Player Matchup

Zhong Kui
Zhong Kui
Grugasmic
Zhong Kui
Level 79
God Stats
4W - 9L
1,350 SR
Queue Stats
283W - 321L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
Is-so-easy_4_me
Danzaburou
Level 29
God Stats
40W - 39L
1,460 SR
Queue Stats
105W - 117L
1,431 Elo+
Party 3
Osiris
Osiris
LION_Instiinct
Osiris
Level 140
God Stats
34W - 39L
1,546 SR
Queue Stats
209W - 191L
1,504 Elo+
Party 2
Bacchus
Bacchus
Zv_Skuud_-
Bacchus
Level 63
God Stats
6W - 6L
1,517 SR
Queue Stats
259W - 262L
1,464 Elo+
Party 3
Fenrir
Fenrir
i92iTT_QuyTo
Fenrir
Level 69
God Stats
1W - 2L
1,361 SR
Queue Stats
240W - 228L
1,468 Elo+
Party 3
Team Averages
Level 76
1,447 SR
1,462 Elo+

VS

Team Averages
Level 78
1,538 SR
1,470 Elo+
Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Assassin Cal 57
Amaterasu
Level 97
God Stats
9W - 7L
1,520 SR
Queue Stats
140W - 136L
1,445 Elo+
Solo
Cliodhna
Cliodhna
Kyoubee23
Cliodhna
Level 96
God Stats
5W - 5L
1,676 SR
Queue Stats
242W - 235L
1,472 Elo+
Party 1
Cupid
Cupid
aMadeleineMcCann
Cupid
Level 87
God Stats
12W - 8L
1,565 SR
Queue Stats
227W - 208L
1,499 Elo+
Solo
Yemoja
Yemoja
qMott3
Yemoja
Level 44
God Stats
4W - 4L
1,431 SR
Queue Stats
46W - 46L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Grugasmic
Zhong Kui
12
0 / 2 / 0
6,673
513
4,022
8,465
5,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Is-so-easy_4_me
Danzaburou
8
1 / 9 / 1
5,796
446
5,378
10,604
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 0
7,266
559
5,895
6,876
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
Zv_Skuud_-
Bacchus
9
1 / 6 / 1
6,147
473
3,038
9,483
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
10
0 / 2 / 0
6,024
463
2,671
8,883
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 0 / 3
7,324
563
2,832
4,935
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Assassin Cal 57
Amaterasu
12
0 / 1 / 1
6,864
528
1,547
6,549
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cliodhna
Kyoubee23
Cliodhna
14
4 / 1 / 1
8,038
618
4,936
6,968
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 2 / 6
8,059
620
12,270
10,356
3,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
qMott3
Yemoja
12
5 / 0 / 10
7,918
609
5,161
4,750
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
20
20
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
3
2.5
W
Amaterasu
Assassin Cal 57
Amaterasu
0
1
1
0.5
L
Zhong Kui
Grugasmic
Zhong Kui
0
2
0
0
L
Danzaburou
Is-so-easy_4_me
Danzaburou
1
9
1
0.17
W
Cliodhna
Kyoubee23
Cliodhna
4
1
1
4.5
L
2
1
0
2
L
Bacchus
Zv_Skuud_-
Bacchus
1
6
1
0.25
W
10
2
6
6.5
L
Fenrir
0
2
0
0
W
Yemoja
qMott3
Yemoja
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
26,746
44,311
Taken
33,558
21,133
Mitigated
16,078
15,010
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,832
74
353
2,516
4,935
1,777
738
2,519
2,416
40,867
0
W
Amaterasu
Assassin Cal 57
Amaterasu
1,547
426
0
2,863
6,549
4,915
0
0
6,549
0
34,687
L
Zhong Kui
Grugasmic
Zhong Kui
4,022
349
13
4,941
8,465
5,097
47
2,374
6,091
40,913
0
L
Danzaburou
Is-so-easy_4_me
Danzaburou
5,378
1,401
0
1,333
10,604
2,630
340
2,552
8,052
0
24,983
W
Cliodhna
Kyoubee23
Cliodhna
4,936
1,584
0
4,486
6,968
2,473
0
65
6,903
0
60,607
L
5,895
2,695
0
2,097
6,876
5,477
938
164
6,712
0
40,393
L
Bacchus
Zv_Skuud_-
Bacchus
3,038
486
232
1,303
9,483
5,256
0
1,610
7,873
15,756
0
W
12,270
7,053
360
3,815
10,356
3,725
2,260
2,931
7,425
0
47,731
L
Fenrir
2,671
552
128
4,963
8,883
2,673
288
1,293
7,590
0
32,212
W
Yemoja
qMott3
Yemoja
5,161
1,370
2,739
2,079
4,750
3,188
714
1,608
3,142
15,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,906
Gold Earned
38,203
306
Minions Killed
393
0
Camps Cleared
0
1,246,598
Distance Traveled
1,238,904
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,324
563
95
7
0
228,998
2
W
Amaterasu
6,864
528
74
6
0
260,227
2
L
Zhong Kui
6,673
513
90
7
0
251,651
3
L
Danzaburou
5,796
446
41
3
0
222,517
0
W
Cliodhna
8,038
618
124
10
0
296,893
3
L
Osiris
7,266
559
75
6
0
246,375
0
L
Bacchus
6,147
473
24
2
0
235,607
0
W
Cupid
8,059
620
80
6
0
220,930
1
L
Fenrir
6,024
463
76
6
0
290,448
5
W
Yemoja
7,918
609
20
2
0
231,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role