Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
MS35
Cliodhna
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 222L
1,521 Elo+
Party 2
Izanami
Izanami
Nad1n
Izanami
Level 51
God Stats
0W - 2L
1,258 SR
Queue Stats
31W - 41L
1,362 Elo+
Solo
Merlin
Merlin
Smürfie2
Merlin
Level 67
God Stats
13W - 10L
1,507 SR
Queue Stats
698W - 724L
1,526 Elo+
Solo
Scylla
Scylla
WaifuService
Scylla
Level 150
God Stats
2W - 1L
1,858 SR
Queue Stats
330W - 309L
1,472 Elo+
Party 2
Team Averages
Level 99
1,525 SR
1,476 Elo+

VS

Team Averages
Level 97
1,544 SR
1,409 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
powerhead555
Aphrodite
Level 109
God Stats
16W - 7L
1,474 SR
Queue Stats
75W - 100L
1,303 Elo+
Party 1
Tyr
Tyr
powerheads
Tyr
Level 125
God Stats
4W - 1L
1,667 SR
Queue Stats
18W - 35L
1,314 Elo+
Party 1
Neith
Neith
quiettiger662
Neith
Level 66
God Stats
7W - 6L
1,577 SR
Queue Stats
102W - 119L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 4 / 0
4,977
452
5,232
5,660
1,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
MS35
Cliodhna
10
4 / 5 / 3
6,691
608
6,512
9,178
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Nad1n
Izanami
8
0 / 4 / 1
4,921
447
2,237
4,892
1,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Smürfie2
Merlin
4
0 / 3 / 0
3,966
361
127
2,040
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
10
5 / 5 / 3
6,606
601
5,821
7,475
1,876
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
11 / 3 / 3
7,399
673
10,618
9,953
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
 
Chang'e
10
3 / 5 / 4
6,661
606
4,066
7,592
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
powerhead555
Aphrodite
9
1 / 0 / 8
6,084
553
2,218
6,797
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 3
5,609
510
1,333
4,795
3,896
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 0 / 4
6,331
576
3,485
4,817
1,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
21
21
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
W
Cliodhna
 
Cliodhna
11
3
3
4.17
W
Chang'e
 
Chang'e
3
5
4
1
L
Cliodhna
MS35
Cliodhna
4
5
3
1.1
L
Izanami
Nad1n
Izanami
0
4
1
0.13
L
Merlin
Smürfie2
Merlin
0
3
0
0
L
Scylla
5
5
3
1.3
W
Aphrodite
powerhead555
Aphrodite
1
0
8
5
W
1
1
3
2.5
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,929
Damage
21,720
29,245
Taken
33,954
7,736
Mitigated
13,077
4,777
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,232
2,505
0
1,297
5,660
1,631
0
723
4,937
0
24,766
W
Cliodhna
 
Cliodhna
10,618
1,762
0
2,339
9,953
3,155
0
1,010
8,875
0
42,997
W
Chang'e
 
Chang'e
4,066
176
332
2,543
7,592
2,149
0
3,695
3,649
26,049
0
L
Cliodhna
MS35
Cliodhna
6,512
709
0
1,964
9,178
2,788
0
1,842
7,182
0
32,510
L
Izanami
Nad1n
Izanami
2,237
1,614
0
378
4,892
1,072
545
764
4,128
0
21,144
L
Merlin
Smürfie2
Merlin
127
58
0
210
2,040
369
0
203
1,837
4,768
0
L
Scylla
5,821
1,322
0
928
7,475
1,876
0
2,340
4,877
24,627
0
W
Aphrodite
powerhead555
Aphrodite
2,218
200
3,071
4,279
6,797
2,611
394
202
6,577
13,545
0
W
1,333
345
0
1,220
4,795
3,896
0
678
4,088
0
18,328
W
3,485
1,748
363
1,757
4,817
1,266
1,752
0
4,817
0
29,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,161
Gold Earned
32,084
224
Minions Killed
244
0
Camps Cleared
0
840,376
Distance Traveled
1,118,476
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,977
452
47
4
0
190,254
2
W
Cliodhna
7,399
673
66
6
0
289,785
2
W
Chang'e
6,661
606
56
5
0
192,313
2
L
Cliodhna
6,691
608
66
6
0
192,871
0
L
Izanami
4,921
447
46
4
0
196,810
1
L
Merlin
3,966
361
13
1
0
61,539
0
L
Scylla
6,606
601
52
5
0
198,902
2
W
Aphrodite
6,084
553
27
2
0
217,900
4
W
Tyr
5,609
510
34
3
0
214,864
4
W
Neith
6,331
576
61
6
0
203,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role