Player Matchup

Bellona
Bellona
CaIlMePaul
Bellona
Level 27
God Stats
7W - 4L
1,467 SR
Queue Stats
42W - 24L
1,475 Elo+
Solo
Neith
Neith
Flekke
Neith
Level 8
God Stats
2W - 1L
1,374 SR
Queue Stats
8W - 7L
1,417 Elo+
Party 2
Thanatos
Thanatos
Hauga
Thanatos
Level 24
God Stats
4W - 2L
1,493 SR
Queue Stats
96W - 114L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
Wiewich
Baron Samedi
Level 29
God Stats
11W - 5L
1,629 SR
Queue Stats
166W - 197L
1,393 Elo+
Solo
Cthulhu
Cthulhu
ntpiKees
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,219 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,380 Elo+

VS

Team Averages
Level 24
1,672 SR
1,482 Elo+
Kukulkan
Kukulkan
Goob6D
Kukulkan
Level 16
God Stats
0W - 1L
1,791 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
MaFiOZe1
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Tomanatee
Cthulhu
Level 19
God Stats
0W - 1L
1,871 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
kaloo97
Bacchus
Level 28
God Stats
13W - 9L
1,500 SR
Queue Stats
115W - 134L
1,410 Elo+
Solo
Cliodhna
Cliodhna
pk0815xd
Cliodhna
Level 28
God Stats
5W - 9L
1,699 SR
Queue Stats
21W - 24L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaIlMePaul
Bellona
14
3 / 1 / 5
9,780
515
6,323
12,321
9,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Flekke
Neith
17
10 / 1 / 9
12,068
635
13,701
9,444
3,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Hauga
Thanatos
16
14 / 2 / 3
11,289
594
12,786
13,410
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Wiewich
Baron Samedi
15
7 / 2 / 4
10,589
557
11,993
9,943
4,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ntpiKees
Cthulhu
15
4 / 0 / 10
10,146
534
7,257
9,477
8,140
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goob6D
Kukulkan
8
0 / 7 / 0
6,330
333
997
7,396
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
1 / 11 / 1
7,320
385
4,016
14,029
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Tomanatee
Cthulhu
15
2 / 2 / 1
8,649
455
5,583
10,394
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
kaloo97
Bacchus
9
1 / 6 / 1
6,926
365
5,521
18,560
19,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
pk0815xd
Cliodhna
11
2 / 12 / 2
8,392
442
8,147
16,993
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
38
Kills
6
6
Deaths
38
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
CaIlMePaul
Bellona
3
1
5
5.5
W
Neith
Flekke
Neith
10
1
9
14.5
L
Kukulkan
Goob6D
Kukulkan
0
7
0
0
W
Thanatos
Hauga
Thanatos
14
2
3
7.75
L
Thor
1
11
1
0.14
L
Cthulhu
Tomanatee
Cthulhu
2
2
1
1.25
W
Baron Samedi
Wiewich
Baron Samedi
7
2
4
4.5
L
Bacchus
kaloo97
Bacchus
1
6
1
0.25
W
Cthulhu
ntpiKees
Cthulhu
4
0
10
9
L
Cliodhna
pk0815xd
Cliodhna
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,060
Damage
24,264
54,595
Taken
67,372
31,932
Mitigated
38,032
27,908
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CaIlMePaul
Bellona
6,323
1,548
0
3,492
12,321
9,831
714
2,278
9,369
0
40,041
W
Neith
Flekke
Neith
13,701
6,857
0
5,650
9,444
3,575
8,481
1,766
7,678
0
69,279
L
Kukulkan
Goob6D
Kukulkan
997
80
0
0
7,396
1,378
174
4,093
3,114
13,840
0
W
Thanatos
Hauga
Thanatos
12,786
4,674
0
12,155
13,410
6,323
1,785
1,835
11,453
0
69,594
L
Thor
4,016
619
161
1,397
14,029
3,720
0
3,742
10,184
0
29,990
L
Cthulhu
Tomanatee
Cthulhu
5,583
553
283
3,299
10,394
9,276
182
3,014
7,149
38,333
0
W
Baron Samedi
Wiewich
Baron Samedi
11,993
1,344
132
3,959
9,943
4,063
4,077
2,139
7,597
55,359
0
L
Bacchus
kaloo97
Bacchus
5,521
820
0
2,950
18,560
19,567
0
4,064
14,443
23,571
0
W
Cthulhu
ntpiKees
Cthulhu
7,257
786
0
2,520
9,477
8,140
956
2,984
6,397
37,439
0
L
Cliodhna
pk0815xd
Cliodhna
8,147
2,001
688
3,485
16,993
4,091
0
3,609
13,232
0
33,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,872
Gold Earned
37,617
473
Minions Killed
256
0
Camps Cleared
0
1,751,127
Distance Traveled
1,355,168
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,780
515
82
4
0
373,912
5
W
Neith
12,068
635
124
7
0
319,792
1
L
Kukulkan
6,330
333
33
2
0
216,227
1
W
Thanatos
11,289
594
101
5
0
358,694
0
L
Thor
7,320
385
53
3
0
261,126
0
L
Cthulhu
8,649
455
77
4
0
320,554
1
W
Baron Samedi
10,589
557
107
6
0
348,084
3
L
Bacchus
6,926
365
33
2
0
259,619
1
W
Cthulhu
10,146
534
59
3
0
350,645
5
L
Cliodhna
8,392
442
60
3
0
297,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role