Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ThighPriest
King Arthur
Level 22
God Stats
2W - 1L
1,734 SR
Queue Stats
8W - 6L
1,801 Elo+
Solo
Serqet
Serqet
joserafael99
Serqet
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 96L
1,452 Elo+
Solo
Ares
Ares
xXNESTCALLOFXx
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,527 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,556 Elo+

VS

Team Averages
Level 6
1,464 SR
1,539 Elo+
Bellona
Bellona
C0plyak
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
EbasherVitallka
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Susano
Susano
Mandisko
Susano
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,665 Elo+
Solo
Artemis
Artemis
Oracl3x
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Agni
Agni
getoutmygame
Agni
Level 16
God Stats
1W - 3L
1,321 SR
Queue Stats
49W - 40L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 4
6,613
661
5,431
3,574
889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
 
Agni
11
4 / 0 / 7
6,442
644
8,062
5,611
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ThighPriest
King Arthur
10
2 / 1 / 0
5,944
594
1,910
5,100
2,439
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
11
7 / 1 / 2
6,675
668
3,325
6,455
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 1 / 9
5,491
549
2,566
5,740
3,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C0plyak
Bellona
8
1 / 2 / 1
5,087
509
1,218
5,135
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 6 / 2
4,413
441
1,396
7,263
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Mandisko
Susano
7
1 / 3 / 2
4,995
500
2,498
5,982
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Oracl3x
Artemis
9
0 / 5 / 0
5,009
501
2,027
5,793
1,369
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 1
5,566
557
4,457
7,047
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
3
3
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
4
8
W
Agni
 
Agni
4
0
7
7.5
L
Bellona
C0plyak
Bellona
1
2
1
0.75
L
0
6
2
0.17
L
Susano
Mandisko
Susano
1
3
2
0.67
L
Artemis
Oracl3x
Artemis
0
5
0
0
W
King Arthur
ThighPriest
King Arthur
2
1
0
2
L
1
5
1
0.3
W
Serqet
7
1
2
8
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,294
Damage
11,596
26,480
Taken
31,220
11,069
Mitigated
11,746
7,086
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,431
3,467
0
1,574
3,574
889
615
359
3,215
0
33,420
W
Agni
 
Agni
8,062
555
0
2,070
5,611
1,670
0
2,621
2,778
39,113
0
L
Bellona
C0plyak
Bellona
1,218
276
0
590
5,135
3,115
0
662
4,429
3,498
13,692
L
1,396
544
0
745
7,263
4,307
0
2,989
4,168
6,673
0
L
Susano
Mandisko
Susano
2,498
242
0
1,256
5,982
1,398
0
1,025
4,862
0
15,430
L
Artemis
Oracl3x
Artemis
2,027
1,318
0
689
5,793
1,369
86
1,165
4,574
0
25,457
W
King Arthur
ThighPriest
King Arthur
1,910
347
0
1,500
5,100
2,439
716
251
4,849
0
23,600
L
4,457
409
0
1,270
7,047
1,557
0
4,115
2,292
28,525
0
W
Serqet
3,325
900
0
757
6,455
2,076
0
938
5,497
0
31,783
W
2,566
632
225
960
5,740
3,995
188
1,914
3,758
9,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,165
Gold Earned
25,070
278
Minions Killed
206
0
Camps Cleared
0
979,477
Distance Traveled
920,835
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,613
661
78
8
0
192,554
4
W
Agni
6,442
644
72
7
0
209,702
2
L
Bellona
5,087
509
41
4
0
206,650
1
L
Ymir
4,413
441
11
1
0
180,693
0
L
Susano
4,995
500
32
3
0
202,265
0
L
Artemis
5,009
501
62
6
0
147,745
2
W
King Arthur
5,944
594
52
5
0
194,595
0
L
Agni
5,566
557
60
6
0
183,482
3
W
Serqet
6,675
668
65
7
0
200,353
4
W
Ares
5,491
549
11
1
0
182,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role