Player Matchup

Osiris
Osiris
AidraFoxy
Osiris
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 60L
1,573 Elo+
Solo
Baba Yaga
Baba Yaga
TideHunter1
Baba Yaga
Level 7
God Stats
2W - 5L
1,464 SR
Queue Stats
47W - 57L
1,493 Elo+
Party 1
Ares
Ares
Utk-i
Ares
Level 31
God Stats
0W - 2L
1,326 SR
Queue Stats
251W - 297L
1,294 Elo+
Solo
Kali
Kali
lExelic
Kali
Level 19
God Stats
11W - 18L
1,606 SR
Queue Stats
149W - 156L
1,379 Elo+
Party 1
Jing Wei
Jing Wei
xiTzRambo
Jing Wei
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
23W - 27L
1,412 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,430 Elo+

VS

Team Averages
Level 19
1,550 SR
1,438 Elo+
Ravana
Ravana
Ares_afz2511
Ravana
Level 29
God Stats
7W - 3L
1,536 SR
Queue Stats
90W - 102L
1,420 Elo+
Solo
Cerberus
Cerberus
MpliaXcrew4
Cerberus
Level 23
God Stats
2W - 0L
1,769 SR
Queue Stats
65W - 77L
1,386 Elo+
Solo
Cliodhna
Cliodhna
SCP_YERAAAhk
Cliodhna
Level 18
God Stats
3W - 3L
1,445 SR
Queue Stats
18W - 15L
1,506 Elo+
Solo
Artemis
Artemis
ppalagujt
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 46L
1,498 Elo+
Solo
Cthulhu
Cthulhu
sunnestmas
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AidraFoxy
Osiris
20
8 / 2 / 3
14,269
549
16,031
22,933
24,649
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
TideHunter1
Baba Yaga
17
2 / 8 / 2
11,324
436
10,562
15,093
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Utk-i
Ares
15
2 / 9 / 3
9,648
371
5,190
25,347
21,755
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
lExelic
Kali
18
1 / 6 / 7
11,411
439
6,398
20,541
11,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
xiTzRambo
Jing Wei
16
1 / 13 / 2
10,285
396
4,619
19,411
6,367
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
5 / 5 / 8
13,791
530
13,738
16,739
12,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cerberus
MpliaXcrew4
Cerberus
19
1 / 5 / 5
12,283
472
5,460
16,558
9,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SCP_YERAAAhk
Cliodhna
20
11 / 2 / 7
14,626
563
22,037
17,550
8,307
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
ppalagujt
Artemis
20
21 / 2 / 7
16,436
632
35,136
24,668
11,212
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
sunnestmas
Cthulhu
3
0 / 0 / 0
7,663
295
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
14
Kills
38
38
Deaths
14
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
AidraFoxy
Osiris
8
2
3
4.75
W
Ravana
5
5
8
1.8
W
Cerberus
MpliaXcrew4
Cerberus
1
5
5
0.7
W
Cliodhna
SCP_YERAAAhk
Cliodhna
11
2
7
7.25
L
Baba Yaga
TideHunter1
Baba Yaga
2
8
2
0.38
L
Ares
Utk-i
Ares
2
9
3
0.39
L
Kali
lExelic
Kali
1
6
7
0.75
W
Artemis
ppalagujt
Artemis
21
2
7
12.25
W
Cthulhu
sunnestmas
Cthulhu
0
0
0
0
L
Jing Wei
xiTzRambo
Jing Wei
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,800
Damage
76,371
103,325
Taken
75,515
69,592
Mitigated
41,145
18,414
Healing
32,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AidraFoxy
Osiris
16,031
6,171
0
9,501
22,933
24,649
0
2,732
20,201
0
102,097
W
Ravana
13,738
3,967
0
5,294
16,739
12,112
3,299
6,548
10,191
0
97,964
W
Cerberus
MpliaXcrew4
Cerberus
5,460
202
0
3,814
16,558
9,514
755
1,503
15,055
57,681
0
W
Cliodhna
SCP_YERAAAhk
Cliodhna
22,037
1,033
0
10,998
17,550
8,307
3,071
1,808
15,742
0
118,753
L
Baba Yaga
TideHunter1
Baba Yaga
10,562
411
0
3,088
15,093
5,749
588
480
14,613
66,447
0
L
Ares
Utk-i
Ares
5,190
550
0
1,536
25,347
21,755
0
1,179
24,168
18,663
0
L
Kali
lExelic
Kali
6,398
1,808
0
4,289
20,541
11,072
930
1,069
19,472
0
75,047
W
Artemis
ppalagujt
Artemis
35,136
19,835
0
12,116
24,668
11,212
5,882
6,063
18,605
0
134,273
W
Cthulhu
sunnestmas
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
xiTzRambo
Jing Wei
4,619
3,772
0
0
19,411
6,367
0
200
19,211
0
75,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,937
Gold Earned
64,799
538
Minions Killed
657
0
Camps Cleared
0
2,245,646
Distance Traveled
1,995,877
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,269
549
174
7
0
496,882
1
W
Ravana
13,791
530
153
6
0
487,130
0
W
Cerberus
12,283
472
135
5
0
480,810
6
W
Cliodhna
14,626
563
189
7
0
565,308
1
L
Baba Yaga
11,324
436
120
5
0
424,826
0
L
Ares
9,648
371
28
1
0
417,507
0
L
Kali
11,411
439
106
4
0
473,024
0
W
Artemis
16,436
632
180
7
0
462,629
1
W
Cthulhu
7,663
295
0
0
0
0
0
L
Jing Wei
10,285
396
110
4
0
433,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role