Player Matchup

Gilgamesh
Gilgamesh
BophadeesNuts
Gilgamesh
Level 18
God Stats
16W - 9L
1,444 SR
Queue Stats
32W - 25L
1,487 Elo+
Party 1
Bakasura
Bakasura
DECiMAL_Zero
Bakasura
Level 28
God Stats
0W - 4L
1,095 SR
Queue Stats
233W - 265L
1,459 Elo+
Solo
Charybdis
Charybdis
Jokers_Kiing
Charybdis
Level 26
God Stats
0W - 3L
1,234 SR
Queue Stats
52W - 46L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
sapient_project5
Kukulkan
Level 16
God Stats
39W - 43L
1,497 SR
Queue Stats
51W - 52L
1,430 Elo+
Solo
Nox
Nox
sweet77
Nox
Level 24
God Stats
95W - 97L
1,487 SR
Queue Stats
159W - 158L
1,403 Elo+
Solo
Team Averages
Level 22
1,351 SR
1,459 Elo+

VS

Team Averages
Level 24
1,641 SR
1,418 Elo+
Ravana
Ravana
Credo-Nemesis
Ravana
Level 21
God Stats
4W - 1L
1,897 SR
Queue Stats
69W - 68L
1,375 Elo+
Solo
Achilles
Achilles
DTable
Achilles
Level 29
God Stats
12W - 8L
1,492 SR
Queue Stats
205W - 195L
1,400 Elo+
Party 2
Medusa
Medusa
EshasArmy
Medusa
Level 26
God Stats
2W - 8L
1,163 SR
Queue Stats
6W - 12L
1,281 Elo+
Solo
Anubis
Anubis
I_0n3br0wBand1t
Anubis
Level 16
God Stats
27W - 9L
1,839 SR
Queue Stats
108W - 69L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
tone916
Baron Samedi
Level 28
God Stats
52W - 53L
1,815 SR
Queue Stats
264W - 286L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BophadeesNuts
Gilgamesh
15
0 / 6 / 5
9,147
915
7,336
16,430
10,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
DECiMAL_Zero
Bakasura
15
1 / 7 / 2
8,728
873
4,393
11,963
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Jokers_Kiing
Charybdis
15
2 / 3 / 3
8,945
895
10,092
10,416
2,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 4
8,794
879
8,744
6,616
2,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
15
3 / 5 / 1
9,695
970
5,240
8,976
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

174

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 9
8,877
888
6,447
10,244
4,311
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
DTable
Achilles
16
8 / 1 / 9
10,778
1,078
10,084
8,040
7,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
EshasArmy
Medusa
16
2 / 2 / 12
9,792
979
4,477
5,733
2,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 0 / 12
11,413
1,141
14,534
9,859
4,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
tone916
Baron Samedi
17
5 / 0 / 12
10,646
1,065
13,852
5,986
2,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
6
Kills
24
24
Deaths
6
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BophadeesNuts
Gilgamesh
0
6
5
0.42
W
0
3
9
1.5
L
Bakasura
DECiMAL_Zero
Bakasura
1
7
2
0.29
W
Achilles
DTable
Achilles
8
1
9
12.5
W
Medusa
EshasArmy
Medusa
2
2
12
4
W
9
0
12
15
L
Charybdis
Jokers_Kiing
Charybdis
2
3
3
1.17
L
0
3
4
0.67
L
Nox
3
5
1
0.7
W
Baron Samedi
tone916
Baron Samedi
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,805
Damage
49,394
54,401
Taken
39,862
22,842
Mitigated
21,634
4,078
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BophadeesNuts
Gilgamesh
7,336
1,160
1,171
1,195
16,430
10,962
0
7,446
8,984
0
17,840
W
6,447
1,197
0
865
10,244
4,311
0
3,748
6,496
0
15,169
L
Bakasura
DECiMAL_Zero
Bakasura
4,393
3,400
0
563
11,963
3,893
0
8,308
3,655
0
12,200
W
Achilles
DTable
Achilles
10,084
4,446
0
1,185
8,040
7,880
0
2,372
5,668
0
16,572
W
Medusa
EshasArmy
Medusa
4,477
2,663
0
499
5,733
2,063
0
1,997
3,736
0
20,484
W
14,534
0
119
3,562
9,859
4,727
0
2,531
7,328
34,124
0
L
Charybdis
Jokers_Kiing
Charybdis
10,092
4,130
0
523
10,416
2,844
0
5,652
4,764
0
28,019
L
8,744
439
0
203
6,616
2,354
0
2,157
4,459
33,042
0
L
Nox
5,240
333
26
397
8,976
2,789
0
4,823
4,153
23,633
0
W
Baron Samedi
tone916
Baron Samedi
13,852
34
1,196
3,175
5,986
2,653
0
3,336
2,650
37,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
51,506
176
Minions Killed
193
6
Camps Cleared
7
863,960
Distance Traveled
900,780
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,147
915
20
2
1
185,009
0
W
Ravana
8,877
888
15
2
0
161,235
0
L
Bakasura
8,728
873
22
2
3
190,213
2
W
Achilles
10,778
1,078
13
1
3
169,524
0
W
Medusa
9,792
979
51
5
1
193,218
1
W
Anubis
11,413
1,141
54
5
3
192,209
0
L
Charybdis
8,945
895
34
3
1
158,164
0
L
Kukulkan
8,794
879
58
6
0
151,055
0
L
Nox
9,695
970
42
4
1
179,519
0
W
Baron Samedi
10,646
1,065
60
6
0
184,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role