Player Matchup

Danzaburou
Danzaburou
DerpDolphin_DTB
Danzaburou
Level 16
God Stats
14W - 13L
1,454 SR
Queue Stats
27W - 26L
1,407 Elo+
Solo
Ymir
Ymir
ExalTy_DeaD
Ymir
Level 24
God Stats
6W - 5L
1,381 SR
Queue Stats
68W - 67L
1,368 Elo+
Solo
Achilles
Achilles
Gonzo8606
Achilles
Level 13
God Stats
4W - 3L
1,697 SR
Queue Stats
67W - 60L
1,404 Elo+
Solo
Tiamat
Tiamat
ProTecT3919
Tiamat
Level 7
God Stats
6W - 0L
1,500 SR
Queue Stats
12W - 6L
1,320 Elo+
Solo
Cliodhna
Cliodhna
Ryol4869Ban
Cliodhna
Level 18
God Stats
3W - 2L
1,680 SR
Queue Stats
28W - 35L
1,316 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,363 Elo+

VS

Team Averages
Level 18
1,598 SR
1,377 Elo+
Sobek
Sobek
GUGNIR2004
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,410 Elo+
Solo
Fenrir
Fenrir
GawwaNotDog
Fenrir
Level 26
God Stats
1W - 4L
1,399 SR
Queue Stats
135W - 154L
1,330 Elo+
Party 1
Neith
Neith
ImHEXYnuNOED
Neith
Level 23
God Stats
2W - 5L
1,479 SR
Queue Stats
2W - 8L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
fr4nk160818
Erlang Shen
Level 15
God Stats
14W - 9L
1,983 SR
Queue Stats
26W - 43L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
lvNsTo_
The Morrigan
Level 5
God Stats
1W - 2L
1,629 SR
Queue Stats
1W - 3L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerpDolphin_DTB
Danzaburou
18
13 / 4 / 3
12,459
593
21,208
11,861
5,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
1 / 4 / 10
10,903
519
5,137
17,998
19,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Gonzo8606
Achilles
18
4 / 2 / 2
12,062
574
9,428
18,406
18,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
18
7 / 1 / 5
12,133
578
15,438
12,486
8,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Ryol4869Ban
Cliodhna
17
4 / 2 / 3
10,813
515
6,165
14,273
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 5 / 2
7,930
378
4,345
15,119
14,695
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
15
6 / 6 / 3
10,202
486
10,233
20,793
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 5
9,557
455
14,891
18,204
6,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
fr4nk160818
Erlang Shen
14
3 / 7 / 0
9,079
432
7,631
15,616
6,664
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
lvNsTo_
The Morrigan
11
0 / 5 / 0
7,340
350
6,172
8,919
2,961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
29
Kills
13
13
Deaths
30
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DerpDolphin_DTB
Danzaburou
13
4
3
3.63
W
1
4
10
1.5
L
Sobek
1
5
2
0.4
L
Fenrir
6
6
3
1.25
W
Achilles
Gonzo8606
Achilles
4
2
2
2.5
L
3
7
5
0.79
W
Tiamat
7
1
5
9.5
W
Cliodhna
Ryol4869Ban
Cliodhna
4
2
3
2.75
L
Erlang Shen
fr4nk160818
Erlang Shen
3
7
0
0.43
L
The Morrigan
lvNsTo_
The Morrigan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,376
Damage
43,272
75,024
Taken
78,651
58,185
Mitigated
38,508
20,705
Healing
22,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DerpDolphin_DTB
Danzaburou
21,208
11,976
0
1,476
11,861
5,546
9,732
761
11,096
282
83,174
W
5,137
804
0
3,657
17,998
19,808
1,628
1,558
16,422
30,857
0
L
Sobek
4,345
491
181
3,292
15,119
14,695
138
5,080
9,537
26,620
0
L
Fenrir
10,233
2,451
0
8,070
20,793
8,162
0
4,527
16,076
0
51,409
W
Achilles
Gonzo8606
Achilles
9,428
3,898
0
5,651
18,406
18,809
774
359
18,047
0
62,243
L
14,891
7,828
0
5,299
18,204
6,026
700
2,839
14,923
0
59,891
W
Tiamat
15,438
1,455
0
8,087
12,486
8,516
3,423
5,174
7,312
68,626
0
W
Cliodhna
Ryol4869Ban
Cliodhna
6,165
1,697
0
1,834
14,273
5,506
3,059
1,321
12,952
0
75,926
L
Erlang Shen
fr4nk160818
Erlang Shen
7,631
4,714
0
3,615
15,616
6,664
822
3,461
11,368
0
36,991
L
The Morrigan
lvNsTo_
The Morrigan
6,172
644
0
2,310
8,919
2,961
602
3,734
4,843
38,727
2,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,370
Gold Earned
44,108
575
Minions Killed
357
0
Camps Cleared
0
1,839,875
Distance Traveled
1,723,799
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,459
593
139
7
0
337,842
0
W
Ymir
10,903
519
44
2
0
349,979
0
L
Sobek
7,930
378
43
2
0
357,902
3
L
Fenrir
10,202
486
81
4
0
407,764
0
W
Achilles
12,062
574
122
6
0
340,917
0
L
Neith
9,557
455
104
5
0
291,065
1
W
Tiamat
12,133
578
146
7
0
373,263
3
W
Cliodhna
10,813
515
124
6
0
437,874
0
L
Erlang Shen
9,079
432
57
3
0
386,251
0
L
The Morrigan
7,340
350
72
3
0
280,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role