Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AleessaPanch
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BD-Swifty
Nemesis
Level 26
God Stats
54W - 50L
1,434 SR
Queue Stats
150W - 166L
1,314 Elo+
Solo
Hades
Hades
DanilaBad
Hades
Level 27
God Stats
16W - 11L
1,518 SR
Queue Stats
36W - 50L
1,275 Elo+
Solo
Jing Wei
Jing Wei
SoheilZero1
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,418 Elo+

VS

Team Averages
Level 23
1,409 SR
1,322 Elo+
Xing Tian
Xing Tian
AlDaid
Xing Tian
Level 29
God Stats
2W - 1L
1,707 SR
Queue Stats
22W - 14L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bbaai
Morgan Le Fay
Level 5
God Stats
3W - 10L
1,275 SR
Queue Stats
7W - 15L
1,367 Elo+
Solo
Guan Yu
Guan Yu
polak888
Guan Yu
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 11L
1,300 Elo+
Solo
Kukulkan
Kukulkan
qwertyxxx111
Kukulkan
Level 29
God Stats
6W - 9L
1,408 SR
Queue Stats
67W - 109L
1,236 Elo+
Party 1
Loki
Loki
tytmanik08
Loki
Level 26
God Stats
20W - 35L
1,376 SR
Queue Stats
58W - 102L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
4 / 0 / 3
6,678
557
6,359
6,926
3,088
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

8
1 / 5 / 1
5,592
466
3,450
7,853
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
BD-Swifty
Nemesis
11
4 / 0 / 2
6,601
550
3,962
4,466
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
DanilaBad
Hades
11
3 / 0 / 0
6,799
567
3,490
4,700
2,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SoheilZero1
Jing Wei
2
0 / 2 / 0
3,945
329
491
1,494
316
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlDaid
Xing Tian
7
0 / 0 / 5
5,275
440
2,787
6,301
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
bbaai
Morgan Le Fay
6
0 / 5 / 0
4,673
389
2,085
5,561
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
polak888
Guan Yu
9
6 / 4 / 0
6,581
548
4,413
9,024
3,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
qwertyxxx111
Kukulkan
7
1 / 1 / 0
5,010
418
4,261
3,598
1,104
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 1
4,512
376
2,425
4,624
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
12
Kills
7
7
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
3
5.5
L
Xing Tian
AlDaid
Xing Tian
0
0
5
2.5
W
1
5
1
0.3
W
Nemesis
BD-Swifty
Nemesis
4
0
2
5
W
Hades
DanilaBad
Hades
3
0
0
3
W
Jing Wei
SoheilZero1
Jing Wei
0
2
0
0
L
Morgan Le Fay
bbaai
Morgan Le Fay
0
5
0
0
L
Guan Yu
polak888
Guan Yu
6
4
0
1.5
L
Kukulkan
qwertyxxx111
Kukulkan
1
1
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
15,971
25,439
Taken
29,108
12,947
Mitigated
11,454
8,788
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,359
1,435
0
2,015
6,926
3,088
0
4,767
2,159
35,676
0
L
Xing Tian
AlDaid
Xing Tian
2,787
884
108
671
6,301
3,977
0
3,426
2,875
8,558
0
W
3,450
1,401
0
1,084
7,853
5,353
0
1,235
6,618
15,749
0
W
Nemesis
BD-Swifty
Nemesis
3,962
1,978
0
1,835
4,466
1,944
0
515
3,951
0
29,021
W
Hades
DanilaBad
Hades
3,490
630
481
3,122
4,700
2,246
774
2,032
2,668
34,049
0
W
Jing Wei
SoheilZero1
Jing Wei
491
491
0
251
1,494
316
63
584
910
0
1,963
L
Morgan Le Fay
bbaai
Morgan Le Fay
2,085
84
0
322
5,561
1,662
546
2,029
3,532
13,774
0
L
Guan Yu
polak888
Guan Yu
4,413
2,359
70
2,732
9,024
3,128
513
3,282
5,742
0
27,904
L
Kukulkan
qwertyxxx111
Kukulkan
4,261
750
0
398
3,598
1,104
230
2,268
1,330
22,622
0
L
2,425
444
0
322
4,624
1,583
0
2,489
2,135
0
12,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
26,051
250
Minions Killed
151
0
Camps Cleared
0
954,287
Distance Traveled
987,037
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,678
557
71
6
0
205,103
1
L
Xing Tian
5,275
440
16
1
0
212,336
2
W
Ymir
5,592
466
25
2
0
211,719
2
W
Nemesis
6,601
550
67
6
0
246,305
1
W
Hades
6,799
567
82
7
0
223,327
2
W
Jing Wei
3,945
329
5
0
0
67,833
1
L
Morgan Le Fay
4,673
389
29
2
0
160,244
1
L
Guan Yu
6,581
548
52
4
0
210,474
0
L
Kukulkan
5,010
418
34
3
0
205,220
1
L
Loki
4,512
376
20
2
0
198,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role