Player Matchup

Neith
Neith
Its-TicTac
Neith
Level 9
God Stats
12W - 4L
1,739 SR
Queue Stats
12W - 4L
1,588 Elo+
Party 2
Kukulkan
Kukulkan
NoVaViperZ
Kukulkan
Level 24
God Stats
22W - 6L
1,484 SR
Queue Stats
95W - 67L
1,448 Elo+
Party 2
Mercury
Mercury
PooPeePantzz
Mercury
Level 24
God Stats
19W - 14L
1,719 SR
Queue Stats
93W - 64L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
ZavalasDumpTruck
Aphrodite
Level 17
God Stats
16W - 7L
1,698 SR
Queue Stats
75W - 51L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
mawiseca
Jing Wei
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,685 Elo+
Solo
Team Averages
Level 16
1,628 SR
1,543 Elo+

VS

Team Averages
Level 19
1,508 SR
1,509 Elo+
Kukulkan
Kukulkan
BuddelRonny
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
TPC PsYcHo
Danzaburou
Level 17
God Stats
1W - 1L
1,711 SR
Queue Stats
3W - 4L
1,566 Elo+
Party 1
Hera
Hera
kingIoki
Hera
Level 17
God Stats
2W - 3L
1,490 SR
Queue Stats
139W - 192L
1,488 Elo+
Party 3
Da Ji
Da Ji
strawdarry
Da Ji
Level 29
God Stats
60W - 75L
1,457 SR
Queue Stats
103W - 144L
1,488 Elo+
Party 3
Ganesha
Ganesha
クソザコ
Ganesha
Level 27
God Stats
2W - 3L
1,379 SR
Queue Stats
31W - 29L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 7 / 21
15,900
1,136
27,374
28,660
8,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
NoVaViperZ
Kukulkan
20
4 / 6 / 25
14,559
1,040
25,677
21,114
5,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
PooPeePantzz
Mercury
20
20 / 5 / 13
17,370
1,241
24,850
34,441
9,868
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
20
11 / 8 / 23
15,992
1,142
27,313
27,677
12,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
mawiseca
Jing Wei
18
1 / 3 / 7
11,765
840
1,086
5,583
1,544
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuddelRonny
Kukulkan
20
1 / 16 / 7
12,288
878
5,510
23,824
10,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TPC PsYcHo
Danzaburou
20
3 / 12 / 9
14,007
1,001
21,947
25,418
10,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
20
10 / 3 / 14
16,538
1,181
47,130
15,192
6,607
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
20
15 / 13 / 3
17,067
1,219
29,340
24,911
12,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
クソザコ
Ganesha
20
0 / 5 / 13
13,436
960
7,637
29,095
41,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
75
49
Kills
29
29
Deaths
49
89
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BuddelRonny
Kukulkan
1
16
7
0.28
W
Neith
13
7
21
3.36
W
Kukulkan
NoVaViperZ
Kukulkan
4
6
25
2.75
W
Mercury
PooPeePantzz
Mercury
20
5
13
5.3
L
Danzaburou
TPC PsYcHo
Danzaburou
3
12
9
0.63
W
Aphrodite
11
8
23
2.81
L
Hera
10
3
14
5.67
W
Jing Wei
mawiseca
Jing Wei
1
3
7
1.5
L
Da Ji
15
13
3
1.27
L
Ganesha
クソザコ
Ganesha
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,300
Damage
111,564
117,475
Taken
118,440
37,804
Mitigated
81,960
24,502
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BuddelRonny
Kukulkan
5,510
1,730
0
226
23,824
10,819
0
10,470
13,074
15,774
0
W
Neith
27,374
17,275
0
1,714
28,660
8,282
0
16,331
11,961
0
47,932
W
Kukulkan
NoVaViperZ
Kukulkan
25,677
2,222
0
919
21,114
5,996
0
9,561
11,283
63,719
0
W
Mercury
PooPeePantzz
Mercury
24,850
16,070
0
4,192
34,441
9,868
0
19,061
14,942
0
48,174
L
Danzaburou
TPC PsYcHo
Danzaburou
21,947
10,635
0
4,464
25,418
10,710
0
12,898
12,307
0
71,339
W
Aphrodite
27,313
5,062
6,461
11,216
27,677
12,114
0
12,796
14,633
42,370
0
L
Hera
47,130
8,682
544
2,782
15,192
6,607
0
6,914
8,106
67,332
0
W
Jing Wei
mawiseca
Jing Wei
1,086
294
0
0
5,583
1,544
0
1,188
4,379
0
5,495
L
Da Ji
29,340
6,018
251
354
24,911
12,075
0
7,580
17,125
0
48,948
L
Ganesha
クソザコ
Ganesha
7,637
465
0
370
29,095
41,749
0
13,826
14,838
24,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,586
Gold Earned
73,336
224
Minions Killed
242
3
Camps Cleared
8
1,178,358
Distance Traveled
1,250,335
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,288
878
27
2
0
206,210
1
W
Neith
15,900
1,136
48
3
1
230,930
0
W
Kukulkan
14,559
1,040
92
7
0
252,969
0
W
Mercury
17,370
1,241
33
2
1
330,272
1
L
Danzaburou
14,007
1,001
118
8
0
203,680
2
W
Aphrodite
15,992
1,142
37
3
0
237,646
0
L
Hera
16,538
1,181
68
5
1
299,861
0
W
Jing Wei
11,765
840
14
1
1
126,541
0
L
Da Ji
17,067
1,219
23
2
7
272,757
0
L
Ganesha
13,436
960
6
0
0
267,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role