Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Frhyde
Izanami
Level 129
God Stats
5W - 0L
1,510 SR
Queue Stats
52W - 31L
1,565 Elo+
Solo
Sobek
Sobek
Rumpfiend
Sobek
Level 122
God Stats
2W - 0L
1,231 SR
Queue Stats
100W - 75L
1,545 Elo+
Solo
Ravana
Ravana
Sliesi
Ravana
Level 118
God Stats
2W - 0L
1,521 SR
Queue Stats
52W - 48L
1,446 Elo+
Solo
Nox
Nox
Vecepia
Nox
Level 160
God Stats
34W - 46L
1,502 SR
Queue Stats
156W - 168L
1,528 Elo+
Solo
Team Averages
Level 123
1,453 SR
1,517 Elo+

VS

Team Averages
Level 79
1,416 SR
1,605 Elo+
Nemesis
Nemesis
BIOLYN2
Nemesis
Level 98
God Stats
23W - 28L
1,509 SR
Queue Stats
556W - 484L
1,559 Elo+
Solo
Tyr
Tyr
FXSCAR
Tyr
Level 105
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
Gxlden23
Cthulhu
Level 17
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Chronos
Chronos
Strafder
Chronos
Level 147
God Stats
1W - 2L
1,561 SR
Queue Stats
72W - 69L
1,555 Elo+
Solo
Jing Wei
Jing Wei
zabuzakk
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 407L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 0 / 19
12,137
759
17,788
6,937
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Frhyde
Izanami
20
12 / 0 / 14
14,146
884
20,365
12,885
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Rumpfiend
Sobek
15
0 / 2 / 22
10,041
628
9,864
18,786
22,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Sliesi
Ravana
18
8 / 2 / 13
12,714
795
13,213
12,828
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
18
6 / 1 / 15
12,208
763
13,755
11,512
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIOLYN2
Nemesis
15
1 / 8 / 2
9,344
584
8,027
22,935
14,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
FXSCAR
Tyr
15
0 / 10 / 1
8,569
536
8,643
21,079
18,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Gxlden23
Cthulhu
15
0 / 9 / 3
9,070
567
11,111
23,820
24,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Strafder
Chronos
19
3 / 4 / 1
11,172
698
16,648
16,604
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
zabuzakk
Jing Wei
15
1 / 0 / 1
8,939
559
2,837
2,755
920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
13
31
Kills
5
5
Deaths
31
83
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
19
14.5
L
Nemesis
BIOLYN2
Nemesis
1
8
2
0.25
L
Tyr
FXSCAR
Tyr
0
10
1
0.05
W
Izanami
Frhyde
Izanami
12
0
14
19
L
Cthulhu
Gxlden23
Cthulhu
0
9
3
0.17
W
Sobek
Rumpfiend
Sobek
0
2
22
5.5
W
Ravana
Sliesi
Ravana
8
2
13
7.25
L
Chronos
Strafder
Chronos
3
4
1
0.88
W
Nox
6
1
15
13.5
L
Jing Wei
zabuzakk
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,985
Damage
47,266
62,948
Taken
87,193
44,200
Mitigated
64,471
21,273
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,788
1,729
480
1,811
6,937
2,560
363
2,811
4,032
41,904
0
L
Nemesis
BIOLYN2
Nemesis
8,027
2,526
0
1,398
22,935
14,026
0
10,457
12,074
297
24,339
L
Tyr
FXSCAR
Tyr
8,643
1,884
0
1,825
21,079
18,276
0
9,044
11,728
0
30,713
W
Izanami
Frhyde
Izanami
20,365
14,774
0
5,025
12,885
5,596
4,470
5,249
7,548
0
82,161
L
Cthulhu
Gxlden23
Cthulhu
11,111
505
387
880
23,820
24,651
372
12,486
10,837
25,015
0
W
Sobek
Rumpfiend
Sobek
9,864
406
1,039
7,545
18,786
22,847
155
6,471
11,920
19,224
0
W
Ravana
Sliesi
Ravana
13,213
3,940
0
2,528
12,828
8,352
302
6,726
5,804
0
33,138
L
Chronos
Strafder
Chronos
16,648
2,695
0
2,226
16,604
6,598
0
6,581
9,757
59,799
3,439
W
Nox
13,755
1,170
0
2,845
11,512
4,845
1,149
5,025
6,340
44,089
0
L
Jing Wei
zabuzakk
Jing Wei
2,837
1,379
0
500
2,755
920
3
1,489
1,123
0
25,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,246
Gold Earned
47,094
378
Minions Killed
315
8
Camps Cleared
8
1,562,077
Distance Traveled
1,354,408
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,137
759
72
5
3
313,730
3
L
Nemesis
9,344
584
50
3
1
269,042
1
L
Tyr
8,569
536
49
3
0
262,651
2
W
Izanami
14,146
884
172
11
3
303,336
3
L
Cthulhu
9,070
567
35
2
0
236,137
0
W
Sobek
10,041
628
19
1
0
317,813
1
W
Ravana
12,714
795
48
3
0
319,166
5
L
Chronos
11,172
698
110
7
4
293,577
0
W
Nox
12,208
763
67
4
2
308,032
1
L
Jing Wei
8,939
559
71
4
3
293,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role