Player Matchup

Medusa
Medusa
AnMurder
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Ymir
Ymir
Lakatum
Ymir
Level 28
God Stats
5W - 2L
1,544 SR
Queue Stats
69W - 47L
1,523 Elo+
Party 2
Izanami
Izanami
XxLegend2K
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 44L
1,529 Elo+
Party 2
Team Averages
Level 21
1,515 SR
1,517 Elo+

VS

Team Averages
Level 71
1,505 SR
1,323 Elo+
Ymir
Ymir
Xenonirix
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,016 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
geoian
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,492 SR
Queue Stats
52W - 62L
1,471 Elo+
Party 1
Cliodhna
Cliodhna
gámetrix
Cliodhna
Level 102
God Stats
1W - 0L
1,522 SR
Queue Stats
79W - 90L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnMurder
Medusa
10
1 / 6 / 2
6,746
675
4,744
8,760
2,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Lakatum
Ymir
9
1 / 5 / 2
6,593
659
3,629
12,418
10,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
XxLegend2K
Izanami
9
2 / 7 / 1
6,671
667
5,975
8,134
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 13
7,108
711
3,469
8,218
6,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
geoian
Morgan Le Fay
13
8 / 0 / 10
8,392
839
15,732
5,681
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
gámetrix
Cliodhna
13
9 / 2 / 7
8,601
860
7,539
6,995
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
18
18
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
AnMurder
Medusa
1
6
2
0.33
L
Ymir
Lakatum
Ymir
1
5
2
0.4
W
Ymir
1
2
13
3.75
L
Izanami
XxLegend2K
Izanami
2
7
1
0.36
W
Morgan Le Fay
geoian
Morgan Le Fay
8
0
10
13
W
Cliodhna
gámetrix
Cliodhna
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,348
Damage
26,740
29,312
Taken
20,894
16,557
Mitigated
12,328
3,040
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AnMurder
Medusa
4,744
2,496
0
1,254
8,760
2,711
0
6,175
2,585
0
14,220
L
Ymir
Lakatum
Ymir
3,629
917
0
1,536
12,418
10,980
0
7,746
4,672
10,840
0
W
Ymir
3,469
643
0
0
8,218
6,611
70
1,852
6,366
7,646
0
L
Izanami
XxLegend2K
Izanami
5,975
3,441
0
250
8,134
2,866
0
5,280
2,854
0
18,863
W
Morgan Le Fay
geoian
Morgan Le Fay
15,732
3,255
0
2,209
5,681
2,282
924
684
4,997
39,632
0
W
Cliodhna
gámetrix
Cliodhna
7,539
587
0
2,392
6,995
3,435
1,013
1,270
5,725
0
19,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,010
Gold Earned
24,101
75
Minions Killed
92
0
Camps Cleared
4
430,262
Distance Traveled
550,007
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,746
675
27
3
0
146,636
0
L
Ymir
6,593
659
18
2
0
141,517
0
W
Ymir
7,108
711
9
1
1
164,232
0
L
Izanami
6,671
667
30
3
0
142,109
0
W
Morgan Le Fay
8,392
839
52
5
2
188,418
2
W
Cliodhna
8,601
860
31
3
1
197,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role