Player Matchup

Achilles
Achilles
BigSwarvo
Achilles
Level 22
God Stats
14W - 10L
1,860 SR
Queue Stats
169W - 185L
1,402 Elo+
Party 1
Mercury
Mercury
Dr P x MeNaCeZz
Mercury
Level 40
God Stats
73W - 68L
1,494 SR
Queue Stats
170W - 181L
1,394 Elo+
Party 1
Ymir
Ymir
Xemical
Ymir
Level 119
God Stats
2W - 3L
1,572 SR
Queue Stats
19W - 27L
1,385 Elo+
Solo
Team Averages
Level 60
1,642 SR
1,394 Elo+

VS

Team Averages
Level 51
1,415 SR
1,484 Elo+
Neith
Neith
Akiviktor
Neith
Level 87
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 7L
1,278 Elo+
Solo
Thor
Thor
Dejan4629
Thor
Level 17
God Stats
1W - 0L
1,208 SR
Queue Stats
3W - 0L
1,824 Elo+
Solo
Merlin
Merlin
pplayer
Merlin
Level 48
God Stats
4W - 11L
1,331 SR
Queue Stats
100W - 142L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigSwarvo
Achilles
14
7 / 9 / 1
11,195
700
15,700
21,204
25,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 11 / 3
10,585
662
8,430
17,229
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Xemical
Ymir
13
0 / 7 / 5
9,710
607
6,404
16,568
10,821
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akiviktor
Neith
17
18 / 2 / 8
13,746
859
20,878
15,110
6,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
15
2 / 6 / 23
11,499
719
9,875
11,881
4,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
pplayer
Merlin
16
7 / 3 / 14
12,143
759
15,342
8,804
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
11
Kills
27
27
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
Akiviktor
Neith
18
2
8
11
L
Achilles
BigSwarvo
Achilles
7
9
1
0.83
W
Thor
2
6
23
2.25
L
4
11
3
0.5
L
Ymir
Xemical
Ymir
0
7
5
0.36
W
Merlin
pplayer
Merlin
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
46,095
55,001
Taken
35,795
42,093
Mitigated
14,104
3,744
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akiviktor
Neith
20,878
9,394
0
5,996
15,110
6,315
1,199
2,989
11,540
0
53,633
L
Achilles
BigSwarvo
Achilles
15,700
3,333
183
2,614
21,204
25,838
0
5,990
14,664
0
33,140
W
Thor
9,875
2,488
0
1,160
11,881
4,749
340
2,002
9,526
0
26,795
L
8,430
2,863
150
536
17,229
5,434
0
6,618
10,115
0
47,898
L
Ymir
Xemical
Ymir
6,404
343
0
261
16,568
10,821
0
2,167
14,195
24,189
0
W
Merlin
pplayer
Merlin
15,342
937
102
1,866
8,804
3,040
865
1,521
7,067
34,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,490
Gold Earned
37,388
159
Minions Killed
164
9
Camps Cleared
4
726,179
Distance Traveled
839,667
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,746
859
75
5
1
267,307
2
L
Achilles
11,195
700
42
3
1
235,701
0
W
Thor
11,499
719
37
2
0
280,977
3
L
Mercury
10,585
662
74
5
7
293,147
4
L
Ymir
9,710
607
43
3
1
197,331
0
W
Merlin
12,143
759
52
3
3
291,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role