Player Matchup

Nemesis
Nemesis
CocoHammer2
Nemesis
Level 28
God Stats
3W - 3L
1,656 SR
Queue Stats
125W - 98L
1,616 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrazyGamer99
Morgan Le Fay
Level 18
God Stats
2W - 5L
1,441 SR
Queue Stats
72W - 61L
1,631 Elo+
Solo
Ares
Ares
GoldHallsteinn
Ares
Level 26
God Stats
4W - 2L
1,756 SR
Queue Stats
39W - 27L
1,594 Elo+
Solo
Nike
Nike
Hell5cythe
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,490 Elo+
Solo
Medusa
Medusa
prepodgod
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,773 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,621 Elo+

VS

Team Averages
Level 19
1,509 SR
1,569 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Iliyahu
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,665 Elo+
Solo
Chiron
Chiron
JiiraiyaSensei
Chiron
Level 22
God Stats
3W - 0L
1,733 SR
Queue Stats
96W - 80L
1,627 Elo+
Solo
Cliodhna
Cliodhna
urmomVSO
Cliodhna
Level 25
God Stats
1W - 1L
1,310 SR
Queue Stats
28W - 24L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CocoHammer2
Nemesis
12
3 / 2 / 1
6,990
538
6,893
9,715
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
CrazyGamer99
Morgan Le Fay
11
3 / 1 / 0
6,735
518
6,882
7,284
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 6
5,618
432
5,547
9,867
8,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 8 / 0
5,467
421
5,562
10,658
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
prepodgod
Medusa
10
3 / 4 / 0
6,438
495
4,627
7,266
2,265
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
8 / 0 / 0
8,861
682
9,829
10,890
3,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
 
Chronos
15
4 / 3 / 2
8,727
671
5,663
10,404
3,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Iliyahu
Yemoja
10
0 / 2 / 6
6,841
526
3,085
6,476
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 3 / 2
7,158
551
6,708
8,866
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
urmomVSO
Cliodhna
12
2 / 1 / 1
7,438
572
5,256
7,225
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
18
18
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
0
0
8
W
Chronos
 
Chronos
4
3
2
1.67
L
Nemesis
CocoHammer2
Nemesis
3
2
1
1.75
L
Morgan Le Fay
CrazyGamer99
Morgan Le Fay
3
1
0
3
L
0
3
6
1
L
0
8
0
0
W
Yemoja
Iliyahu
Yemoja
0
2
6
1.5
W
4
3
2
1.67
L
Medusa
prepodgod
Medusa
3
4
0
0.75
W
Cliodhna
urmomVSO
Cliodhna
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,511
Damage
30,541
44,790
Taken
43,861
21,260
Mitigated
15,351
7,235
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,829
1,976
0
8,380
10,890
3,923
1,243
1,768
9,108
63,419
0
W
Chronos
 
Chronos
5,663
1,164
0
3,255
10,404
3,589
3,867
2,871
7,271
59,820
0
L
Nemesis
CocoHammer2
Nemesis
6,893
2,179
0
3,467
9,715
3,763
0
3,109
6,606
0
49,195
L
Morgan Le Fay
CrazyGamer99
Morgan Le Fay
6,882
712
82
1,258
7,284
2,552
136
3,553
3,731
35,238
0
L
5,547
352
0
417
9,867
8,561
0
2,025
7,842
14,511
0
L
5,562
1,382
0
790
10,658
4,119
0
8,195
2,463
0
28,409
W
Yemoja
Iliyahu
Yemoja
3,085
357
1,035
922
6,476
3,398
574
2,081
4,393
14,253
0
W
6,708
3,086
328
3,694
8,866
2,398
1,376
2,887
5,931
0
42,325
L
Medusa
prepodgod
Medusa
4,627
2,109
0
1,221
7,266
2,265
0
1,695
5,571
0
35,291
W
Cliodhna
urmomVSO
Cliodhna
5,256
649
0
3,331
7,225
2,043
0
2,286
4,729
0
41,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
39,025
297
Minions Killed
430
0
Camps Cleared
0
1,216,911
Distance Traveled
1,251,058
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,861
682
125
10
0
267,046
5
W
Chronos
8,727
671
123
9
0
270,845
6
L
Nemesis
6,990
538
87
7
0
267,190
3
L
Morgan Le Fay
6,735
518
70
5
0
236,237
2
L
Ares
5,618
432
15
1
0
242,064
0
L
Nike
5,467
421
56
4
0
229,333
0
W
Yemoja
6,841
526
23
2
0
218,127
0
W
Chiron
7,158
551
80
6
0
217,223
4
L
Medusa
6,438
495
69
5
0
242,087
2
W
Cliodhna
7,438
572
79
6
0
277,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role