Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BenHomeless
Sylvanus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 47L
1,546 Elo+
Party 2
Horus
Horus
MJungnickel
Horus
Level 105
God Stats
1W - 3L
1,632 SR
Queue Stats
97W - 85L
1,561 Elo+
Party 2
Serqet
Serqet
Quenthella
Serqet
Level 82
God Stats
8W - 6L
1,681 SR
Queue Stats
69W - 43L
1,583 Elo+
Party 2
Chiron
Chiron
StiflingBignick
Chiron
Level 149
God Stats
5W - 1L
1,699 SR
Queue Stats
79W - 47L
1,654 Elo+
Party 2
Team Averages
Level 129
1,603 SR
1,569 Elo+

VS

Team Averages
Level 98
1,440 SR
1,350 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DartKing Jordan
Kumbhakarna
Level 68
God Stats
1W - 6L
1,469 SR
Queue Stats
1W - 7L
1,116 Elo+
Party 1
Anhur
Anhur
Nuclear1nferno
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,244 Elo+
Party 1
Agni
Agni
YEEZUS4LIFE1060
Agni
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
jamiephatbutt
Hercules
Level 102
God Stats
0W - 1L
1,233 SR
Queue Stats
41W - 49L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
3 / 1 / 7
10,605
816
7,991
7,004
4,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
BenHomeless
Sylvanus
15
1 / 3 / 12
9,663
743
3,444
14,583
15,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 1 / 11
9,778
752
9,048
11,385
9,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
Quenthella
Serqet
15
2 / 2 / 10
9,130
702
6,064
8,735
3,659
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 0 / 6
11,605
893
18,719
10,381
4,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 3 / 2
8,735
672
11,621
5,007
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
DartKing Jordan
Kumbhakarna
15
0 / 3 / 4
7,641
588
2,493
13,445
10,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 3
7,661
589
4,660
9,836
2,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 3
8,780
675
8,110
10,654
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
jamiephatbutt
Hercules
14
1 / 3 / 6
8,283
637
6,832
14,558
12,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
21
Kills
7
7
Deaths
21
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
7
6.5
L
Merlin
 
Merlin
2
3
2
1
W
Sylvanus
BenHomeless
Sylvanus
1
3
12
2.33
L
Kumbhakarna
DartKing Jordan
Kumbhakarna
0
3
4
0.67
W
4
1
11
9.5
L
1
5
3
0.5
W
Serqet
Quenthella
Serqet
2
2
10
3.5
W
11
0
6
14
L
3
7
3
0.64
L
Hercules
jamiephatbutt
Hercules
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,266
Damage
33,716
52,088
Taken
53,500
38,082
Mitigated
29,961
22,772
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,991
85
115
4,114
7,004
4,207
875
3,194
3,654
61,036
0
L
Merlin
 
Merlin
11,621
463
70
884
5,007
1,557
1
770
4,237
44,229
0
W
Sylvanus
BenHomeless
Sylvanus
3,444
538
2,930
4,486
14,583
15,483
188
5,640
8,099
11,898
0
L
Kumbhakarna
DartKing Jordan
Kumbhakarna
2,493
0
0
0
13,445
10,643
0
3,786
9,368
29,878
0
W
9,048
3,665
1,692
2,726
11,385
9,960
730
3,712
7,193
121
23,956
L
4,660
1,706
0
746
9,836
2,445
0
1,492
8,344
0
16,753
W
Serqet
Quenthella
Serqet
6,064
1,635
0
125
8,735
3,659
0
3,077
5,420
0
15,197
W
18,719
8,544
1,676
4,908
10,381
4,773
2,290
4,851
4,906
0
54,496
L
8,110
493
0
836
10,654
2,595
0
2,700
7,954
16,660
0
L
Hercules
jamiephatbutt
Hercules
6,832
1,601
0
5,220
14,558
12,721
0
2,772
11,079
0
14,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
41,100
326
Minions Killed
248
12
Camps Cleared
3
1,139,816
Distance Traveled
1,124,487
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,605
816
142
11
5
216,055
2
L
Merlin
8,735
672
118
9
1
236,249
4
W
Sylvanus
9,663
743
12
1
0
217,838
0
L
Kumbhakarna
7,641
588
45
3
0
245,587
1
W
Horus
9,778
752
37
3
2
239,907
0
L
Anhur
7,661
589
34
3
0
189,290
0
W
Serqet
9,130
702
24
2
2
209,419
1
W
Chiron
11,605
893
111
9
3
256,597
3
L
Agni
8,780
675
30
2
0
221,540
0
L
Hercules
8,283
637
21
2
2
231,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role