Player Matchup

Ganesha
Ganesha
HyperboreaAvalon
Ganesha
Level 84
God Stats
8W - 3L
1,692 SR
Queue Stats
116W - 119L
1,606 Elo+
Party 1
Pele
Pele
OriginalKrit
Pele
Level 108
God Stats
1W - 3L
1,175 SR
Queue Stats
369W - 377L
1,516 Elo+
Solo
Ullr
Ullr
PrinceDm
Ullr
Level 120
God Stats
10W - 16L
1,410 SR
Queue Stats
902W - 908L
1,596 Elo+
Party 1
Achilles
Achilles
Zephilia
Achilles
Level 81
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 8L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iLLMinD3d94
Morgan Le Fay
Level 45
God Stats
48W - 47L
1,580 SR
Queue Stats
185W - 226L
1,507 Elo+
Party 1
Team Averages
Level 88
1,433 SR
1,556 Elo+

VS

Team Averages
Level 94
1,737 SR
1,562 Elo+
Athena
Athena
Bhlasted
Athena
Level 89
God Stats
2W - 1L
1,904 SR
Queue Stats
239W - 193L
1,547 Elo+
Solo
Zeus
Zeus
DiscountDM
Zeus
Level 99
God Stats
4W - 4L
1,906 SR
Queue Stats
318W - 375L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
GarryNards
Heimdallr
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 168L
1,587 Elo+
Party 2
King Arthur
King Arthur
Torpith
King Arthur
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 20L
1,555 Elo+
Solo
Chronos
Chronos
TraptrixMyrmeleo
Chronos
Level 40
God Stats
15W - 6L
1,878 SR
Queue Stats
114W - 99L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 16
9,548
455
5,393
17,276
17,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 6 / 9
13,033
621
15,179
17,354
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
19
4 / 3 / 7
11,938
568
7,229
13,539
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Zephilia
Achilles
16
5 / 7 / 11
10,985
523
10,409
20,654
17,310
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
iLLMinD3d94
Morgan Le Fay
17
4 / 5 / 6
11,600
552
9,067
12,751
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bhlasted
Athena
2
0 / 0 / 0
5,683
271
0
0
0
17
8 / 7 / 5
11,201
533
14,851
14,457
7,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
GarryNards
Heimdallr
18
3 / 5 / 0
11,565
551
9,426
14,530
5,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Torpith
King Arthur
18
8 / 6 / 7
11,348
540
16,320
19,004
18,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 5 / 9
11,504
548
14,665
16,856
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
23
Kills
24
25
Deaths
23
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
Bhlasted
Athena
0
0
0
0
L
8
7
5
1.5
L
Heimdallr
GarryNards
Heimdallr
3
5
0
0.6
W
0
4
16
2
W
10
6
9
2.42
W
Ullr
4
3
7
2.5
L
King Arthur
Torpith
King Arthur
8
6
7
1.92
L
5
5
9
1.9
W
Achilles
Zephilia
Achilles
5
7
11
1.5
W
Morgan Le Fay
iLLMinD3d94
Morgan Le Fay
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,277
Damage
55,262
81,574
Taken
64,847
52,206
Mitigated
37,727
21,219
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bhlasted
Athena
0
0
0
0
0
0
0
0
0
0
0
L
14,851
6,677
0
3,015
14,457
7,091
186
4,786
9,465
59,482
5,356
L
Heimdallr
GarryNards
Heimdallr
9,426
5,133
0
2,768
14,530
5,247
0
1,322
13,186
0
92,947
W
5,393
582
255
3,045
17,276
17,251
0
8,057
9,219
20,042
0
W
15,179
3,006
0
5,227
17,354
7,072
1,134
8,984
8,365
0
90,251
W
Ullr
7,229
2,723
0
4,643
13,539
5,272
4,143
2,064
11,475
0
85,816
L
King Arthur
Torpith
King Arthur
16,320
1,671
0
2,330
19,004
18,690
138
4,965
13,911
17,293
61,091
L
14,665
6,749
0
5,083
16,856
6,699
0
2,940
13,760
82,559
9,439
W
Achilles
Zephilia
Achilles
10,409
2,593
0
6,026
20,654
17,310
164
9,838
10,816
0
32,680
W
Morgan Le Fay
iLLMinD3d94
Morgan Le Fay
9,067
945
0
2,023
12,751
5,301
0
6,636
6,115
60,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,104
Gold Earned
51,301
465
Minions Killed
544
0
Camps Cleared
0
2,079,900
Distance Traveled
1,472,397
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,683
271
0
0
0
0
0
L
Zeus
11,201
533
123
6
0
318,405
3
L
Heimdallr
11,565
551
159
8
0
362,783
2
W
Ganesha
9,548
455
2
0
0
440,992
13
W
Pele
13,033
621
138
7
0
461,321
4
W
Ullr
11,938
568
151
7
0
381,556
2
L
King Arthur
11,348
540
126
6
0
364,393
1
L
Chronos
11,504
548
136
6
0
426,816
7
W
Achilles
10,985
523
55
3
0
429,307
3
W
Morgan Le Fay
11,600
552
119
6
0
366,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role