Player Matchup

Fenrir
Fenrir
HopeisDead
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
1,721 Elo+
Party 2
Sobek
Sobek
Kelticknot
Sobek
Level 80
God Stats
31W - 15L
1,670 SR
Queue Stats
329W - 225L
1,682 Elo+
Party 2
Rama
Rama
PrimarisUllr
Rama
Level 107
God Stats
7W - 2L
1,743 SR
Queue Stats
316W - 218L
1,665 Elo+
Party 2
Anubis
Anubis
UndyingHope
Anubis
Level 17
God Stats
2W - 0L
1,706 SR
Queue Stats
47W - 13L
1,730 Elo+
Party 2
Cliodhna
Cliodhna
xsobax
Cliodhna
Level 123
God Stats
7W - 3L
1,653 SR
Queue Stats
556W - 601L
1,572 Elo+
Solo
Team Averages
Level 69
1,654 SR
1,674 Elo+

VS

Team Averages
Level 46
1,599 SR
1,514 Elo+
Sol
Sol
BolognaPony69
Sol
Level 63
God Stats
32W - 27L
1,610 SR
Queue Stats
183W - 229L
1,425 Elo+
Party 1
Zeus
Zeus
Bravebae
Zeus
Level 3
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 3L
1,613 Elo+
Party 1
Hachiman
Hachiman
DontGiveTheHerp
Hachiman
Level 63
God Stats
34W - 52L
1,461 SR
Queue Stats
127W - 156L
1,491 Elo+
Party 1
Thanatos
Thanatos
JOEBALLS
Thanatos
Level 96
God Stats
34W - 33L
1,528 SR
Queue Stats
302W - 342L
1,427 Elo+
Party 1
Xing Tian
Xing Tian
SevenPrinces
Xing Tian
Level 4
God Stats
3W - 5L
1,697 SR
Queue Stats
3W - 6L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HopeisDead
Fenrir
11
5 / 2 / 1
6,608
661
4,233
5,785
2,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
8
0 / 1 / 3
5,253
525
242
4,258
1,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 1 / 0
6,102
610
5,159
4,535
1,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
11
5 / 1 / 1
6,683
668
5,245
6,782
2,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
xsobax
Cliodhna
8
1 / 1 / 2
5,149
515
1,327
4,510
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,692
469
3,154
4,523
1,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
7
1 / 6 / 1
4,837
484
986
4,927
924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
7
0 / 2 / 1
4,476
448
3,487
3,617
733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
JOEBALLS
Thanatos
9
4 / 3 / 1
6,127
613
5,213
6,965
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
SevenPrinces
Xing Tian
7
1 / 2 / 0
4,709
471
573
4,279
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
16
Kills
6
6
Deaths
16
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Zeus
1
6
1
0.25
L
Hachiman
0
2
1
0.25
W
Fenrir
HopeisDead
Fenrir
5
2
1
2.75
L
Thanatos
JOEBALLS
Thanatos
4
3
1
1.5
W
Sobek
0
1
3
1.5
W
5
1
0
5
L
Xing Tian
SevenPrinces
Xing Tian
1
2
0
0.5
W
Anubis
5
1
1
5.5
W
Cliodhna
xsobax
Cliodhna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,206
Damage
13,413
25,870
Taken
24,311
9,295
Mitigated
6,460
12,018
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,154
604
0
1,413
4,523
1,374
0
2,665
1,858
17,181
0
L
Zeus
986
342
0
284
4,927
924
50
0
4,927
10,460
0
L
Hachiman
3,487
776
0
125
3,617
733
0
66
3,551
0
24,045
W
Fenrir
HopeisDead
Fenrir
4,233
844
0
2,059
5,785
2,487
192
986
4,799
0
31,418
L
Thanatos
JOEBALLS
Thanatos
5,213
1,738
0
4,120
6,965
1,649
0
2,580
4,385
0
26,612
W
Sobek
242
62
1,065
1,373
4,258
1,615
113
499
3,759
4,215
0
W
5,159
4,596
0
1,318
4,535
1,282
276
504
4,031
0
38,303
L
Xing Tian
SevenPrinces
Xing Tian
573
63
0
627
4,279
1,780
0
176
4,103
4,487
0
W
Anubis
5,245
230
0
4,095
6,782
2,833
473
2,079
4,703
40,631
0
W
Cliodhna
xsobax
Cliodhna
1,327
111
0
2,108
4,510
1,078
0
645
3,865
0
19,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
24,841
292
Minions Killed
174
0
Camps Cleared
0
956,610
Distance Traveled
918,090
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,692
469
33
3
0
178,758
3
L
Zeus
4,837
484
33
3
0
184,227
0
L
Hachiman
4,476
448
51
5
0
173,098
2
W
Fenrir
6,608
661
76
8
0
205,729
4
L
Thanatos
6,127
613
52
5
0
193,696
0
W
Sobek
5,253
525
7
1
0
198,037
5
W
Rama
6,102
610
82
8
0
165,755
0
L
Xing Tian
4,709
471
5
1
0
188,311
2
W
Anubis
6,683
668
78
8
0
189,248
3
W
Cliodhna
5,149
515
49
5
0
197,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role