Player Matchup

Cabrakan
Cabrakan
Gooberbeans777
Cabrakan
Level 24
God Stats
23W - 4L
1,682 SR
Queue Stats
51W - 45L
1,476 Elo+
Solo
Chiron
Chiron
II N0VAKIN II
Chiron
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 82L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoOrdinaryDingus
Morgan Le Fay
Level 148
God Stats
13W - 2L
1,924 SR
Queue Stats
949W - 525L
1,679 Elo+
Party 1
Mercury
Mercury
SoDamHigh
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 58L
1,784 Elo+
Party 1
Skadi
Skadi
heinzosmurf
Skadi
Level 18
God Stats
1W - 1L
1,240 SR
Queue Stats
21W - 8L
1,727 Elo+
Party 1
Team Averages
Level 48
1,569 SR
1,611 Elo+

VS

Team Averages
Level 20
1,647 SR
1,548 Elo+
Chang'e
Chang'e
 
Chang'e
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Babosx
Chronos
Level 21
God Stats
9W - 5L
1,895 SR
Queue Stats
97W - 58L
1,631 Elo+
Solo
Hou Yi
Hou Yi
Romance12B
Hou Yi
Level 29
God Stats
12W - 16L
1,549 SR
Queue Stats
496W - 475L
1,496 Elo+
Solo
Bastet
Bastet
SimpleProduct21
Bastet
Level 23
God Stats
6W - 2L
1,792 SR
Queue Stats
32W - 17L
1,633 Elo+
Solo
Set
Set
WHERESmySUPPORT
Set
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 122L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
9
4 / 1 / 4
6,081
608
3,294
5,835
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 0 / 0
6,434
643
2,317
4,544
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
NoOrdinaryDingus
Morgan Le Fay
11
2 / 2 / 6
6,288
629
4,113
5,292
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
SoDamHigh
Mercury
13
8 / 0 / 4
7,631
763
5,780
5,944
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 3 / 5
5,484
548
4,701
5,860
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
1 / 6 / 3
4,668
467
2,723
5,092
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Babosx
Chronos
10
0 / 1 / 0
5,141
514
1,803
4,669
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Romance12B
Hou Yi
8
3 / 4 / 1
5,153
515
3,178
6,508
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
4,915
492
3,193
4,616
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 7 / 1
4,854
485
2,265
6,855
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
6
6
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
3
0.42
L
Chronos
Babosx
Chronos
0
1
0
0
W
Cabrakan
4
1
4
6
W
4
0
0
4
W
Morgan Le Fay
NoOrdinaryDingus
Morgan Le Fay
2
2
6
2.5
L
Hou Yi
Romance12B
Hou Yi
3
4
1
0.88
L
1
2
1
0.75
W
Mercury
SoDamHigh
Mercury
8
0
4
10
L
1
7
1
0.21
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,205
Damage
13,162
27,475
Taken
27,740
11,592
Mitigated
8,475
9,062
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,723
645
384
694
5,092
993
0
1,116
3,976
8,241
0
L
Chronos
Babosx
Chronos
1,803
588
0
1,623
4,669
1,793
0
776
3,893
25,332
0
W
Cabrakan
3,294
883
0
2,114
5,835
4,947
394
1,720
4,115
12,741
0
W
2,317
1,011
65
3,265
4,544
1,389
310
821
3,723
0
28,688
W
Morgan Le Fay
NoOrdinaryDingus
Morgan Le Fay
4,113
561
0
1,129
5,292
1,674
0
368
4,924
29,993
0
L
Hou Yi
Romance12B
Hou Yi
3,178
2,154
0
1,403
6,508
1,634
0
1,721
4,787
0
18,520
L
3,193
535
0
1,443
4,616
1,396
0
1,254
3,362
0
16,375
W
Mercury
SoDamHigh
Mercury
5,780
2,227
0
1,176
5,944
1,807
63
472
5,472
0
51,648
L
2,265
750
0
359
6,855
2,659
0
2,540
4,315
0
20,330
W
4,701
2,308
0
1,313
5,860
1,775
825
1,145
4,715
0
25,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
24,731
297
Minions Killed
193
0
Camps Cleared
0
1,020,398
Distance Traveled
900,137
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,668
467
18
2
0
176,397
2
L
Chronos
5,141
514
60
6
0
193,889
0
W
Cabrakan
6,081
608
25
3
0
192,948
0
W
Chiron
6,434
643
76
8
0
191,144
6
W
Morgan Le Fay
6,288
629
62
6
0
194,610
0
L
Hou Yi
5,153
515
34
3
0
166,424
0
L
Bastet
4,915
492
41
4
0
177,516
4
W
Mercury
7,631
763
96
10
0
259,444
0
L
Set
4,854
485
40
4
0
185,911
2
W
Skadi
5,484
548
38
4
0
182,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role