Player Matchup

Chang'e
Chang'e
Balder_barn
Chang'e
Level 27
God Stats
20W - 15L
1,540 SR
Queue Stats
75W - 116L
1,350 Elo+
Party 2
Sun Wukong
Sun Wukong
Esculeps
Sun Wukong
Level 26
God Stats
9W - 3L
1,637 SR
Queue Stats
173W - 149L
1,390 Elo+
Solo
Cliodhna
Cliodhna
xander97483
Cliodhna
Level 64
God Stats
7W - 8L
1,496 SR
Queue Stats
109W - 147L
1,345 Elo+
Party 2
Team Averages
Level 39
1,558 SR
1,362 Elo+

VS

Team Averages
Level 28
1,449 SR
1,344 Elo+
Kuzenbo
Kuzenbo
VeggetaDark
Kuzenbo
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
vane1257
Baron Samedi
Level 70
God Stats
2W - 5L
1,346 SR
Queue Stats
40W - 35L
1,470 Elo+
Solo
Hachiman
Hachiman
whyimnothappy
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Balder_barn
Chang'e
16
3 / 4 / 14
12,354
686
14,541
16,994
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Esculeps
Sun Wukong
17
3 / 4 / 15
12,597
700
15,021
15,937
14,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
xander97483
Cliodhna
17
13 / 6 / 6
13,689
761
22,817
17,795
6,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
VeggetaDark
Kuzenbo
15
6 / 2 / 8
11,998
667
14,621
24,932
37,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
vane1257
Baron Samedi
15
3 / 7 / 11
11,654
647
14,925
19,097
9,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
whyimnothappy
Hachiman
16
5 / 10 / 6
12,012
667
13,500
17,674
6,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
19
Kills
14
14
Deaths
19
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Balder_barn
Chang'e
3
4
14
2.5
W
Sun Wukong
Esculeps
Sun Wukong
3
4
15
2.63
L
Kuzenbo
VeggetaDark
Kuzenbo
6
2
8
5
L
Baron Samedi
vane1257
Baron Samedi
3
7
11
1.21
L
Hachiman
whyimnothappy
Hachiman
5
10
6
0.8
W
Cliodhna
xander97483
Cliodhna
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,379
Damage
43,046
50,726
Taken
61,703
27,531
Mitigated
53,298
19,351
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Balder_barn
Chang'e
14,541
1,503
6,454
7,947
16,994
6,017
450
9,503
7,491
36,535
0
W
Sun Wukong
Esculeps
Sun Wukong
15,021
2,963
0
1,692
15,937
14,975
130
9,449
6,488
0
61,482
L
Kuzenbo
VeggetaDark
Kuzenbo
14,621
4,131
0
2,637
24,932
37,300
45
6,513
18,419
29,054
0
L
Baron Samedi
vane1257
Baron Samedi
14,925
1,151
3,856
5,792
19,097
9,357
0
4,815
14,282
60,627
0
L
Hachiman
whyimnothappy
Hachiman
13,500
8,135
652
1,362
17,674
6,641
1,626
4,624
13,050
0
44,299
W
Cliodhna
xander97483
Cliodhna
22,817
3,991
0
3,258
17,795
6,539
1,275
11,490
6,305
0
52,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
35,664
206
Minions Killed
174
11
Camps Cleared
6
956,941
Distance Traveled
870,562
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,354
686
53
3
4
323,035
0
W
Sun Wukong
12,597
700
96
5
5
311,937
2
L
Kuzenbo
11,998
667
12
1
0
329,471
4
L
Baron Samedi
11,654
647
93
5
4
277,275
5
L
Hachiman
12,012
667
69
4
2
263,816
1
W
Cliodhna
13,689
761
57
3
2
321,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role