Player Matchup

Kuzenbo
Kuzenbo
Sìberius
Kuzenbo
Level 146
God Stats
14W - 10L
1,578 SR
Queue Stats
702W - 470L
1,655 Elo+
Party 2
Chiron
Chiron
spatialSin
Chiron
Level 146
God Stats
2W - 3L
1,332 SR
Queue Stats
522W - 371L
1,620 Elo+
Solo
Chronos
Chronos
thespycrab101
Chronos
Level 99
God Stats
2W - 4L
1,499 SR
Queue Stats
123W - 152L
1,497 Elo+
Party 2
Team Averages
Level 130
1,470 SR
1,591 Elo+

VS

Team Averages
Level 100
1,165 SR
1,373 Elo+
Horus
Horus
PandaOnAVerandah
Horus
Level 106
God Stats
0W - 3L
1,214 SR
Queue Stats
45W - 98L
1,397 Elo+
Party 1
Janus
Janus
pandaz0410
Janus
Level 106
God Stats
0W - 5L
1,080 SR
Queue Stats
57W - 117L
1,385 Elo+
Party 1
Thanatos
Thanatos
xSYRR_BA_DURRx
Thanatos
Level 89
God Stats
0W - 1L
1,200 SR
Queue Stats
53W - 100L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sìberius
Kuzenbo
17
4 / 0 / 12
13,090
655
23,320
24,478
38,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
spatialSin
Chiron
17
11 / 3 / 2
13,720
686
22,840
15,049
4,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
15
2 / 6 / 10
12,519
626
13,898
19,611
6,426
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
12,407
620
16,338
31,823
36,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
15
0 / 3 / 8
11,214
561
19,106
14,641
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
4 / 12 / 4
11,656
583
11,764
22,484
8,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
17
Kills
9
9
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
W
Kuzenbo
Sìberius
Kuzenbo
4
0
12
10
L
Janus
0
3
8
1.33
W
Chiron
spatialSin
Chiron
11
3
2
4
W
Chronos
2
6
10
1.17
L
Thanatos
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,058
Damage
47,208
59,138
Taken
68,948
49,695
Mitigated
49,758
18,473
Healing
23,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,338
5,696
2,291
12,227
31,823
36,288
0
13,719
16,720
0
30,966
W
Kuzenbo
Sìberius
Kuzenbo
23,320
6,929
55
9,141
24,478
38,364
330
6,569
16,653
44,980
0
L
Janus
19,106
731
31
2,188
14,641
5,377
0
8,037
6,066
72,642
0
W
Chiron
spatialSin
Chiron
22,840
9,151
1,247
3,828
15,049
4,905
2,403
3,354
11,001
0
75,891
W
Chronos
13,898
3,518
0
4,202
19,611
6,426
551
8,265
10,403
43,140
0
L
Thanatos
11,764
2,155
0
6,710
22,484
8,093
0
13,766
7,993
0
35,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
35,277
225
Minions Killed
201
11
Camps Cleared
7
1,096,935
Distance Traveled
1,078,049
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,407
620
31
2
2
386,097
2
W
Kuzenbo
13,090
655
38
2
1
369,470
0
L
Janus
11,214
561
122
6
0
359,931
2
W
Chiron
13,720
686
130
7
5
360,558
4
W
Chronos
12,519
626
57
3
5
366,907
4
L
Thanatos
11,656
583
48
2
5
332,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role