Player Matchup

Tsukuyomi
Tsukuyomi
Energys_Stars
Tsukuyomi
Level 14
God Stats
2W - 5L
1,376 SR
Queue Stats
49W - 56L
1,289 Elo+
Party 3
Charybdis
Charybdis
Energys_ToXyNe
Charybdis
Level 15
God Stats
2W - 2L
1,704 SR
Queue Stats
39W - 52L
1,325 Elo+
Party 3
Janus
Janus
PigSlayer1290
Janus
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 45L
1,491 Elo+
Solo
Achilles
Achilles
Pulse Hypnos
Achilles
Level 26
God Stats
2W - 3L
1,496 SR
Queue Stats
57W - 67L
1,372 Elo+
Solo
Nemesis
Nemesis
sBa-ItaChi_
Nemesis
Level 17
God Stats
7W - 6L
1,704 SR
Queue Stats
51W - 61L
1,276 Elo+
Party 3
Team Averages
Level 18
1,556 SR
1,351 Elo+

VS

Team Averages
Level 23
1,551 SR
1,468 Elo+
Horus
Horus
Ichiban_Tokyo
Horus
Level 27
God Stats
24W - 11L
1,582 SR
Queue Stats
216W - 240L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Manukenia21
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,508 Elo+
Party 2
Yemoja
Yemoja
Manukenia23
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,579 Elo+
Party 2
Fenrir
Fenrir
florianfabing
Fenrir
Level 27
God Stats
6W - 2L
1,674 SR
Queue Stats
123W - 152L
1,402 Elo+
Party 1
Chaac
Chaac
kokefg
Chaac
Level 17
God Stats
2W - 7L
1,500 SR
Queue Stats
169W - 200L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Energys_Stars
Tsukuyomi
16
5 / 8 / 8
11,311
390
16,872
22,377
7,079
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Energys_ToXyNe
Charybdis
17
3 / 9 / 9
11,521
397
13,079
17,106
5,238
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 6 / 10
14,131
487
28,971
23,545
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Pulse Hypnos
Achilles
16
3 / 5 / 7
11,596
400
9,060
31,159
22,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
sBa-ItaChi_
Nemesis
17
4 / 9 / 8
12,088
417
13,747
24,292
12,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
13,291
458
14,828
20,222
27,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 5 / 15
14,448
498
28,916
18,511
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
17
1 / 6 / 15
12,637
436
9,608
22,039
24,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 7 / 9
14,042
484
21,881
23,393
11,350
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
kokefg
Chaac
20
13 / 4 / 11
14,903
514
22,592
35,281
42,630
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
93
26
Kills
37
37
Deaths
26
42
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Energys_Stars
Tsukuyomi
5
8
8
1.13
L
Charybdis
Energys_ToXyNe
Charybdis
3
9
9
0.83
W
4
4
6
1.75
W
10
5
15
3.5
W
Yemoja
1
6
15
1.42
L
11
6
10
2.67
L
Achilles
Pulse Hypnos
Achilles
3
5
7
1.3
W
9
7
9
1.93
W
Chaac
kokefg
Chaac
13
4
11
4.63
L
Nemesis
sBa-ItaChi_
Nemesis
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,729
Damage
97,825
118,479
Taken
119,446
55,439
Mitigated
113,128
12,705
Healing
34,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Energys_Stars
Tsukuyomi
16,872
4,736
0
513
22,377
7,079
402
10,932
11,445
0
60,782
L
Charybdis
Energys_ToXyNe
Charybdis
13,079
6,089
0
1,611
17,106
5,238
1,537
5,145
11,961
0
57,693
W
14,828
5,345
2,753
3,730
20,222
27,898
4,710
6,380
13,842
0
66,354
W
28,916
9,774
1,046
6,101
18,511
6,509
3,537
5,645
12,866
83,752
0
W
Yemoja
9,608
1,604
5,957
3,230
22,039
24,741
2,248
6,478
15,561
32,302
0
L
28,971
825
140
5,967
23,545
8,377
0
7,430
16,115
103,963
0
L
Achilles
Pulse Hypnos
Achilles
9,060
1,330
0
2,406
31,159
22,736
1,332
7,393
23,766
0
50,911
W
21,881
3,950
0
1,139
23,393
11,350
797
4,720
18,673
0
108,693
W
Chaac
kokefg
Chaac
22,592
4,804
0
10,434
35,281
42,630
13
5,748
29,533
0
79,979
L
Nemesis
sBa-ItaChi_
Nemesis
13,747
5,234
0
2,068
24,292
12,009
710
7,624
16,668
0
64,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,647
Gold Earned
69,321
485
Minions Killed
486
0
Camps Cleared
0
2,502,442
Distance Traveled
2,682,026
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,311
390
76
3
0
536,315
0
L
Charybdis
11,521
397
92
3
0
428,448
1
W
Horus
13,291
458
94
3
0
565,921
0
W
Nu Wa
14,448
498
122
4
0
472,084
1
W
Yemoja
12,637
436
55
2
0
480,764
1
L
Janus
14,131
487
133
5
0
492,390
3
L
Achilles
11,596
400
91
3
0
549,121
2
W
Fenrir
14,042
484
113
4
0
610,981
0
W
Chaac
14,903
514
102
4
0
552,276
1
L
Nemesis
12,088
417
93
3
0
496,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role