Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Abria-13
Ymir
Level 24
God Stats
13W - 20L
1,374 SR
Queue Stats
280W - 310L
1,305 Elo+
Solo
Neith
Neith
DG001
Neith
Level 11
God Stats
34W - 37L
1,359 SR
Queue Stats
138W - 204L
1,322 Elo+
Solo
Zeus
Zeus
MightyGlitchman
Zeus
Level 27
God Stats
3W - 1L
1,579 SR
Queue Stats
17W - 14L
1,445 Elo+
Solo
Kali
Kali
Stryker2175
Kali
Level 18
God Stats
23W - 31L
1,488 SR
Queue Stats
131W - 159L
1,380 Elo+
Solo
Team Averages
Level 22
1,460 SR
1,390 Elo+

VS

Team Averages
Level 33
1,610 SR
1,472 Elo+
Kali
Kali
Ch0coate
Kali
Level 22
God Stats
4W - 2L
1,874 SR
Queue Stats
94W - 74L
1,524 Elo+
Solo
Ullr
Ullr
DionysosEschatos
Ullr
Level 128
God Stats
1W - 2L
1,714 SR
Queue Stats
6W - 8L
1,756 Elo+
Party 1
Yemoja
Yemoja
Mynttie
Yemoja
Level 7
God Stats
4W - 10L
1,115 SR
Queue Stats
5W - 13L
932 Elo+
Party 1
Thor
Thor
Richardinsky
Thor
Level 5
God Stats
3W - 4L
1,849 SR
Queue Stats
5W - 7L
1,648 Elo+
Solo
Kukulkan
Kukulkan
TjeRayan29
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 1
5,781
642
2,157
3,961
2,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
1 / 2 / 1
4,718
524
1,684
5,707
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
DG001
Neith
7
1 / 1 / 1
4,735
526
1,459
3,090
750
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 0
5,195
577
1,444
1,873
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
5,124
569
488
3,698
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
4 / 0 / 0
6,225
692
3,672
6,280
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 2 / 2
4,141
460
1,394
3,080
712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Mynttie
Yemoja
7
0 / 0 / 0
4,337
482
1,072
1,671
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
0 / 2 / 0
4,581
509
1,177
3,982
1,673
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Kukulkan
TjeRayan29
Kukulkan
4
0 / 1 / 0
3,853
428
527
1,279
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
4
4
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
Ymir
1
2
1
0.75
L
Kali
4
0
0
4
W
Neith
DG001
Neith
1
1
1
1.5
L
0
2
2
0.5
W
1
1
0
1
L
Yemoja
Mynttie
Yemoja
0
0
0
0
L
0
2
0
0
W
1
0
0
1
L
Kukulkan
TjeRayan29
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,232
Damage
7,842
18,329
Taken
16,292
7,596
Mitigated
5,788
4,342
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,157
378
0
1,749
3,961
2,587
430
0
3,961
0
25,106
W
Ymir
1,684
735
0
789
5,707
2,379
0
535
5,172
14,326
0
L
Kali
3,672
1,724
0
4,086
6,280
2,375
0
1,185
5,048
0
34,470
W
Neith
DG001
Neith
1,459
626
0
558
3,090
750
412
423
2,667
0
13,540
L
1,394
584
0
340
3,080
712
0
394
2,686
0
12,581
W
1,444
43
0
110
1,873
373
135
529
1,232
17,924
0
L
Yemoja
Mynttie
Yemoja
1,072
29
38
195
1,671
737
0
746
863
12,485
0
L
1,177
482
0
200
3,982
1,673
0
0
3,663
0
15,606
W
488
224
0
1,136
3,698
1,507
308
0
3,698
0
22,753
L
Kukulkan
TjeRayan29
Kukulkan
527
39
0
0
1,279
291
108
628
442
5,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
23,137
206
Minions Killed
185
0
Camps Cleared
0
890,026
Distance Traveled
743,839
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,781
642
66
7
0
179,374
1
W
Ymir
4,718
524
16
2
0
174,249
1
L
Kali
6,225
692
86
10
0
207,484
4
W
Neith
4,735
526
36
4
0
146,249
1
L
Ullr
4,141
460
22
2
0
137,888
0
W
Zeus
5,195
577
41
5
0
182,041
3
L
Yemoja
4,337
482
18
2
0
156,313
0
L
Thor
4,581
509
40
4
0
167,943
0
W
Kali
5,124
569
47
5
0
208,113
0
L
Kukulkan
3,853
428
19
2
0
74,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role