Player Matchup

Hercules
Hercules
Camopal
Hercules
Level 27
God Stats
1W - 2L
1,735 SR
Queue Stats
37W - 45L
1,386 Elo+
Solo
Izanami
Izanami
Mysticnymphe
Izanami
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 114L
1,368 Elo+
Solo
Yemoja
Yemoja
Ose MEdefiEz
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,388 Elo+
Party 2
Thor
Thor
a_n_s_07_05
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,646 Elo+
Solo
Set
Set
tu_tia_tendaisPA
Set
Level 27
God Stats
2W - 3L
1,384 SR
Queue Stats
74W - 71L
1,421 Elo+
Party 2
Team Averages
Level 25
1,524 SR
1,442 Elo+

VS

Team Averages
Level 23
1,380 SR
1,323 Elo+
Sol
Sol
PLOchard
Sol
Level 24
God Stats
12W - 19L
1,332 SR
Queue Stats
34W - 58L
1,256 Elo+
Party 1
Artemis
Artemis
SupeR_PijoN
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,280 Elo+
Party 1
Cliodhna
Cliodhna
XsaTanss
Cliodhna
Level 10
God Stats
2W - 2L
1,417 SR
Queue Stats
2W - 2L
1,347 Elo+
Solo
Mercury
Mercury
kratos-tame146
Mercury
Level 29
God Stats
10W - 7L
1,387 SR
Queue Stats
165W - 196L
1,425 Elo+
Solo
Cthulhu
Cthulhu
titixendre
Cthulhu
Level 31
God Stats
4W - 4L
1,262 SR
Queue Stats
113W - 133L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Camopal
Hercules
11
5 / 2 / 2
7,044
503
8,103
10,692
9,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Mysticnymphe
Izanami
9
3 / 5 / 2
6,205
443
4,401
7,570
1,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
10
0 / 3 / 4
6,246
446
2,451
8,544
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 3 / 1
5,611
401
2,860
5,876
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 4 / 2
6,302
450
5,740
9,953
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,215
515
6,666
8,653
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
SupeR_PijoN
Artemis
11
3 / 2 / 6
6,724
480
6,467
5,885
1,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
XsaTanss
Cliodhna
10
5 / 6 / 7
6,897
493
6,946
8,205
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 1 / 2
8,404
600
5,167
7,733
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
titixendre
Cthulhu
11
4 / 3 / 2
7,103
507
5,900
10,487
10,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
17
17
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Camopal
Hercules
5
2
2
3
L
Izanami
Mysticnymphe
Izanami
3
5
2
0.8
L
Yemoja
0
3
4
0.67
W
3
1
3
4.5
W
Artemis
SupeR_PijoN
Artemis
3
2
6
3
W
Cliodhna
XsaTanss
Cliodhna
5
6
7
1.42
L
1
3
1
0.5
W
2
1
2
3
W
Cthulhu
titixendre
Cthulhu
4
3
2
1.67
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
31,146
42,635
Taken
40,963
22,021
Mitigated
21,265
5,412
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Camopal
Hercules
8,103
1,078
0
2,671
10,692
9,284
340
2,967
7,511
9,389
15,253
L
Izanami
Mysticnymphe
Izanami
4,401
3,079
0
937
7,570
1,813
0
1,482
6,070
0
22,177
L
Yemoja
2,451
496
244
521
8,544
5,304
100
1,912
6,480
22,254
0
W
6,666
2,277
0
3,240
8,653
2,489
578
856
7,751
37,918
0
W
Artemis
SupeR_PijoN
Artemis
6,467
3,340
0
2,185
5,885
1,760
2,294
901
4,854
0
26,373
W
Cliodhna
XsaTanss
Cliodhna
6,946
1,584
0
139
8,205
2,877
436
1,903
5,926
0
18,369
L
2,860
832
0
413
5,876
1,829
0
2,230
3,606
0
20,431
W
5,167
2,155
0
2,510
7,733
3,815
412
905
6,571
0
60,235
W
Cthulhu
titixendre
Cthulhu
5,900
568
197
2,098
10,487
10,324
603
843
9,602
31,026
0
L
5,740
2,552
0
626
9,953
3,791
0
3,353
6,402
0
21,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
36,343
203
Minions Killed
298
0
Camps Cleared
0
1,279,820
Distance Traveled
1,302,546
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,044
503
44
3
0
234,819
0
L
Izanami
6,205
443
47
3
0
246,755
6
L
Yemoja
6,246
446
41
3
0
231,035
0
W
Sol
7,215
515
60
4
0
247,018
2
W
Artemis
6,724
480
41
3
0
223,543
2
W
Cliodhna
6,897
493
29
2
0
254,210
0
L
Thor
5,611
401
38
3
0
270,286
3
W
Mercury
8,404
600
130
9
0
328,564
0
W
Cthulhu
7,103
507
38
3
0
249,211
1
L
Set
6,302
450
33
2
0
296,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role