Player Matchup

Geb
Geb
Acegaming765
Geb
Level 80
God Stats
1W - 3L
1,409 SR
Queue Stats
177W - 215L
1,403 Elo+
Party 1
Izanami
Izanami
CriBush00
Izanami
Level 102
God Stats
65W - 46L
1,563 SR
Queue Stats
329W - 364L
1,433 Elo+
Solo
Sol
Sol
HolyCommand
Sol
Level 89
God Stats
1W - 6L
1,108 SR
Queue Stats
568W - 562L
1,423 Elo+
Solo
Fenrir
Fenrir
Jensonqw23e
Fenrir
Level 109
God Stats
1W - 3L
1,353 SR
Queue Stats
231W - 226L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
xPROx Ninja99
Cliodhna
Level 106
God Stats
8W - 5L
1,439 SR
Queue Stats
229W - 222L
1,487 Elo+
Solo
Team Averages
Level 97
1,375 SR
1,443 Elo+

VS

Team Averages
Level 104
1,461 SR
1,436 Elo+
Neith
Neith
CamMitch1999
Neith
Level 121
God Stats
5W - 2L
1,565 SR
Queue Stats
75W - 64L
1,440 Elo+
Solo
Bacchus
Bacchus
Todbringer14
Bacchus
Level 109
God Stats
9W - 8L
1,538 SR
Queue Stats
396W - 410L
1,471 Elo+
Solo
Thanatos
Thanatos
WisiPanda
Thanatos
Level 90
God Stats
2W - 0L
1,255 SR
Queue Stats
39W - 50L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
enkkiduu
Gilgamesh
Level 107
God Stats
14W - 15L
1,453 SR
Queue Stats
143W - 183L
1,419 Elo+
Solo
Eset
Eset
franchusambar89
Eset
Level 93
God Stats
4W - 4L
1,494 SR
Queue Stats
404W - 404L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,297
441
2,825
7,094
3,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
CriBush00
Izanami
10
0 / 2 / 0
6,071
506
5,600
6,417
1,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 3 / 3
7,172
598
6,784
7,930
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
8
1 / 6 / 3
5,416
451
4,737
8,339
2,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
xPROx Ninja99
Cliodhna
10
2 / 1 / 0
6,420
535
4,035
7,131
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,230
603
4,971
5,849
1,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Todbringer14
Bacchus
10
1 / 0 / 6
6,398
533
4,022
9,637
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
WisiPanda
Thanatos
11
6 / 2 / 3
7,005
584
5,702
9,706
3,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
enkkiduu
Gilgamesh
13
1 / 0 / 2
7,305
609
3,747
5,518
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 4
6,841
570
5,295
6,597
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
14
14
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
5
0
2
6
L
Izanami
CriBush00
Izanami
0
2
0
0
L
2
3
3
1.17
L
Fenrir
1
6
3
0.42
W
Bacchus
Todbringer14
Bacchus
1
0
6
4
W
Thanatos
WisiPanda
Thanatos
6
2
3
3.75
W
Gilgamesh
enkkiduu
Gilgamesh
1
0
2
2
W
1
3
4
1
L
Cliodhna
xPROx Ninja99
Cliodhna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
23,737
36,911
Taken
37,307
12,448
Mitigated
18,901
12,951
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,825
158
0
1,820
7,094
3,652
0
402
6,656
22,269
0
W
4,971
1,571
0
2,232
5,849
1,750
1,118
157
5,692
0
44,802
L
Izanami
CriBush00
Izanami
5,600
3,861
96
2,322
6,417
1,177
1,109
902
5,475
0
48,062
L
6,784
2,689
0
3,466
7,930
2,506
160
3,118
4,556
38,912
4,519
L
Fenrir
4,737
1,110
0
1,044
8,339
2,329
0
2,347
5,940
0
13,079
W
Bacchus
Todbringer14
Bacchus
4,022
467
0
2,528
9,637
8,515
116
2,237
7,400
15,402
0
W
Thanatos
WisiPanda
Thanatos
5,702
1,736
0
8,326
9,706
3,198
0
1,831
7,875
0
32,288
W
Gilgamesh
enkkiduu
Gilgamesh
3,747
1,045
0
2,998
5,518
3,183
0
2,674
2,844
0
41,691
W
5,295
178
418
1,316
6,597
2,255
0
1,900
4,697
36,394
0
L
Cliodhna
xPROx Ninja99
Cliodhna
4,035
283
0
4,203
7,131
2,784
0
2,112
4,967
0
33,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
34,779
304
Minions Killed
371
0
Camps Cleared
0
1,171,113
Distance Traveled
1,189,501
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,297
441
41
3
0
228,480
0
W
Neith
7,230
603
96
8
0
209,610
3
L
Izanami
6,071
506
91
8
0
215,290
1
L
Sol
7,172
598
83
7
0
233,703
3
L
Fenrir
5,416
451
21
2
0
224,280
4
W
Bacchus
6,398
533
26
2
0
246,642
4
W
Thanatos
7,005
584
58
5
0
250,058
0
W
Gilgamesh
7,305
609
91
8
0
251,779
5
W
Eset
6,841
570
100
8
0
231,412
2
L
Cliodhna
6,420
535
68
6
0
269,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role