Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Tеss
Terra
Level 63
God Stats
1W - 3L
1,381 SR
Queue Stats
10W - 18L
1,211 Elo+
Party 1
Team Averages
Level 56
1,460 SR
1,404 Elo+

VS

Team Averages
Level 20
1,298 SR
1,211 Elo+
Sun Wukong
Sun Wukong
BugsieJunior
Sun Wukong
Level 27
God Stats
6W - 3L
1,357 SR
Queue Stats
21W - 23L
1,249 Elo+
Party 2
Kukulkan
Kukulkan
Lysor
Kukulkan
Level 7
God Stats
1W - 1L
1,311 SR
Queue Stats
4W - 6L
1,150 Elo+
Party 2
Cernunnos
Cernunnos
mitchkedc69
Cernunnos
Level 26
God Stats
1W - 2L
1,228 SR
Queue Stats
21W - 25L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 6 / 0
6,652
665
5,865
9,376
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
9
0 / 7 / 1
5,788
579
6,220
10,044
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Tеss
Terra
9
0 / 4 / 1
6,301
630
1,162
11,749
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BugsieJunior
Sun Wukong
13
12 / 0 / 4
9,129
913
9,579
8,078
5,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Lysor
Kukulkan
11
2 / 1 / 13
7,466
747
8,331
5,504
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
mitchkedc69
Cernunnos
11
3 / 1 / 12
7,571
757
8,741
8,577
3,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
17
17
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
0
0.33
L
Neith
 
Neith
0
7
1
0.07
W
Sun Wukong
BugsieJunior
Sun Wukong
12
0
4
14
W
Kukulkan
Lysor
Kukulkan
2
1
13
8.5
L
Terra
Tеss
Terra
0
4
1
0.13
W
Cernunnos
mitchkedc69
Cernunnos
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,247
Damage
26,651
31,169
Taken
22,159
13,250
Mitigated
10,519
6,241
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,865
204
770
1,982
9,376
2,531
0
3,026
6,350
21,390
0
L
Neith
 
Neith
6,220
2,814
0
657
10,044
3,656
0
3,019
7,025
0
15,032
W
Sun Wukong
BugsieJunior
Sun Wukong
9,579
2,266
406
1,794
8,078
5,636
362
2,738
5,100
0
23,975
W
Kukulkan
Lysor
Kukulkan
8,331
1,622
446
818
5,504
1,789
240
2,816
2,484
21,959
0
L
Terra
Tеss
Terra
1,162
291
209
2,623
11,749
7,063
0
2,676
9,073
3,571
0
W
Cernunnos
mitchkedc69
Cernunnos
8,741
5,438
0
3,897
8,577
3,094
500
1,597
6,903
0
29,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,741
Gold Earned
24,166
66
Minions Killed
109
3
Camps Cleared
5
506,646
Distance Traveled
548,526
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,652
665
40
4
1
172,020
1
L
Neith
5,788
579
23
2
2
158,166
0
W
Sun Wukong
9,129
913
37
4
1
215,454
5
W
Kukulkan
7,466
747
30
3
1
178,075
4
L
Terra
6,301
630
3
0
0
176,460
3
W
Cernunnos
7,571
757
42
4
3
154,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role