Player Matchup

Scylla
Scylla
DikkeEngnek69
Scylla
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 1L
1,813 Elo+
Party 1
Loki
Loki
Krokantekkrkrab
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,817 Elo+
Party 1
Khepri
Khepri
SeksyBuurvrouw
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,880 Elo+
Party 1
Artemis
Artemis
VENOMx__Dino
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,417 Elo+
Solo
Cthulhu
Cthulhu
wsddssdddd
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,064 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,598 Elo+

VS

Team Averages
Level 17
1,627 SR
1,470 Elo+
Ares
Ares
ArminSandzo
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
DunJuc
Baba Yaga
Level 17
God Stats
3W - 3L
1,722 SR
Queue Stats
22W - 27L
1,430 Elo+
Solo
Janus
Janus
FluffyMonster07
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
Gryfenfer18515
Artio
Level 29
God Stats
0W - 1L
1,877 SR
Queue Stats
80W - 79L
1,477 Elo+
Solo
Anubis
Anubis
kimored
Anubis
Level 25
God Stats
17W - 15L
1,537 SR
Queue Stats
28W - 26L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 0 / 15
12,123
1,212
26,801
4,822
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
9 / 0 / 19
11,289
1,129
14,199
6,642
2,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 0 / 21
10,814
1,081
7,601
4,003
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
VENOMx__Dino
Artemis
19
10 / 0 / 23
11,659
1,166
24,774
5,597
2,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
wsddssdddd
Cthulhu
17
2 / 1 / 22
9,612
961
8,458
11,059
11,061
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,243
824
3,027
21,430
16,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
DunJuc
Baba Yaga
14
0 / 2 / 1
8,046
805
4,729
9,856
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 12 / 1
8,408
841
6,056
16,152
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 8 / 1
8,181
818
3,959
25,788
25,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
kimored
Anubis
14
1 / 8 / 0
8,755
876
7,234
15,784
6,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
5
41
Kills
1
1
Deaths
41
100
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
16
0
15
23.5
L
Baba Yaga
DunJuc
Baba Yaga
0
2
1
0.25
L
0
12
1
0.04
L
0
8
1
0.06
W
9
0
19
18.5
W
4
0
21
14.5
W
Artemis
VENOMx__Dino
Artemis
10
0
23
21.5
L
Anubis
kimored
Anubis
1
8
0
0.13
W
Cthulhu
wsddssdddd
Cthulhu
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,833
Damage
25,005
32,123
Taken
89,010
24,770
Mitigated
56,798
1,151
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,027
554
0
0
21,430
16,441
0
10,404
11,026
16,939
0
W
26,801
1,221
0
250
4,822
1,805
0
3,803
1,019
38,965
0
L
Baba Yaga
DunJuc
Baba Yaga
4,729
169
0
1,269
9,856
3,211
0
5,610
4,246
13,259
0
L
6,056
773
0
0
16,152
4,875
0
6,698
9,454
20,668
0
L
3,959
602
691
2,623
25,788
25,621
0
12,747
13,041
12,693
0
W
14,199
3,166
0
0
6,642
2,803
0
4,340
2,162
0
34,736
W
7,601
1,150
0
890
4,003
6,639
0
3,091
912
23,196
0
W
Artemis
VENOMx__Dino
Artemis
24,774
15,746
0
0
5,597
2,462
0
4,455
1,142
0
53,602
L
Anubis
kimored
Anubis
7,234
91
0
2,075
15,784
6,650
0
7,401
8,383
35,733
0
W
Cthulhu
wsddssdddd
Cthulhu
8,458
1,351
11
0
11,059
11,061
0
9,316
1,743
15,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
41,633
195
Minions Killed
142
11
Camps Cleared
3
975,886
Distance Traveled
773,124
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,243
824
18
2
0
157,285
0
W
Scylla
12,123
1,212
35
4
0
199,266
0
L
Baba Yaga
8,046
805
12
1
0
144,612
1
L
Janus
8,408
841
42
4
1
146,648
1
L
Artio
8,181
818
17
2
0
168,252
0
W
Loki
11,289
1,129
46
5
6
225,306
1
W
Khepri
10,814
1,081
18
2
1
203,700
1
W
Artemis
11,659
1,166
82
8
4
173,218
0
L
Anubis
8,755
876
53
5
2
156,327
1
W
Cthulhu
9,612
961
14
1
0
174,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role