
0
252,061
3
L
Ganesha
9,034
695
5
0
0
209,290
0
L
Hera
8,135
626
39
3
0
186,545
0
W
Ymir
10,009
770
13
1
0
222,944
1
L
Vamana
7,747
596
13
1
0
138,143
0
W
Odin
10,673
821
20
2
0
228,589
3
L
Bellona
9,374
721
12
1
0
192,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role