Player Matchup

Geb
Geb
Alighaed
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,496 Elo+
Party 1
Artemis
Artemis
MrHoenhaim
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,589 Elo+
Solo
Yemoja
Yemoja
Nivelean
Yemoja
Level 28
God Stats
6W - 4L
1,596 SR
Queue Stats
108W - 96L
1,558 Elo+
Solo
Serqet
Serqet
arush1k
Serqet
Level 24
God Stats
3W - 2L
1,803 SR
Queue Stats
76W - 68L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
mahdix729
Gilgamesh
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 12L
1,600 Elo+
Party 1
Team Averages
Level 20
1,580 SR
1,555 Elo+

VS

Team Averages
Level 18
1,537 SR
1,573 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SKJP
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,556 Elo+
Solo
Bastet
Bastet
UltimateGodGuide
Bastet
Level 18
God Stats
4W - 5L
1,471 SR
Queue Stats
61W - 37L
1,570 Elo+
Solo
Izanami
Izanami
livbogdan
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,754 Elo+
Solo
Cliodhna
Cliodhna
АgentSmith
Cliodhna
Level 28
God Stats
1W - 0L
1,715 SR
Queue Stats
12W - 9L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,094
455
8,231
15,962
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MrHoenhaim
Artemis
3
0 / 2 / 0
5,566
278
529
1,649
332
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Nivelean
Yemoja
14
3 / 1 / 3
9,068
453
9,441
12,181
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
arush1k
Serqet
16
5 / 3 / 2
9,739
487
8,573
13,513
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
mahdix729
Gilgamesh
15
3 / 6 / 1
9,348
467
8,534
18,321
14,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 0 / 0
9,357
468
6,834
13,111
13,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
SKJP
Tiamat
17
3 / 1 / 5
11,096
555
10,423
9,606
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 1 / 1
12,012
601
17,835
18,495
11,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
livbogdan
Izanami
13
0 / 7 / 2
8,213
411
2,304
14,662
4,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
АgentSmith
Cliodhna
15
1 / 5 / 6
9,994
500
4,813
14,997
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
13
Kills
16
16
Deaths
14
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
0
3
L
2
4
1
0.63
L
Artemis
MrHoenhaim
Artemis
0
2
0
0
L
Yemoja
Nivelean
Yemoja
3
1
3
4.5
W
Tiamat
SKJP
Tiamat
3
1
5
5.5
W
9
1
1
9.5
L
Serqet
arush1k
Serqet
5
3
2
2
W
Izanami
livbogdan
Izanami
0
7
2
0.14
L
Gilgamesh
mahdix729
Gilgamesh
3
6
1
0.58
W
Cliodhna
АgentSmith
Cliodhna
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,308
Damage
42,209
61,626
Taken
70,871
36,505
Mitigated
41,194
17,808
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,834
430
0
2,225
13,111
13,803
756
4,876
7,869
43,161
0
L
8,231
1,017
0
4,978
15,962
6,875
0
6,025
9,373
60,534
0
L
Artemis
MrHoenhaim
Artemis
529
246
0
10
1,649
332
30
469
1,029
0
4,153
L
Yemoja
Nivelean
Yemoja
9,441
1,765
625
3,308
12,181
9,665
136
5,635
5,592
43,006
0
W
Tiamat
SKJP
Tiamat
10,423
975
0
5,148
9,606
4,039
1,520
3,531
5,337
60,932
0
W
17,835
2,960
0
4,033
18,495
11,506
155
4,033
14,198
12,010
74,682
L
Serqet
arush1k
Serqet
8,573
1,735
0
4,768
13,513
5,244
0
2,663
10,628
0
60,100
W
Izanami
livbogdan
Izanami
2,304
1,498
0
2,100
14,662
4,969
2,475
3,974
10,625
0
43,766
L
Gilgamesh
mahdix729
Gilgamesh
8,534
2,018
0
4,119
18,321
14,389
20
2,777
15,474
5,564
46,895
W
Cliodhna
АgentSmith
Cliodhna
4,813
796
0
3,953
14,997
6,877
1,496
2,637
11,821
0
58,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
50,672
409
Minions Killed
503
0
Camps Cleared
0
1,618,776
Distance Traveled
1,869,747
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,357
468
59
3
0
398,028
2
L
Geb
9,094
455
111
6
0
404,333
2
L
Artemis
5,566
278
4
0
0
51,544
0
L
Yemoja
9,068
453
71
4
0
348,395
5
W
Tiamat
11,096
555
140
7
0
412,901
3
W
Bastet
12,012
601
131
7
0
396,686
4
L
Serqet
9,739
487
118
6
0
446,671
6
W
Izanami
8,213
411
67
3
0
332,436
4
L
Gilgamesh
9,348
467
105
5
0
367,833
1
W
Cliodhna
9,994
500
106
5
0
329,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role