Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlvaroGoro95
Sun Wukong
Level 136
God Stats
4W - 1L
1,524 SR
Queue Stats
156W - 159L
1,400 Elo+
Solo
Cupid
Cupid
mars803
Cupid
Level 148
God Stats
12W - 14L
1,473 SR
Queue Stats
838W - 853L
1,458 Elo+
Solo
Sol
Sol
witchd0c
Sol
Level 154
God Stats
9W - 4L
1,610 SR
Queue Stats
261W - 264L
1,529 Elo+
Solo
Xing Tian
Xing Tian
Вредность
Xing Tian
Level 129
God Stats
1W - 1L
1,692 SR
Queue Stats
42W - 37L
1,560 Elo+
Solo
Team Averages
Level 139
1,560 SR
1,489 Elo+

VS

Team Averages
Level 132
1,508 SR
1,516 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Dentias
Ratatoskr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 125L
1,511 Elo+
Solo
Thanatos
Thanatos
LightShadowX666
Thanatos
Level 123
God Stats
3W - 2L
1,474 SR
Queue Stats
85W - 89L
1,529 Elo+
Solo
Thoth
Thoth
Mesjach
Thoth
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 50L
1,584 Elo+
Solo
Nu Wa
Nu Wa
supertrooper2204
Nu Wa
Level 108
God Stats
4W - 5L
1,564 SR
Queue Stats
298W - 276L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 6 / 9
10,276
685
11,580
19,434
16,969
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
AlvaroGoro95
Sun Wukong
17
1 / 5 / 8
9,820
655
10,558
17,928
18,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
mars803
Cupid
14
3 / 7 / 9
9,443
630
11,559
17,240
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 3
10,592
706
11,750
17,329
6,222
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 6 / 7
9,996
666
9,181
20,210
23,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 2 / 16
10,734
716
11,598
10,154
8,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Dentias
Ratatoskr
17
2 / 5 / 16
10,400
693
9,731
16,511
11,903
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
19
10 / 2 / 7
11,787
786
10,960
13,113
5,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Mesjach
Thoth
20
6 / 2 / 17
11,866
791
26,296
11,426
4,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 2 / 16
11,870
791
19,554
9,887
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
13
Kills
27
27
Deaths
13
36
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
9
1.25
W
Baron Samedi
 
Baron Samedi
3
2
16
5.5
L
Sun Wukong
AlvaroGoro95
Sun Wukong
1
5
8
1
W
Ratatoskr
Dentias
Ratatoskr
2
5
16
2
W
Thanatos
10
2
7
6.75
W
Thoth
Mesjach
Thoth
6
2
17
7.25
L
Cupid
mars803
Cupid
3
7
9
1.07
W
6
2
16
7
L
2
3
3
1.17
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,628
Damage
78,139
92,141
Taken
61,091
70,075
Mitigated
33,811
32,020
Healing
36,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,580
1,738
2,664
3,464
19,434
16,969
70
12,326
7,056
287
28,962
W
Baron Samedi
 
Baron Samedi
11,598
748
7,180
3,581
10,154
8,057
725
4,240
5,914
24,863
0
L
Sun Wukong
AlvaroGoro95
Sun Wukong
10,558
734
596
3,794
17,928
18,400
93
12,683
5,195
473
31,768
W
Ratatoskr
Dentias
Ratatoskr
9,731
1,506
1,800
4,297
16,511
11,903
424
5,809
10,702
162
18,368
W
Thanatos
10,960
1,479
1,138
9,818
13,113
5,465
750
3,835
9,278
0
24,159
W
Thoth
Mesjach
Thoth
26,296
896
1,562
2,130
11,426
4,508
1,258
4,443
6,983
44,323
0
L
Cupid
mars803
Cupid
11,559
4,256
4,997
5,075
17,240
5,472
313
12,099
5,141
0
33,248
W
19,554
7,929
3,328
1,773
9,887
3,878
2,479
3,302
6,585
48,427
0
L
11,750
1,948
2,756
5,737
17,329
6,222
1,468
11,840
5,438
46,058
0
L
9,181
819
862
2,075
20,210
23,012
0
8,648
11,511
22,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,127
Gold Earned
56,657
208
Minions Killed
164
0
Camps Cleared
0
1,317,664
Distance Traveled
1,434,791
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,276
685
31
2
0
261,694
0
W
Baron Samedi
10,734
716
35
2
0
270,501
0
L
Sun Wukong
9,820
655
39
3
0
277,347
0
W
Ratatoskr
10,400
693
15
1
0
303,515
0
W
Thanatos
11,787
786
28
2
0
261,192
0
W
Thoth
11,866
791
37
2
0
304,552
1
L
Cupid
9,443
630
47
3
0
240,116
0
W
Nu Wa
11,870
791
49
3
0
295,031
4
L
Sol
10,592
706
65
4
0
296,704
1
L
Xing Tian
9,996
666
26
2
0
241,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role