Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Camigord
Chronos
Level 143
God Stats
34W - 33L
1,594 SR
Queue Stats
251W - 254L
1,596 Elo+
Solo
Kuzenbo
Kuzenbo
CyprezZY
Kuzenbo
Level 145
God Stats
11W - 9L
1,782 SR
Queue Stats
129W - 104L
1,669 Elo+
Solo
Anhur
Anhur
buijsboy237
Anhur
Level 127
God Stats
7W - 7L
1,582 SR
Queue Stats
183W - 160L
1,592 Elo+
Solo
Team Averages
Level 117
1,592 SR
1,571 Elo+

VS

Team Averages
Level 145
1,691 SR
1,535 Elo+
Xbalanque
Xbalanque
CarismaRepGaming
Xbalanque
Level 149
God Stats
22W - 9L
1,786 SR
Queue Stats
515W - 494L
1,549 Elo+
Solo
Kali
Kali
Ribaldus
Kali
Level 127
God Stats
44W - 27L
1,652 SR
Queue Stats
200W - 181L
1,536 Elo+
Solo
Zeus
Zeus
Vlaster8
Zeus
Level 149
God Stats
6W - 0L
1,971 SR
Queue Stats
119W - 99L
1,588 Elo+
Party 1
Xing Tian
Xing Tian
chechusabe
Xing Tian
Level 138
God Stats
5W - 5L
1,547 SR
Queue Stats
132W - 140L
1,500 Elo+
Party 1
Hel
Hel
sonnyia
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 2 / 1
5,104
510
4,079
6,920
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
5
1 / 5 / 0
4,486
449
1,564
6,118
2,466
Chronos
Camigord
Chronos
11
1 / 1 / 0
6,079
608
4,170
5,873
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
CyprezZY
Kuzenbo
8
0 / 0 / 1
5,253
525
2,117
4,446
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 0
5,561
556
2,305
4,732
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
10
1 / 0 / 0
5,678
568
4,093
5,066
993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
10
3 / 2 / 1
5,883
588
3,285
8,667
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
11
4 / 0 / 3
6,222
622
6,958
3,564
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
chechusabe
Xing Tian
8
1 / 1 / 1
5,122
512
1,386
5,218
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
10
0 / 0 / 0
5,479
548
3,565
6,221
2,215
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
9
9
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
1
0.25
L
Sylvanus
 
Sylvanus
1
5
0
0.2
L
Chronos
Camigord
Chronos
1
1
0
1
W
Xbalanque
1
0
0
1
L
Kuzenbo
CyprezZY
Kuzenbo
0
0
1
0.5
W
Kali
3
2
1
1.75
W
Zeus
4
0
3
5.5
L
1
1
0
1
W
Xing Tian
chechusabe
Xing Tian
1
1
1
1.5
W
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
19,287
28,089
Taken
28,736
10,329
Mitigated
9,524
7,569
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,079
1,613
0
1,858
6,920
2,071
0
3,480
3,210
30,844
0
L
Sylvanus
 
Sylvanus
1,564
397
120
1,197
6,118
2,466
0
3,385
2,627
8,233
4,274
L
Chronos
Camigord
Chronos
4,170
1,188
0
1,260
5,873
1,895
0
3,565
2,308
39,090
0
W
Xbalanque
4,093
1,873
0
1,617
5,066
993
0
459
4,607
0
35,486
L
Kuzenbo
CyprezZY
Kuzenbo
2,117
1,282
0
1,566
4,446
2,753
0
1,051
3,379
17,733
0
W
Kali
3,285
1,130
0
3,139
8,667
2,746
0
3,487
5,180
0
34,097
W
Zeus
6,958
1,784
0
750
3,564
1,121
0
2,140
1,424
39,886
0
L
2,305
862
0
1,568
4,732
1,144
0
76
4,656
0
31,863
W
Xing Tian
chechusabe
Xing Tian
1,386
134
0
1,155
5,218
2,449
0
2,214
3,004
10,717
0
W
Hel
3,565
676
108
3,825
6,221
2,215
55
3,387
2,834
32,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
28,384
289
Minions Killed
329
0
Camps Cleared
0
853,338
Distance Traveled
952,014
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,104
510
72
7
0
199,003
2
L
Sylvanus
4,486
449
28
3
0
115,465
2
L
Chronos
6,079
608
76
8
0
167,991
5
W
Xbalanque
5,678
568
86
9
0
176,923
4
L
Kuzenbo
5,253
525
25
3
0
197,729
5
W
Kali
5,883
588
65
7
0
200,976
5
W
Zeus
6,222
622
97
10
0
178,728
3
L
Anhur
5,561
556
88
9
0
173,150
1
W
Xing Tian
5,122
512
10
1
0
210,546
1
W
Hel
5,479
548
71
7
0
184,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role