Player Matchup

Achilles
Achilles
 
Achilles
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dannythrius
Tsukuyomi
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 7L
1,468 Elo+
Party 1
Discordia
Discordia
MoscowBoy
Discordia
Level 29
God Stats
2W - 0L
1,453 SR
Queue Stats
23W - 35L
1,405 Elo+
Solo
Kukulkan
Kukulkan
xXNESTCALLOFXx
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,623 Elo+
Solo
Fenrir
Fenrir
Росамаха
Fenrir
Level 26
God Stats
5W - 2L
1,520 SR
Queue Stats
10W - 8L
1,450 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,489 Elo+

VS

Team Averages
Level 26
1,436 SR
1,389 Elo+
Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arsenicx51
Loki
Level 29
God Stats
17W - 28L
1,360 SR
Queue Stats
82W - 100L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Renaldinh0
Morgan Le Fay
Level 29
God Stats
40W - 38L
1,453 SR
Queue Stats
186W - 188L
1,440 Elo+
Solo
Jing Wei
Jing Wei
louisvuitton420
Jing Wei
Level 23
God Stats
6W - 9L
1,435 SR
Queue Stats
153W - 195L
1,374 Elo+
Solo
Bellona
Bellona
samoo00
Bellona
Level 28
God Stats
8W - 13L
1,431 SR
Queue Stats
77W - 94L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 4 / 9
9,798
490
6,769
12,980
5,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Dannythrius
Tsukuyomi
20
25 / 2 / 9
14,528
726
29,667
15,584
7,326
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
MoscowBoy
Discordia
14
0 / 3 / 8
9,225
461
4,669
7,336
2,311
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
16
3 / 6 / 14
10,806
540
9,676
9,630
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 4 / 11
10,488
524
11,297
14,918
6,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 7 / 2
7,740
387
3,018
18,772
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 8 / 5
9,602
480
8,641
14,602
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Renaldinh0
Morgan Le Fay
16
6 / 11 / 4
10,884
544
11,292
16,265
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
14
8 / 11 / 2
9,738
487
8,897
18,007
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
samoo00
Bellona
13
2 / 6 / 2
8,703
435
7,031
15,184
14,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
43
Kills
19
19
Deaths
43
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
4
9
2.38
L
Ymir
 
Ymir
0
7
2
0.14
L
3
8
5
0.69
W
Tsukuyomi
Dannythrius
Tsukuyomi
25
2
9
14.75
W
Discordia
MoscowBoy
Discordia
0
3
8
1.33
L
Morgan Le Fay
Renaldinh0
Morgan Le Fay
6
11
4
0.73
L
Jing Wei
8
11
2
0.82
L
Bellona
samoo00
Bellona
2
6
2
0.5
W
Kukulkan
3
6
14
1.67
W
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,078
Damage
38,879
60,448
Taken
82,830
25,886
Mitigated
43,881
13,331
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,769
1,578
0
1,776
12,980
5,702
1,325
3,032
9,948
0
36,662
L
Ymir
 
Ymir
3,018
462
115
4,650
18,772
15,136
150
4,578
14,090
31,293
0
L
8,641
2,889
0
3,262
14,602
4,429
0
1,513
13,051
0
63,198
W
Tsukuyomi
Dannythrius
Tsukuyomi
29,667
7,899
0
5,766
15,584
7,326
1,352
3,528
12,056
0
130,581
W
Discordia
MoscowBoy
Discordia
4,669
526
0
0
7,336
2,311
2,525
1,637
5,699
54,527
0
L
Morgan Le Fay
Renaldinh0
Morgan Le Fay
11,292
1,391
174
3,042
16,265
5,226
26
3,214
12,815
52,773
0
L
Jing Wei
8,897
5,893
130
1,008
18,007
5,022
270
3,296
14,625
0
42,835
L
Bellona
samoo00
Bellona
7,031
1,380
0
2,275
15,184
14,068
740
1,331
13,786
10,488
39,394
W
Kukulkan
9,676
1,315
0
500
9,630
3,704
995
5,113
4,517
50,048
0
W
11,297
3,013
0
5,289
14,918
6,843
248
2,425
12,493
0
35,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,845
Gold Earned
46,667
509
Minions Killed
418
0
Camps Cleared
0
1,803,723
Distance Traveled
1,686,280
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,798
490
81
4
0
343,006
0
L
Ymir
7,740
387
49
2
0
336,918
0
L
Loki
9,602
480
110
6
0
373,537
1
W
Tsukuyomi
14,528
726
185
9
0
438,793
2
W
Discordia
9,225
461
99
5
0
305,919
0
L
Morgan Le Fay
10,884
544
103
5
0
333,328
3
L
Jing Wei
9,738
487
62
3
0
336,610
0
L
Bellona
8,703
435
94
5
0
305,887
0
W
Kukulkan
10,806
540
106
5
0
324,219
0
W
Fenrir
10,488
524
38
2
0
391,786
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role