Player Matchup

Xbalanque
Xbalanque
Loplistilla
Xbalanque
Level 8
God Stats
6W - 7L
1,465 SR
Queue Stats
13W - 18L
1,375 Elo+
Party 1
Zeus
Zeus
RevoRay
Zeus
Level 29
God Stats
13W - 10L
1,856 SR
Queue Stats
84W - 73L
1,473 Elo+
Solo
Cerberus
Cerberus
efsaneberk
Cerberus
Level 4
God Stats
1W - 1L
1,346 SR
Queue Stats
3W - 4L
1,300 Elo+
Solo
Ymir
Ymir
gankstagibbs
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
superbeef13
Cernunnos
Level 23
God Stats
5W - 3L
1,591 SR
Queue Stats
41W - 50L
1,371 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,392 Elo+

VS

Team Averages
Level 20
1,478 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
Dezurah
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,425 Elo+
Solo
Persephone
Persephone
Koeyy
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,479 Elo+
Solo
Mercury
Mercury
Mte2003
Mercury
Level 17
God Stats
8W - 18L
1,412 SR
Queue Stats
42W - 46L
1,452 Elo+
Solo
Artio
Artio
PisangBanane
Artio
Level 16
God Stats
4W - 4L
1,527 SR
Queue Stats
26W - 35L
1,408 Elo+
Solo
Thanatos
Thanatos
muku666
Thanatos
Level 26
God Stats
5W - 7L
1,451 SR
Queue Stats
60W - 72L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Loplistilla
Xbalanque
20
3 / 12 / 25
14,909
1,065
19,537
22,819
9,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
RevoRay
Zeus
20
30 / 3 / 5
21,280
1,520
65,492
15,119
7,486
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
efsaneberk
Cerberus
18
0 / 6 / 10
11,262
804
3,426
11,954
10,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 10 / 19
13,298
950
7,203
23,869
23,495
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
superbeef13
Cernunnos
20
3 / 10 / 20
14,106
1,008
9,156
23,832
9,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dezurah
Morgan Le Fay
20
3 / 6 / 25
13,587
971
19,360
15,629
4,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Koeyy
Persephone
20
6 / 10 / 16
14,090
1,006
21,275
22,128
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Mte2003
Mercury
20
16 / 9 / 9
16,655
1,190
33,339
23,958
7,802
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
3 / 4 / 20
14,153
1,011
7,773
30,350
40,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
muku666
Thanatos
20
13 / 9 / 13
14,888
1,063
11,782
20,006
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
124
38
Kills
41
41
Deaths
38
79
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dezurah
Morgan Le Fay
3
6
25
2.58
L
Persephone
Koeyy
Persephone
6
10
16
1.4
W
Xbalanque
Loplistilla
Xbalanque
3
12
25
1.29
L
Mercury
Mte2003
Mercury
16
9
9
2.28
L
3
4
20
3.25
W
Zeus
RevoRay
Zeus
30
3
5
10.83
W
Cerberus
efsaneberk
Cerberus
0
6
10
0.83
W
2
10
19
1.15
L
Thanatos
muku666
Thanatos
13
9
13
2.17
W
Cernunnos
superbeef13
Cernunnos
3
10
20
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,814
Damage
93,529
97,593
Taken
112,071
59,593
Mitigated
69,050
11,206
Healing
16,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dezurah
Morgan Le Fay
19,360
2,312
419
1,183
15,629
4,919
0
12,107
3,522
46,359
0
L
Persephone
Koeyy
Persephone
21,275
2,399
85
1,450
22,128
7,610
0
13,765
8,353
48,502
0
W
Xbalanque
Loplistilla
Xbalanque
19,537
11,174
0
1,376
22,819
9,352
0
9,987
12,832
0
54,116
L
Mercury
Mte2003
Mercury
33,339
20,639
0
1,544
23,958
7,802
0
16,730
7,228
0
59,329
L
7,773
1,169
514
4,116
30,350
40,600
0
19,675
10,675
24,397
0
W
Zeus
RevoRay
Zeus
65,492
2,310
206
2,590
15,119
7,486
0
5,739
9,380
104,960
0
W
Cerberus
efsaneberk
Cerberus
3,426
73
0
2,625
11,954
10,081
0
8,581
3,373
16,181
0
W
7,203
450
595
1,271
23,869
23,495
0
13,179
10,690
15,883
0
L
Thanatos
muku666
Thanatos
11,782
1,278
0
7,368
20,006
8,119
0
13,837
6,169
0
32,519
W
Cernunnos
superbeef13
Cernunnos
9,156
2,252
359
2,184
23,832
9,179
0
10,922
12,910
0
39,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,855
Gold Earned
73,373
285
Minions Killed
242
3
Camps Cleared
12
1,029,779
Distance Traveled
1,374,668
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,587
971
53
4
1
248,181
0
L
Persephone
14,090
1,006
54
4
1
236,444
1
W
Xbalanque
14,909
1,065
85
6
0
203,533
0
L
Mercury
16,655
1,190
57
4
8
352,042
0
L
Artio
14,153
1,011
31
2
0
262,604
0
W
Zeus
21,280
1,520
84
6
1
272,020
0
W
Cerberus
11,262
804
46
3
0
143,714
3
W
Ymir
13,298
950
8
1
1
182,336
0
L
Thanatos
14,888
1,063
47
3
2
275,397
1
W
Cernunnos
14,106
1,008
62
4
1
228,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role