Player Matchup

Agni
Agni
MasterNeo88
Agni
Level 116
God Stats
1W - 4L
1,280 SR
Queue Stats
966W - 1,057L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
OlegThunderhoof
Ao Kuang
Level 116
God Stats
9W - 6L
1,573 SR
Queue Stats
241W - 263L
1,400 Elo+
Solo
Apollo
Apollo
nubzi11a
Apollo
Level 121
God Stats
5W - 5L
1,493 SR
Queue Stats
254W - 270L
1,397 Elo+
Solo
Vulcan
Vulcan
ulissesmolina
Vulcan
Level 144
God Stats
2W - 2L
1,502 SR
Queue Stats
339W - 345L
1,391 Elo+
Solo
Ganesha
Ganesha
xoPsYcHoKiMmYxo
Ganesha
Level 152
God Stats
1W - 1L
1,555 SR
Queue Stats
39W - 51L
1,510 Elo+
Solo
Team Averages
Level 130
1,480 SR
1,428 Elo+

VS

Team Averages
Level 125
1,458 SR
1,429 Elo+
Achilles
Achilles
Camrir
Achilles
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 116L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
GodlyShaggy
Cernunnos
Level 109
God Stats
6W - 9L
1,385 SR
Queue Stats
205W - 210L
1,433 Elo+
Party 1
Hercules
Hercules
JenovaClone1332
Hercules
Level 148
God Stats
2W - 3L
1,276 SR
Queue Stats
207W - 212L
1,448 Elo+
Party 1
Discordia
Discordia
Kanera pops
Discordia
Level 158
God Stats
13W - 21L
1,411 SR
Queue Stats
717W - 764L
1,378 Elo+
Solo
Cerberus
Cerberus
STRIKER_PLISKIN
Cerberus
Level 109
God Stats
9W - 5L
1,716 SR
Queue Stats
501W - 502L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,012
644
4,775
8,698
2,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
17
7 / 4 / 5
10,301
736
9,974
13,695
5,839
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
nubzi11a
Apollo
18
3 / 6 / 4
10,356
740
12,500
15,503
6,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 5 / 8
10,139
724
18,117
9,109
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 9
9,961
712
8,660
13,006
13,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Camrir
Achilles
17
10 / 5 / 10
11,346
810
8,069
11,931
4,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
GodlyShaggy
Cernunnos
16
3 / 5 / 11
10,196
728
13,980
15,657
5,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
19
6 / 2 / 17
11,652
832
5,444
21,510
18,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Kanera pops
Discordia
18
4 / 4 / 11
10,993
785
17,120
9,806
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
17
2 / 2 / 17
10,797
771
10,940
19,364
23,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
17
Kills
25
25
Deaths
18
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Achilles
Camrir
Achilles
10
5
10
3
W
Cernunnos
GodlyShaggy
Cernunnos
3
5
11
1.7
W
Hercules
6
2
17
7.25
W
Discordia
Kanera pops
Discordia
4
4
11
2.38
L
2
5
3
0.7
L
Ao Kuang
7
4
5
2.38
W
Cerberus
2
2
17
5.25
L
Apollo
nubzi11a
Apollo
3
6
4
0.83
L
2
5
8
1.2
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,026
Damage
55,553
60,011
Taken
78,268
31,579
Mitigated
56,618
20,159
Healing
34,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Camrir
Achilles
8,069
1,141
3,177
3,566
11,931
4,840
1,288
6,160
5,771
0
11,309
W
Cernunnos
GodlyShaggy
Cernunnos
13,980
5,950
211
3,160
15,657
5,883
916
11,603
4,054
0
35,207
W
Hercules
5,444
1,060
2,436
8,824
21,510
18,671
1,451
6,117
15,393
0
15,076
W
Discordia
Kanera pops
Discordia
17,120
371
3,277
2,532
9,806
3,642
1,009
7,127
2,679
45,307
0
L
4,775
440
1,944
1,606
8,698
2,898
530
4,363
4,335
16,757
0
L
Ao Kuang
9,974
2,970
1,423
5,099
13,695
5,839
0
6,078
7,617
10,950
0
W
Cerberus
10,940
395
1,354
6,444
19,364
23,582
463
10,519
8,845
26,465
0
L
Apollo
nubzi11a
Apollo
12,500
8,162
395
4,117
15,503
6,088
785
8,059
7,444
0
32,993
L
18,117
10,862
1,059
492
9,109
3,738
416
3,949
5,160
38,807
0
L
8,660
308
2,147
1,877
13,006
13,016
0
5,611
7,395
14,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,769
Gold Earned
54,984
132
Minions Killed
155
0
Camps Cleared
0
1,205,898
Distance Traveled
1,385,025
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,346
810
5
0
0
283,603
0
W
Cernunnos
10,196
728
48
3
0
242,645
0
W
Hercules
11,652
832
19
1
0
276,394
0
W
Discordia
10,993
785
52
4
0
280,200
3
L
Agni
9,012
644
28
2
0
217,849
0
L
Ao Kuang
10,301
736
2
0
0
245,398
0
W
Cerberus
10,797
771
31
2
0
302,183
1
L
Apollo
10,356
740
54
4
0
228,196
0
L
Vulcan
10,139
724
48
3
0
239,848
1
L
Ganesha
9,961
712
0
0
0
274,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role