Player Matchup

Izanami
Izanami
JoellAlbertii
Izanami
Level 28
God Stats
6W - 4L
1,874 SR
Queue Stats
149W - 161L
1,490 Elo+
Solo
Medusa
Medusa
Kiji0
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,625 Elo+
Party 1
Osiris
Osiris
MinkeCollapse
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,625 Elo+
Party 1
Olorun
Olorun
Nivelean
Olorun
Level 28
God Stats
3W - 3L
1,520 SR
Queue Stats
108W - 96L
1,549 Elo+
Solo
Jormungandr
Jormungandr
Nonimcha
Jormungandr
Level 7
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 17
1,533 SR
1,558 Elo+

VS

Team Averages
Level 23
1,464 SR
1,434 Elo+
Ratatoskr
Ratatoskr
Berkusch
Ratatoskr
Level 29
God Stats
3W - 3L
1,291 SR
Queue Stats
158W - 185L
1,475 Elo+
Solo
Ymir
Ymir
LethalSmurfettee
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 44L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Manrik86
Danzaburou
Level 14
God Stats
5W - 7L
1,597 SR
Queue Stats
199W - 223L
1,304 Elo+
Solo
Janus
Janus
Migdał
Janus
Level 29
God Stats
10W - 11L
1,435 SR
Queue Stats
80W - 82L
1,538 Elo+
Solo
Chaac
Chaac
elproazo
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 6 / 3
8,538
449
9,066
14,376
5,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Kiji0
Medusa
9
1 / 7 / 1
6,750
355
2,862
11,670
3,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 10 / 1
7,695
405
5,838
15,704
10,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Nivelean
Olorun
13
4 / 6 / 1
8,260
435
9,778
16,026
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Nonimcha
Jormungandr
9
1 / 5 / 3
7,292
384
6,195
14,358
13,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Berkusch
Ratatoskr
16
6 / 3 / 9
10,150
534
6,523
13,145
4,958
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 11
9,700
511
8,350
16,622
19,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Manrik86
Danzaburou
14
3 / 4 / 9
9,394
494
10,467
12,444
4,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Migdał
Janus
16
8 / 2 / 8
10,712
564
16,111
10,051
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
elproazo
Chaac
19
14 / 1 / 7
12,348
650
18,250
19,890
19,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
9
Kills
34
34
Deaths
12
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Berkusch
Ratatoskr
6
3
9
3.5
L
Izanami
2
6
3
0.58
L
Medusa
Kiji0
Medusa
1
7
1
0.21
W
3
2
11
4.25
W
Danzaburou
Manrik86
Danzaburou
3
4
9
1.88
W
Janus
Migdał
Janus
8
2
8
6
L
1
10
1
0.15
L
Olorun
Nivelean
Olorun
4
6
1
0.75
L
Jormungandr
Nonimcha
Jormungandr
1
5
3
0.5
W
Chaac
elproazo
Chaac
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,739
Damage
59,701
72,134
Taken
72,152
39,635
Mitigated
51,614
9,258
Healing
21,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Berkusch
Ratatoskr
6,523
2,875
0
5,860
13,145
4,958
1,393
2,427
10,718
0
54,611
L
Izanami
9,066
5,457
0
468
14,376
5,028
632
6,280
7,804
0
62,856
L
Medusa
Kiji0
Medusa
2,862
1,777
0
635
11,670
3,677
481
4,648
6,859
0
18,025
W
8,350
2,138
0
838
16,622
19,366
269
3,126
13,496
38,231
0
W
Danzaburou
Manrik86
Danzaburou
10,467
5,229
0
2,800
12,444
4,584
1,990
4,563
7,881
0
48,709
W
Janus
Migdał
Janus
16,111
665
922
2,976
10,051
3,523
658
4,155
5,896
67,337
0
L
5,838
1,559
0
1,176
15,704
10,899
0
4,885
10,075
0
34,060
L
Olorun
Nivelean
Olorun
9,778
2,345
316
5,986
16,026
6,065
536
7,194
8,664
45,686
0
L
Jormungandr
Nonimcha
Jormungandr
6,195
2,460
0
677
14,358
13,966
250
4,175
9,900
17,274
0
W
Chaac
elproazo
Chaac
18,250
3,075
0
7,851
19,890
19,183
1,713
1,702
18,188
11,921
76,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
52,304
310
Minions Killed
499
0
Camps Cleared
0
1,715,496
Distance Traveled
1,824,384
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,150
534
83
4
0
315,564
0
L
Izanami
8,538
449
116
6
0
331,098
1
L
Medusa
6,750
355
39
2
0
343,945
0
W
Ymir
9,700
511
67
4
0
345,122
5
W
Danzaburou
9,394
494
85
4
0
363,820
4
W
Janus
10,712
564
113
6
0
376,187
1
L
Osiris
7,695
405
65
3
0
362,644
0
L
Olorun
8,260
435
80
4
0
317,228
6
L
Jormungandr
7,292
384
10
1
0
360,581
3
W
Chaac
12,348
650
151
8
0
423,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role