Player Matchup

Anubis
Anubis
DavidTorresKLK
Anubis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 122L
1,397 Elo+
Party 3
Charybdis
Charybdis
DntGnkmePlz
Charybdis
Level 48
God Stats
5W - 7L
1,428 SR
Queue Stats
82W - 101L
1,423 Elo+
Solo
Ymir
Ymir
Mrdoock
Ymir
Level 59
God Stats
20W - 15L
1,583 SR
Queue Stats
121W - 119L
1,467 Elo+
Party 3
Guan Yu
Guan Yu
thenajman
Guan Yu
Level 22
God Stats
1W - 2L
1,157 SR
Queue Stats
43W - 43L
1,299 Elo+
Party 2
Loki
Loki
xTyReLx
Loki
Level 66
God Stats
0W - 2L
1,616 SR
Queue Stats
10W - 12L
1,449 Elo+
Party 2
Team Averages
Level 49
1,457 SR
1,407 Elo+

VS

Team Averages
Level 44
1,384 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AventusVito
Tyr
Level 26
God Stats
3W - 8L
1,323 SR
Queue Stats
63W - 64L
1,513 Elo+
Party 1
Loki
Loki
Beperz
Loki
Level 43
God Stats
8W - 14L
1,237 SR
Queue Stats
183W - 229L
1,394 Elo+
Solo
Bacchus
Bacchus
Dolevan69
Bacchus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,664 Elo+
Party 1
Cernunnos
Cernunnos
RaymanFtw
Cernunnos
Level 67
God Stats
3W - 2L
1,357 SR
Queue Stats
221W - 213L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,775
484
2,308
6,535
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
DntGnkmePlz
Charybdis
10
0 / 4 / 0
5,898
421
3,310
6,478
1,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Mrdoock
Ymir
10
0 / 3 / 0
6,256
447
2,493
10,105
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
thenajman
Guan Yu
12
1 / 2 / 1
7,270
519
5,717
10,247
3,947
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
xTyReLx
Loki
12
2 / 3 / 0
6,804
486
5,391
9,314
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 0 / 3
8,615
615
5,729
7,585
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 2 / 0
7,386
528
4,831
9,281
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Beperz
Loki
12
1 / 1 / 7
7,203
515
2,859
6,456
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Dolevan69
Bacchus
10
2 / 0 / 10
7,477
534
5,261
11,498
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
RaymanFtw
Cernunnos
12
7 / 1 / 3
7,624
545
7,290
6,589
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
16
16
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
W
2
2
0
1
W
Loki
Beperz
Loki
1
1
7
4.5
L
1
4
1
0.38
L
Charybdis
DntGnkmePlz
Charybdis
0
4
0
0
W
Bacchus
Dolevan69
Bacchus
2
0
10
7
L
Ymir
Mrdoock
Ymir
0
3
0
0
W
Cernunnos
RaymanFtw
Cernunnos
7
1
3
8.5
L
Guan Yu
thenajman
Guan Yu
1
2
1
0.75
L
Loki
xTyReLx
Loki
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
25,970
42,679
Taken
41,409
17,815
Mitigated
26,202
11,405
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,729
1,248
0
4,397
7,585
2,733
1,725
1,142
6,443
55,416
5,268
W
4,831
909
0
3,232
9,281
9,852
131
0
8,616
0
33,031
W
Loki
Beperz
Loki
2,859
1,074
0
1,492
6,456
2,245
0
1,291
5,165
0
34,578
L
2,308
0
0
485
6,535
2,793
0
3,485
3,050
40,070
0
L
Charybdis
DntGnkmePlz
Charybdis
3,310
2,148
0
1,634
6,478
1,729
0
1,769
4,709
0
34,294
W
Bacchus
Dolevan69
Bacchus
5,261
1,008
0
3,444
11,498
9,488
0
1,273
10,225
20,591
0
L
Ymir
Mrdoock
Ymir
2,493
70
19
2,015
10,105
6,433
0
2,713
7,392
26,256
0
W
Cernunnos
RaymanFtw
Cernunnos
7,290
3,980
0
1,823
6,589
1,884
0
1,095
5,494
0
50,434
L
Guan Yu
thenajman
Guan Yu
5,717
1,005
70
3,986
10,247
3,947
52
472
9,015
0
37,592
L
Loki
xTyReLx
Loki
5,391
1,915
0
3,196
9,314
2,913
0
2,236
7,078
0
44,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
38,305
363
Minions Killed
350
0
Camps Cleared
0
1,253,434
Distance Traveled
1,372,641
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,615
615
117
8
0
276,616
2
W
Tyr
7,386
528
69
5
0
252,674
4
W
Loki
7,203
515
73
5
0
283,785
0
L
Anubis
6,775
484
75
5
0
251,843
2
L
Charybdis
5,898
421
78
6
0
223,559
3
W
Bacchus
7,477
534
24
2
0
279,565
2
L
Ymir
6,256
447
43
3
0
233,065
5
W
Cernunnos
7,624
545
67
5
0
280,001
4
L
Guan Yu
7,270
519
94
7
0
256,042
6
L
Loki
6,804
486
73
5
0
288,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role