Player Matchup

Arachne
Arachne
ErrrroR3System3
Arachne
Level 27
God Stats
2W - 2L
1,290 SR
Queue Stats
71W - 74L
1,521 Elo+
Solo
Artemis
Artemis
Fuzed_hostage
Artemis
Level 16
God Stats
0W - 1L
1,538 SR
Queue Stats
9W - 4L
1,709 Elo+
Solo
Khepri
Khepri
SirusMoon
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 63L
1,537 Elo+
Solo
Osiris
Osiris
squid_game07
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,380 Elo+
Solo
Ra
Ra
xiTzRambo
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,372 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,504 Elo+

VS

Team Averages
Level 43
1,522 SR
1,521 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ErikHTHC
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,331 Elo+
Party 1
Horus
Horus
Seergio969
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Simp4Support
Tsukuyomi
Level 4
God Stats
7W - 2L
1,500 SR
Queue Stats
15W - 4L
1,774 Elo+
Party 2
Hades
Hades
dimir67
Hades
Level 22
God Stats
28W - 20L
1,612 SR
Queue Stats
37W - 36L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 0
7,339
565
5,683
10,104
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
9
0 / 4 / 2
5,496
423
4,460
8,452
2,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
SirusMoon
Khepri
10
2 / 2 / 2
6,278
483
4,073
8,029
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
5
0 / 4 / 0
4,379
337
1,541
4,799
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 7 / 2
5,366
413
2,943
8,519
2,289
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 2 / 1
8,258
635
7,056
7,245
2,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ErikHTHC
Cthulhu
9
3 / 1 / 1
5,976
460
2,717
7,850
5,376
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
10
0 / 1 / 1
5,731
441
1,227
5,740
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Simp4Support
Tsukuyomi
14
8 / 1 / 5
8,444
650
11,727
9,542
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
dimir67
Hades
13
5 / 2 / 2
8,061
620
7,650
8,364
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
20
20
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
1
2.25
W
Cthulhu
ErikHTHC
Cthulhu
3
1
1
3.5
L
5
3
0
1.67
L
Artemis
0
4
2
0.25
W
Horus
0
1
1
0.5
W
Tsukuyomi
Simp4Support
Tsukuyomi
8
1
5
10.5
L
Khepri
SirusMoon
Khepri
2
2
2
1.5
W
Hades
dimir67
Hades
5
2
2
3
L
Osiris
0
4
0
0
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
30,377
39,903
Taken
38,741
16,145
Mitigated
18,363
6,774
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,056
3,993
0
2,157
7,245
2,511
840
1,607
5,638
0
56,240
W
Cthulhu
ErikHTHC
Cthulhu
2,717
310
0
1,393
7,850
5,376
856
1,204
6,646
11,303
0
L
5,683
3,702
0
4,222
10,104
3,254
0
398
9,632
0
31,784
L
Artemis
4,460
1,726
0
566
8,452
2,174
138
595
7,857
0
32,982
W
Horus
1,227
632
71
944
5,740
3,434
1,305
24
5,716
0
16,880
W
Tsukuyomi
Simp4Support
Tsukuyomi
11,727
2,585
0
2,906
9,542
3,517
0
837
8,705
0
64,989
L
Khepri
SirusMoon
Khepri
4,073
219
0
416
8,029
6,248
93
3,135
4,858
14,658
0
W
Hades
dimir67
Hades
7,650
1,019
92
3,275
8,364
3,525
2,279
3,344
5,020
44,212
0
L
Osiris
1,541
679
0
500
4,799
2,180
0
1,912
2,736
0
6,981
L
2,943
1,090
18
1,052
8,519
2,289
0
4,623
3,896
25,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
36,470
185
Minions Killed
366
0
Camps Cleared
0
1,150,188
Distance Traveled
1,236,518
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,258
635
103
8
0
238,582
1
W
Cthulhu
5,976
460
29
2
0
255,057
0
L
Arachne
7,339
565
62
5
0
279,358
4
L
Artemis
5,496
423
58
4
0
234,578
2
W
Horus
5,731
441
41
3
0
229,614
0
W
Tsukuyomi
8,444
650
100
8
0
298,998
4
L
Khepri
6,278
483
12
1
0
267,253
2
W
Hades
8,061
620
93
7
0
214,267
0
L
Osiris
4,379
337
11
1
0
153,069
1
L
Ra
5,366
413
42
3
0
215,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role