Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ManuCalvo
Cthulhu
Level 32
God Stats
1W - 2L
1,458 SR
Queue Stats
132W - 169L
1,442 Elo+
Solo
Cernunnos
Cernunnos
creafter1292lite
Cernunnos
Level 47
God Stats
2W - 2L
1,547 SR
Queue Stats
27W - 21L
1,574 Elo+
Party 1
Zhong Kui
Zhong Kui
kovalivan
Zhong Kui
Level 79
God Stats
15W - 9L
1,681 SR
Queue Stats
27W - 19L
1,598 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,523 Elo+

VS

Team Averages
Level 73
1,477 SR
1,529 Elo+
Tiamat
Tiamat
Bellcross1991
Tiamat
Level 86
God Stats
22W - 20L
1,565 SR
Queue Stats
358W - 345L
1,523 Elo+
Solo
Cliodhna
Cliodhna
ESPABILA
Cliodhna
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 110L
1,579 Elo+
Party 2
Agni
Agni
Juguiro07
Agni
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,568 Elo+
Party 2
Athena
Athena
LethalNoodle
Athena
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
RubenLeiFer
Izanami
Level 106
God Stats
1W - 4L
1,322 SR
Queue Stats
100W - 95L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
5 / 5 / 0
6,430
585
5,602
7,239
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
 
Baron Samedi
11
1 / 3 / 2
6,170
561
2,347
5,790
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ManuCalvo
Cthulhu
7
0 / 6 / 0
4,676
425
1,766
11,075
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
8
0 / 2 / 0
4,660
424
4,030
5,838
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
kovalivan
Zhong Kui
11
0 / 1 / 1
6,399
582
3,987
8,206
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,833
621
5,390
7,743
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
ESPABILA
Cliodhna
13
6 / 1 / 2
7,464
679
5,660
6,518
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
1 / 4 / 3
6,519
593
4,103
5,463
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
1 / 0 / 5
5,989
544
2,009
5,409
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
RubenLeiFer
Izanami
11
7 / 0 / 0
6,741
613
8,697
4,371
1,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
17
17
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
5
0
1
L
Baron Samedi
 
Baron Samedi
1
3
2
0.67
W
2
1
1
2.5
W
Cliodhna
ESPABILA
Cliodhna
6
1
2
7
W
Agni
1
4
3
0.63
W
Athena
1
0
5
3.5
L
Cthulhu
ManuCalvo
Cthulhu
0
6
0
0
W
Izanami
RubenLeiFer
Izanami
7
0
0
7
L
Cernunnos
0
2
0
0
L
Zhong Kui
kovalivan
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,732
Damage
25,859
38,148
Taken
29,504
16,748
Mitigated
13,470
8,035
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,602
1,160
0
1,869
7,239
1,907
0
2,716
4,231
0
27,211
L
Baron Samedi
 
Baron Samedi
2,347
215
0
970
5,790
2,104
195
1,794
3,684
37,055
0
W
5,390
431
40
3,424
7,743
4,610
753
2,642
5,101
38,437
0
W
Cliodhna
ESPABILA
Cliodhna
5,660
886
0
3,575
6,518
2,030
0
1,729
4,789
0
41,359
W
Agni
4,103
213
0
920
5,463
1,429
359
909
4,554
28,575
0
W
Athena
2,009
593
0
2,052
5,409
3,947
448
1,713
3,696
5,259
0
L
Cthulhu
ManuCalvo
Cthulhu
1,766
378
0
546
11,075
5,885
0
954
10,121
13,082
0
W
Izanami
RubenLeiFer
Izanami
8,697
5,566
0
409
4,371
1,454
1,807
811
3,560
0
48,478
L
Cernunnos
4,030
2,115
0
592
5,838
1,188
0
593
5,245
0
24,886
L
Zhong Kui
kovalivan
Zhong Kui
3,987
499
0
4,058
8,206
5,664
780
4,447
3,365
39,954
5,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,335
Gold Earned
33,546
313
Minions Killed
341
0
Camps Cleared
0
1,003,691
Distance Traveled
1,119,169
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,430
585
53
5
0
251,296
2
L
Baron Samedi
6,170
561
82
7
0
185,528
5
W
Tiamat
6,833
621
91
8
0
196,874
5
W
Cliodhna
7,464
679
81
7
0
258,754
1
W
Agni
6,519
593
70
6
0
206,604
1
W
Athena
5,989
544
8
1
0
234,524
3
L
Cthulhu
4,676
425
15
1
0
180,352
0
W
Izanami
6,741
613
91
8
0
222,413
0
L
Cernunnos
4,660
424
53
5
0
178,608
1
L
Zhong Kui
6,399
582
110
10
0
207,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role