Player Matchup

Merlin
Merlin
MEDELLIN50
Merlin
Level 104
God Stats
1W - 0L
1,860 SR
Queue Stats
17W - 10L
1,615 Elo+
Party 1
Izanami
Izanami
SirBilliam2118
Izanami
Level 123
God Stats
3W - 0L
1,660 SR
Queue Stats
28W - 29L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
carried2hell5
Sylvanus
Level 46
God Stats
2W - 0L
1,771 SR
Queue Stats
17W - 10L
1,615 Elo+
Party 1
Team Averages
Level 91
1,764 SR
1,579 Elo+

VS

Team Averages
Level 106
1,520 SR
1,551 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DeificInk23361
Athena
Level 145
God Stats
9W - 12L
1,472 SR
Queue Stats
189W - 170L
1,563 Elo+
Party 2
Izanami
Izanami
yu1kid
Izanami
Level 104
God Stats
20W - 13L
1,588 SR
Queue Stats
198W - 153L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MEDELLIN50
Merlin
15
7 / 4 / 5
11,038
736
19,920
9,887
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 2 / 7
10,451
697
13,810
12,465
6,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
carried2hell5
Sylvanus
14
1 / 4 / 11
9,423
628
3,943
16,971
21,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 6 / 6
9,558
637
11,928
13,682
4,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 7
9,813
654
6,630
22,474
21,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
yu1kid
Izanami
14
5 / 2 / 5
10,035
669
13,485
11,165
3,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
13
Kills
10
10
Deaths
13
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
6
6
1
L
2
5
7
1.1
W
Merlin
MEDELLIN50
Merlin
7
4
5
2.38
W
5
2
7
4.25
W
Sylvanus
carried2hell5
Sylvanus
1
4
11
1.63
L
Izanami
yu1kid
Izanami
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,673
Damage
32,043
39,323
Taken
47,321
33,034
Mitigated
30,078
12,809
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,928
3,932
0
1,895
13,682
4,583
758
9,224
4,458
0
29,333
L
6,630
2,160
0
5,480
22,474
21,619
295
7,171
15,303
20,019
0
W
Merlin
MEDELLIN50
Merlin
19,920
1,579
255
1,315
9,887
4,198
992
1,221
8,666
44,876
0
W
13,810
11,037
0
2,461
12,465
6,959
2,082
3,597
8,868
0
60,375
W
Sylvanus
carried2hell5
Sylvanus
3,943
1,188
3,927
4,851
16,971
21,877
166
2,044
14,927
12,372
0
L
Izanami
yu1kid
Izanami
13,485
8,620
0
2,916
11,165
3,876
305
7,858
3,307
0
40,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
29,406
168
Minions Killed
158
7
Camps Cleared
3
731,180
Distance Traveled
796,641
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,558
637
42
3
1
250,940
0
L
Athena
9,813
654
27
2
1
278,904
15
W
Merlin
11,038
736
51
3
2
245,031
0
W
Izanami
10,451
697
101
7
5
249,293
6
W
Sylvanus
9,423
628
16
1
0
236,856
2
L
Izanami
10,035
669
89
6
1
266,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role