Player Matchup

Camazotz
Camazotz
Masters
BeruCraneru
Camazotz
Masters
Level 156
God Stats
3W - 3L
1,456 SR
Queue Stats
311W - 265L
2,768 MMR
Solo
Merlin
Merlin
Diamond I
Lotadd
Merlin
Diamond I
Level 157
God Stats
24W - 23L
1,594 SR
Queue Stats
468W - 418L
2,689 MMR
Solo
Set
Set
Masters
MadeMistake
Set
Masters
Level 160
God Stats
27W - 23L
1,726 SR
Queue Stats
965W - 945L
2,457 MMR
Solo
Fafnir
Fafnir
Diamond II
TоttiGR
Fafnir
Diamond II
Level 125
God Stats
6W - 12L
1,420 SR
Queue Stats
201W - 169L
2,310 MMR
Party 1
Hachiman
Hachiman
Diamond II
YagleTP
Hachiman
Diamond II
Level 156
God Stats
11W - 4L
1,974 SR
Queue Stats
76W - 59L
2,349 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,634 SR
2,515 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,616 SR
2,516 MMR
Artio
Artio
Masters
AnisanTV
Artio
Masters
Level 160
God Stats
9W - 6L
1,712 SR
Queue Stats
241W - 219L
2,792 MMR
Solo
Heimdallr
Heimdallr
Masters
Hoensbroek
Heimdallr
Masters
Level 157
God Stats
8W - 6L
1,536 SR
Queue Stats
262W - 237L
2,911 MMR
Solo
Awilix
Awilix
Masters
Mr19henry
Awilix
Masters
Level 158
God Stats
17W - 9L
1,520 SR
Queue Stats
286W - 263L
2,205 MMR
Solo
Sobek
Sobek
Diamond I
T0MarvoloRiddle
Sobek
Diamond I
Level 103
God Stats
3W - 2L
1,585 SR
Queue Stats
62W - 44L
2,389 MMR
Solo
Thoth
Thoth
Diamond II
Vádimká
Thoth
Diamond II
Level 88
God Stats
9W - 7L
1,728 SR
Queue Stats
381W - 371L
2,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BeruCraneru
Camazotz
19
6 / 7 / 4
11,725
533
17,468
24,793
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Lotadd
Merlin
18
2 / 8 / 3
11,780
535
12,703
15,522
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 6 / 1
11,109
505
10,279
23,597
20,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
TоttiGR
Fafnir
13
1 / 5 / 5
9,374
426
6,809
17,328
19,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
YagleTP
Hachiman
18
4 / 7 / 2
11,486
522
17,936
18,700
7,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SolSusanoGebLokiOdin

VS

Bans
TsukuyomiAthenaNemesisCthulhuSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AnisanTV
Artio
20
5 / 1 / 12
13,574
617
19,570
23,351
29,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Hoensbroek
Heimdallr
20
8 / 5 / 6
12,909
587
15,856
21,446
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Mr19henry
Awilix
20
12 / 2 / 12
13,390
609
16,794
19,497
8,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 17
11,116
505
9,291
21,730
30,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Vádimká
Thoth
19
4 / 4 / 8
12,557
571
13,278
13,084
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
14
Kills
33
33
Deaths
14
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artio
AnisanTV
Artio
5
1
12
11
L
Camazotz
BeruCraneru
Camazotz
6
7
4
1.14
W
Heimdallr
Hoensbroek
Heimdallr
8
5
6
2.2
L
Merlin
Lotadd
Merlin
2
8
3
0.44
L
1
6
1
0.25
W
Awilix
Mr19henry
Awilix
12
2
12
9
W
4
2
17
6.25
L
Fafnir
TоttiGR
Fafnir
1
5
5
0.7
W
Thoth
Vádimká
Thoth
4
4
8
2
L
Hachiman
YagleTP
Hachiman
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,195
Damage
74,789
99,940
Taken
99,108
60,563
Mitigated
80,905
28,468
Healing
39,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AnisanTV
Artio
19,570
2,185
1,661
14,420
23,351
29,684
46
5,332
18,019
104,659
0
L
Camazotz
BeruCraneru
Camazotz
17,468
4,695
0
11,863
24,793
7,959
0
8,659
15,870
0
93,962
W
Heimdallr
Hoensbroek
Heimdallr
15,856
9,101
0
7,108
21,446
7,103
2,514
2,250
19,196
0
100,879
L
Merlin
Lotadd
Merlin
12,703
268
228
2,207
15,522
4,665
607
9,478
5,770
88,838
0
L
10,279
4,378
0
6,330
23,597
20,710
0
11,838
11,705
0
88,772
W
Awilix
Mr19henry
Awilix
16,794
5,630
0
6,673
19,497
8,840
4,519
5,843
13,422
0
102,979
W
9,291
1,059
225
6,414
21,730
30,803
308
6,130
15,600
30,454
0
L
Fafnir
TоttiGR
Fafnir
6,809
1,610
0
3,189
17,328
19,393
222
6,788
10,358
23,267
0
W
Thoth
Vádimká
Thoth
13,278
451
0
3,289
13,084
4,475
1,024
3,517
9,567
91,702
0
L
Hachiman
YagleTP
Hachiman
17,936
11,468
0
4,651
18,700
7,836
1,014
4,528
14,094
0
102,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,474
Gold Earned
63,546
691
Minions Killed
692
0
Camps Cleared
0
2,088,175
Distance Traveled
2,254,282
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,574
617
194
9
0
452,879
8
L
Camazotz
11,725
533
142
6
0
457,577
2
W
Heimdallr
12,909
587
161
7
0
414,833
6
L
Merlin
11,780
535
168
8
0
407,048
6
L
Set
11,109
505
174
8
0
399,048
2
W
Awilix
13,390
609
125
6
0
513,244
1
W
Sobek
11,116
505
35
2
0
456,210
8
L
Fafnir
9,374
426
35
2
0
470,497
9
W
Thoth
12,557
571
177
8
0
417,116
5
L
Hachiman
11,486
522
172
8
0
354,005
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role