Player Matchup

Jing Wei
Jing Wei
Frediii
Jing Wei
Level 27
God Stats
20W - 12L
1,928 SR
Queue Stats
95W - 87L
1,467 Elo+
Solo
Janus
Janus
POLISHJUNGLEDIFF
Janus
Level 29
God Stats
3W - 3L
1,931 SR
Queue Stats
106W - 89L
1,565 Elo+
Solo
Geb
Geb
TaxiAdi23
Geb
Level 24
God Stats
4W - 1L
1,681 SR
Queue Stats
83W - 62L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bbaai
Morgan Le Fay
Level 6
God Stats
3W - 10L
1,122 SR
Queue Stats
7W - 15L
1,228 Elo+
Solo
Kali
Kali
prepodgod
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,616 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,491 Elo+

VS

Team Averages
Level 19
1,448 SR
1,541 Elo+
Thor
Thor
DIVINEWOLF7GR
Thor
Level 29
God Stats
2W - 2L
1,422 SR
Queue Stats
72W - 59L
1,596 Elo+
Solo
Athena
Athena
HaosSerafim
Athena
Level 11
God Stats
6W - 12L
1,503 SR
Queue Stats
14W - 25L
1,385 Elo+
Solo
Artemis
Artemis
Nuraah
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,685 Elo+
Solo
Merlin
Merlin
Vangiouni
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 66L
1,471 Elo+
Solo
Cthulhu
Cthulhu
urmomVSO
Cthulhu
Level 25
God Stats
1W - 1L
1,314 SR
Queue Stats
28W - 24L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Frediii
Jing Wei
13
6 / 5 / 4
8,388
466
8,760
16,134
4,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 0
7,480
416
6,500
10,632
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 5
7,994
444
6,177
11,041
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
bbaai
Morgan Le Fay
9
1 / 6 / 3
6,856
381
5,495
8,633
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
13
3 / 7 / 1
8,746
486
5,567
13,466
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 2
12,404
689
15,303
14,122
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
1 / 3 / 6
9,041
502
5,686
15,048
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Nuraah
Artemis
13
2 / 5 / 3
7,979
443
7,993
9,125
2,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Vangiouni
Merlin
15
3 / 4 / 7
9,857
548
8,152
10,380
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
urmomVSO
Cthulhu
17
6 / 0 / 2
10,315
573
9,389
13,871
9,985
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
26
26
Deaths
13
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
1
2
15
L
Jing Wei
Frediii
Jing Wei
6
5
4
1.6
W
Athena
1
3
6
1.33
W
Artemis
Nuraah
Artemis
2
5
3
0.7
L
0
6
0
0
L
3
2
5
2.75
W
Merlin
Vangiouni
Merlin
3
4
7
1.63
L
Morgan Le Fay
bbaai
Morgan Le Fay
1
6
3
0.42
L
Kali
3
7
1
0.5
W
Cthulhu
urmomVSO
Cthulhu
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
46,523
59,906
Taken
62,546
23,214
Mitigated
38,905
10,446
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,303
4,657
0
5,972
14,122
6,113
0
2,591
11,531
0
112,092
L
Jing Wei
Frediii
Jing Wei
8,760
7,216
0
2,906
16,134
4,877
498
5,505
10,465
0
36,197
W
Athena
5,686
1,630
0
3,893
15,048
15,318
1,235
3,708
11,340
24,478
0
W
Artemis
Nuraah
Artemis
7,993
4,510
0
1,288
9,125
2,811
3,400
5,475
3,650
0
30,279
L
6,500
525
0
1,979
10,632
3,339
120
6,597
4,013
44,224
0
L
6,177
1,056
0
2,088
11,041
7,158
0
3,179
7,798
18,565
0
W
Merlin
Vangiouni
Merlin
8,152
637
69
2,267
10,380
4,678
2,625
2,371
8,009
58,532
0
L
Morgan Le Fay
bbaai
Morgan Le Fay
5,495
659
0
774
8,633
2,508
466
2,573
5,774
22,334
0
L
Kali
5,567
2,934
0
2,699
13,466
5,332
0
4,701
8,629
0
38,718
W
Cthulhu
urmomVSO
Cthulhu
9,389
612
0
4,559
13,871
9,985
259
4,027
9,844
57,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,464
Gold Earned
49,596
287
Minions Killed
485
0
Camps Cleared
0
1,378,182
Distance Traveled
1,707,086
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,404
689
173
10
0
376,698
4
L
Jing Wei
8,388
466
68
4
0
316,680
1
W
Athena
9,041
502
42
2
0
310,517
5
W
Artemis
7,979
443
50
3
0
321,977
2
L
Janus
7,480
416
79
4
0
263,452
7
L
Geb
7,994
444
25
1
0
264,130
1
W
Merlin
9,857
548
108
6
0
328,565
6
L
Morgan Le Fay
6,856
381
35
2
0
230,752
1
L
Kali
8,746
486
80
4
0
303,168
0
W
Cthulhu
10,315
573
112
6
0
369,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role