Player Matchup

Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DasaniDominos
Thor
Level 140
God Stats
3W - 5L
1,602 SR
Queue Stats
317W - 227L
1,694 Elo+
Solo
Baron Samedi
Baron Samedi
Urieleatscereal
Baron Samedi
Level 144
God Stats
3W - 2L
1,537 SR
Queue Stats
152W - 147L
1,624 Elo+
Party 2
Team Averages
Level 128
1,546 SR
1,606 Elo+

VS

Team Averages
Level 91
1,555 SR
1,593 Elo+
Tiamat
Tiamat
MEDELLIN50
Tiamat
Level 105
God Stats
0W - 1L
1,470 SR
Queue Stats
17W - 10L
1,628 Elo+
Party 1
Bellona
Bellona
SirBilliam2118
Bellona
Level 123
God Stats
2W - 2L
1,694 SR
Queue Stats
28W - 29L
1,524 Elo+
Party 1
Fenrir
Fenrir
carried2hell5
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
8 / 2 / 25
12,967
864
7,072
20,051
18,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
18 / 4 / 8
12,745
850
19,221
19,063
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Urieleatscereal
Baron Samedi
16
9 / 3 / 21
11,902
793
23,066
18,299
12,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MEDELLIN50
Tiamat
12
0 / 12 / 3
8,762
584
7,622
17,053
7,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 10 / 2
11,025
735
10,468
21,669
26,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 13 / 5
10,142
676
10,117
20,138
15,363
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
35
Kills
6
9
Deaths
35
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
8
2
25
10.25
W
18
4
8
5.5
L
Tiamat
MEDELLIN50
Tiamat
0
12
3
0.13
L
4
10
2
0.5
W
Baron Samedi
Urieleatscereal
Baron Samedi
9
3
21
6.5
L
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
28,207
57,413
Taken
58,860
39,405
Mitigated
49,301
23,923
Healing
2,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,072
738
240
5,406
20,051
18,660
445
3,553
13,352
15,591
0
W
19,221
5,788
0
5,125
19,063
8,054
1,263
1,813
15,480
0
46,264
L
Tiamat
MEDELLIN50
Tiamat
7,622
1,061
0
899
17,053
7,776
0
9,254
7,799
28,381
0
L
10,468
3,385
0
681
21,669
26,162
0
10,831
10,838
0
25,508
W
Baron Samedi
Urieleatscereal
Baron Samedi
23,066
3,123
3,968
9,184
18,299
12,691
1,085
3,307
13,913
56,392
0
L
10,117
1,817
0
860
20,138
15,363
0
10,521
9,617
804
22,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
29,929
132
Minions Killed
91
7
Camps Cleared
3
774,650
Distance Traveled
703,422
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,967
864
11
1
2
278,166
1
W
Thor
12,745
850
46
3
3
258,926
2
L
Tiamat
8,762
584
46
3
1
233,187
1
L
Bellona
11,025
735
29
2
1
240,337
1
W
Baron Samedi
11,902
793
75
5
2
237,558
0
L
Fenrir
10,142
676
16
1
1
229,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role