Player Matchup

Chaac
Chaac
RagedJuventus
Chaac
Level 86
God Stats
21W - 9L
1,679 SR
Queue Stats
278W - 207L
1,659 Elo+
Party 1
Zeus
Zeus
thood
Zeus
Level 125
God Stats
17W - 5L
1,777 SR
Queue Stats
151W - 110L
1,572 Elo+
Party 1
Hachiman
Hachiman
xsolisity
Hachiman
Level 114
God Stats
5W - 1L
1,643 SR
Queue Stats
171W - 118L
1,694 Elo+
Party 1
Team Averages
Level 108
1,700 SR
1,642 Elo+

VS

Team Averages
Level 55
1,512 SR
1,493 Elo+
Set
Set
Crusty_Plumbus
Set
Level 66
God Stats
1W - 2L
1,433 SR
Queue Stats
140W - 149L
1,445 Elo+
Solo
Merlin
Merlin
auston02
Merlin
Level 95
God Stats
1W - 2L
1,602 SR
Queue Stats
253W - 224L
1,535 Elo+
Solo
Ares
Ares
x V x
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
9,203
767
10,740
12,256
10,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
thood
Zeus
14
5 / 1 / 9
9,209
767
13,350
5,311
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
xsolisity
Hachiman
13
6 / 2 / 6
9,147
762
9,248
7,468
2,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
9,027
752
5,893
10,916
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
auston02
Merlin
12
1 / 6 / 3
7,970
664
4,903
12,223
5,263
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
x V x
Ares
11
1 / 5 / 2
7,931
661
3,328
14,097
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
5
5
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
4
2
11
4.75
L
Merlin
auston02
Merlin
1
6
3
0.42
W
Zeus
thood
Zeus
5
1
9
9.5
L
Ares
x V x
Ares
1
5
2
0.4
W
Hachiman
xsolisity
Hachiman
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,338
Damage
14,124
25,035
Taken
37,236
14,569
Mitigated
24,498
8,665
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,893
2,577
0
1,118
10,916
5,252
0
6,536
4,183
0
25,886
W
10,740
1,825
0
5,798
12,256
10,450
247
4,499
7,757
0
25,787
L
Merlin
auston02
Merlin
4,903
160
0
2,764
12,223
5,263
255
2,153
9,474
29,530
0
W
Zeus
thood
Zeus
13,350
371
0
680
5,311
1,521
1,192
944
4,367
39,280
0
L
Ares
x V x
Ares
3,328
973
0
961
14,097
13,983
342
4,853
8,991
5,218
0
W
Hachiman
xsolisity
Hachiman
9,248
6,026
0
2,187
7,468
2,598
996
3,323
4,145
0
30,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
24,928
135
Minions Killed
111
8
Camps Cleared
4
684,017
Distance Traveled
657,442
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,027
752
38
3
2
229,519
2
W
Chaac
9,203
767
28
2
2
236,964
4
L
Merlin
7,970
664
68
6
2
187,236
2
W
Zeus
9,209
767
55
5
2
217,904
8
L
Ares
7,931
661
5
0
0
240,687
0
W
Hachiman
9,147
762
52
4
4
229,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role