Player Matchup

Cthulhu
Cthulhu
CalbasBalabas
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,262 Elo+
Solo
Achilles
Achilles
Krecik5057
Achilles
Level 29
God Stats
4W - 7L
1,478 SR
Queue Stats
93W - 105L
1,514 Elo+
Solo
Artemis
Artemis
hardkor198919
Artemis
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 87L
1,521 Elo+
Solo
Arachne
Arachne
suiram911
Arachne
Level 28
God Stats
3W - 2L
1,717 SR
Queue Stats
47W - 37L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
章德帅呀
Zhong Kui
Level 6
God Stats
3W - 1L
1,694 SR
Queue Stats
8W - 8L
1,480 Elo+
Solo
Team Averages
Level 14
1,578 SR
1,476 Elo+

VS

Team Averages
Level 20
1,416 SR
1,515 Elo+
Bacchus
Bacchus
Akshadow
Bacchus
Level 29
God Stats
1W - 1L
1,371 SR
Queue Stats
13W - 9L
1,553 Elo+
Solo
Bellona
Bellona
FlafiKrul
Bellona
Level 16
God Stats
4W - 6L
1,396 SR
Queue Stats
31W - 39L
1,293 Elo+
Solo
Nu Wa
Nu Wa
Kimbeauty
Nu Wa
Level 20
God Stats
1W - 3L
1,218 SR
Queue Stats
17W - 10L
1,612 Elo+
Solo
Chiron
Chiron
Nivelean
Chiron
Level 28
God Stats
8W - 2L
1,757 SR
Queue Stats
108W - 96L
1,550 Elo+
Solo
Nemesis
Nemesis
UwUEpoy
Nemesis
Level 8
God Stats
2W - 1L
1,339 SR
Queue Stats
10W - 8L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 8 / 2
6,731
374
5,819
16,673
11,278
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Krecik5057
Achilles
13
2 / 5 / 3
8,369
465
6,492
11,284
9,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
12
1 / 8 / 1
7,706
428
6,192
12,924
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
suiram911
Arachne
15
4 / 6 / 0
8,761
487
6,378
15,206
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
章德帅呀
Zhong Kui
12
1 / 6 / 1
7,813
434
6,129
13,709
6,373
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akshadow
Bacchus
14
3 / 0 / 13
9,879
549
6,237
11,050
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bellona
FlafiKrul
Bellona
16
1 / 4 / 3
10,352
575
6,172
12,680
12,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Kimbeauty
Nu Wa
18
11 / 2 / 7
12,328
685
15,160
8,655
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Nivelean
Chiron
17
8 / 2 / 10
11,450
636
15,122
10,879
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
UwUEpoy
Nemesis
19
9 / 0 / 4
12,006
667
11,434
11,112
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
8
Kills
32
33
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Akshadow
Bacchus
3
0
13
9.5
L
Cthulhu
0
8
2
0.13
W
Bellona
FlafiKrul
Bellona
1
4
3
0.63
W
Nu Wa
Kimbeauty
Nu Wa
11
2
7
7.25
L
Achilles
Krecik5057
Achilles
2
5
3
0.7
W
Chiron
Nivelean
Chiron
8
2
10
6.5
W
Nemesis
UwUEpoy
Nemesis
9
0
4
11
L
Artemis
1
8
1
0.19
L
Arachne
suiram911
Arachne
4
6
0
0.67
L
Zhong Kui
章德帅呀
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,010
Damage
54,125
69,796
Taken
54,376
36,477
Mitigated
37,729
13,686
Healing
18,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Akshadow
Bacchus
6,237
1,442
0
2,308
11,050
12,187
522
3,567
7,483
15,363
0
L
Cthulhu
5,819
825
0
1,723
16,673
11,278
470
3,474
13,112
23,694
0
W
Bellona
FlafiKrul
Bellona
6,172
1,830
0
4,271
12,680
12,290
2,687
158
12,522
0
47,413
W
Nu Wa
Kimbeauty
Nu Wa
15,160
3,152
0
1,534
8,655
3,404
2,761
3,369
5,286
70,680
0
L
Achilles
Krecik5057
Achilles
6,492
2,882
0
543
11,284
9,741
614
3,395
7,676
133
37,698
W
Chiron
Nivelean
Chiron
15,122
6,430
783
6,254
10,879
4,024
2,487
3,343
7,530
0
91,181
W
Nemesis
UwUEpoy
Nemesis
11,434
4,810
0
3,556
11,112
5,824
186
1,699
9,413
0
112,484
L
Artemis
6,192
2,676
0
2,004
12,924
3,080
0
3,491
9,346
0
50,570
L
Arachne
suiram911
Arachne
6,378
3,832
0
4,968
15,206
6,005
878
4,083
10,885
0
52,770
L
Zhong Kui
章德帅呀
Zhong Kui
6,129
649
77
4,371
13,709
6,373
0
5,920
7,380
36,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
56,015
385
Minions Killed
547
0
Camps Cleared
0
1,501,815
Distance Traveled
1,660,351
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,879
549
22
1
0
284,557
2
L
Cthulhu
6,731
374
45
3
0
333,578
0
W
Bellona
10,352
575
101
6
0
346,016
7
W
Nu Wa
12,328
685
136
8
0
325,165
5
L
Achilles
8,369
465
80
4
0
250,323
2
W
Chiron
11,450
636
144
8
0
307,944
6
W
Nemesis
12,006
667
144
8
0
396,669
0
L
Artemis
7,706
428
95
5
0
289,140
4
L
Arachne
8,761
487
100
6
0
331,542
3
L
Zhong Kui
7,813
434
65
4
0
297,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role