Player Matchup

Fenrir
Fenrir
Fraett
Fenrir
Level 154
God Stats
2W - 5L
1,507 SR
Queue Stats
284W - 299L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
Thefun3
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,208 Elo+
Solo
Charybdis
Charybdis
oKaMi45
Charybdis
Level 154
God Stats
2W - 2L
1,258 SR
Queue Stats
371W - 379L
1,512 Elo+
Party 2
The Morrigan
The Morrigan
pLanKaaaa
The Morrigan
Level 65
God Stats
1W - 2L
1,107 SR
Queue Stats
127W - 141L
1,472 Elo+
Solo
Eset
Eset
烽火戏诸侯
Eset
Level 144
God Stats
1W - 1L
1,282 SR
Queue Stats
23W - 33L
1,336 Elo+
Solo
Team Averages
Level 117
1,331 SR
1,407 Elo+

VS

Team Averages
Level 95
1,434 SR
1,473 Elo+
Bacchus
Bacchus
Gerigeb
Bacchus
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 115L
1,413 Elo+
Solo
Cernunnos
Cernunnos
GoldEmpress387
Cernunnos
Level 144
God Stats
0W - 4L
1,459 SR
Queue Stats
307W - 299L
1,450 Elo+
Solo
Tiamat
Tiamat
Niedźwiadek
Tiamat
Level 68
God Stats
1W - 4L
1,212 SR
Queue Stats
490W - 459L
1,501 Elo+
Solo
King Arthur
King Arthur
babyeater97
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Chang'e
Chang'e
sapdoz
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fraett
Fenrir
19
9 / 4 / 13
11,952
797
12,009
15,333
8,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Thefun3
Sylvanus
17
2 / 4 / 19
11,165
744
8,675
19,282
24,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
oKaMi45
Charybdis
19
6 / 4 / 16
11,676
778
18,507
17,107
8,071
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
pLanKaaaa
The Morrigan
20
5 / 3 / 17
12,126
808
18,323
12,013
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 19
10,316
688
16,871
15,201
7,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gerigeb
Bacchus
17
2 / 4 / 11
10,547
703
10,246
18,391
27,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
GoldEmpress387
Cernunnos
19
7 / 4 / 7
11,884
792
20,574
17,410
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
18
2 / 4 / 11
10,698
713
13,930
12,552
12,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
babyeater97
King Arthur
16
3 / 7 / 6
10,139
676
8,279
18,574
17,687
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
sapdoz
Chang'e
18
7 / 6 / 8
11,780
785
14,016
17,671
13,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
64
25
Kills
21
21
Deaths
25
84
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fraett
Fenrir
9
4
13
3.88
L
Bacchus
Gerigeb
Bacchus
2
4
11
1.88
L
Cernunnos
GoldEmpress387
Cernunnos
7
4
7
2.63
L
Tiamat
2
4
11
1.88
W
Sylvanus
Thefun3
Sylvanus
2
4
19
2.88
L
King Arthur
babyeater97
King Arthur
3
7
6
0.86
W
Charybdis
oKaMi45
Charybdis
6
4
16
3.5
W
The Morrigan
pLanKaaaa
The Morrigan
5
3
17
4.5
L
Chang'e
sapdoz
Chang'e
7
6
8
1.83
W
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,385
Damage
67,045
78,936
Taken
84,598
53,924
Mitigated
79,679
34,464
Healing
31,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fraett
Fenrir
12,009
6,431
0
4,028
15,333
8,022
1,426
6,299
9,034
0
16,403
L
Bacchus
Gerigeb
Bacchus
10,246
780
2,099
2,669
18,391
27,917
492
9,091
9,300
18,272
0
L
Cernunnos
GoldEmpress387
Cernunnos
20,574
5,301
1,555
5,381
17,410
7,674
2,090
10,978
6,432
0
48,513
L
Tiamat
13,930
882
1,881
2,289
12,552
12,689
584
6,242
6,310
33,087
0
W
Sylvanus
Thefun3
Sylvanus
8,675
2,589
7,042
5,561
19,282
24,811
281
10,411
8,871
18,190
0
L
King Arthur
babyeater97
King Arthur
8,279
525
2,029
1,315
18,574
17,687
153
7,312
11,262
0
20,110
W
Charybdis
oKaMi45
Charybdis
18,507
13,597
2,758
5,203
17,107
8,071
4,440
7,591
9,516
0
45,362
W
The Morrigan
pLanKaaaa
The Morrigan
18,323
2,501
1,850
2,607
12,013
5,793
413
5,900
6,113
47,008
2,419
L
Chang'e
sapdoz
Chang'e
14,016
768
6,764
5,678
17,671
13,712
1,690
8,454
9,217
27,066
0
W
16,871
744
2,937
2,478
15,201
7,227
256
7,991
7,210
24,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,235
Gold Earned
55,048
163
Minions Killed
159
0
Camps Cleared
0
1,265,449
Distance Traveled
1,354,427
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,952
797
14
1
0
273,141
0
L
Bacchus
10,547
703
18
1
0
292,153
4
L
Cernunnos
11,884
792
59
4
0
237,044
0
L
Tiamat
10,698
713
39
3
0
309,462
0
W
Sylvanus
11,165
744
18
1
0
236,416
0
L
King Arthur
10,139
676
14
1
0
265,716
3
W
Charybdis
11,676
778
50
3
0
229,723
5
W
The Morrigan
12,126
808
63
4
0
260,918
2
L
Chang'e
11,780
785
29
2
0
250,052
1
W
Eset
10,316
688
18
1
0
265,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role