Player Matchup

Sol
Sol
Alexmtnz114
Sol
Level 120
God Stats
1W - 1L
1,522 SR
Queue Stats
37W - 41L
1,401 Elo+
Party 1
Ymir
Ymir
XcarlosPinchoX
Ymir
Level 17
God Stats
1W - 0L
1,916 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
iRuleZz_McS
Chaac
Level 63
God Stats
2W - 1L
1,465 SR
Queue Stats
16W - 25L
1,269 Elo+
Party 1
Team Averages
Level 67
1,634 SR
1,390 Elo+

VS

Team Averages
Level 51
1,581 SR
1,330 Elo+
Thor
Thor
DwS_ivanpro95
Thor
Level 15
God Stats
1W - 1L
1,728 SR
Queue Stats
20W - 55L
1,230 Elo+
Solo
Anubis
Anubis
Zonelk
Anubis
Level 57
God Stats
0W - 2L
1,228 SR
Queue Stats
6W - 12L
1,366 Elo+
Solo
Hercules
Hercules
gata-feroz17
Hercules
Level 81
God Stats
3W - 3L
1,787 SR
Queue Stats
258W - 398L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
11,094
740
15,948
8,169
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
0 / 0 / 1
7,609
507
571
1,462
515
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
11 / 2 / 4
12,325
822
13,241
15,857
17,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,798
587
3,207
12,014
4,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Anubis
Zonelk
Anubis
13
0 / 8 / 2
8,519
568
5,483
11,886
5,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
gata-feroz17
Hercules
13
2 / 2 / 1
10,076
672
5,086
14,650
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
3
3
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
1
6
1
0.25
W
0
0
1
0.5
L
Anubis
Zonelk
Anubis
0
8
2
0.13
L
Hercules
gata-feroz17
Hercules
2
2
1
1.25
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,760
Damage
13,776
25,488
Taken
38,550
20,803
Mitigated
23,749
11,205
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,948
4,248
0
3,728
8,169
3,089
2,383
2,376
5,793
64,962
5,756
L
3,207
148
0
152
12,014
4,572
304
4,358
7,656
0
18,258
W
571
92
0
289
1,462
515
0
386
1,076
1,731
0
L
Anubis
Zonelk
Anubis
5,483
539
0
2,380
11,886
5,553
0
4,917
6,969
30,605
0
L
Hercules
gata-feroz17
Hercules
5,086
900
0
4,039
14,650
13,624
0
6,445
8,205
0
19,883
W
13,241
2,260
0
7,188
15,857
17,199
258
3,963
11,894
0
34,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
27,393
145
Minions Killed
119
6
Camps Cleared
7
592,222
Distance Traveled
719,587
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,094
740
97
6
4
259,271
1
L
Thor
8,798
587
30
2
2
243,000
0
W
Ymir
7,609
507
1
0
0
40,114
1
L
Anubis
8,519
568
58
4
5
209,184
1
L
Hercules
10,076
672
31
2
0
267,403
4
W
Chaac
12,325
822
47
3
2
292,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role