Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jeff3557
Izanami
Level 8
God Stats
4W - 1L
1,895 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 1
Agni
Agni
WγllΨ
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 28L
1,725 Elo+
Solo
Bastet
Bastet
khalifa_115
Bastet
Level 25
God Stats
12W - 5L
1,680 SR
Queue Stats
28W - 16L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
zxcGRIZZLY
Baron Samedi
Level 18
God Stats
4W - 7L
1,353 SR
Queue Stats
29W - 37L
1,334 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,529 Elo+

VS

Team Averages
Level 15
1,520 SR
1,498 Elo+
Hades
Hades
CrushingOfSoul
Hades
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 7L
1,577 Elo+
Solo
Artemis
Artemis
JiiraiyaSensei
Artemis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 80L
1,607 Elo+
Solo
Mercury
Mercury
NkdSnake1991
Mercury
Level 29
God Stats
10W - 3L
1,685 SR
Queue Stats
52W - 63L
1,340 Elo+
Solo
Ymir
Ymir
Praelysion
Ymir
Level 9
God Stats
2W - 1L
1,542 SR
Queue Stats
10W - 14L
1,317 Elo+
Solo
Olorun
Olorun
xXxAngelzxXx
Olorun
Level 7
God Stats
3W - 4L
1,372 SR
Queue Stats
9W - 15L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
7 / 3 / 3
8,461
564
7,884
10,959
8,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Jeff3557
Izanami
12
1 / 4 / 1
7,163
478
3,027
8,108
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
WγllΨ
Agni
15
6 / 2 / 0
8,954
597
9,530
8,776
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
11
2 / 3 / 4
6,856
457
5,627
8,966
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
zxcGRIZZLY
Baron Samedi
10
2 / 9 / 2
6,521
435
6,243
11,819
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,973
532
6,473
8,616
6,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
12 / 1 / 2
9,688
646
12,442
10,118
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
NkdSnake1991
Mercury
12
2 / 8 / 3
7,551
503
4,808
10,511
3,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 8
8,687
579
2,868
10,756
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
11
0 / 5 / 2
6,946
463
4,422
9,905
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
18
Kills
21
21
Deaths
18
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
7
3
3
2.83
W
5
1
2
6
L
Izanami
Jeff3557
Izanami
1
4
1
0.38
W
12
1
2
13
W
Mercury
NkdSnake1991
Mercury
2
8
3
0.44
W
2
3
8
2
L
Agni
WγllΨ
Agni
6
2
0
3
L
Bastet
2
3
4
1.33
W
Olorun
0
5
2
0.2
L
Baron Samedi
zxcGRIZZLY
Baron Samedi
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
31,013
48,628
Taken
49,906
20,300
Mitigated
26,899
14,292
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,884
1,333
0
3,926
10,959
8,993
0
4,330
6,629
0
42,355
W
6,473
1,202
449
5,202
8,616
6,030
1,181
1,190
7,426
33,089
0
L
Izanami
Jeff3557
Izanami
3,027
2,114
0
2,908
8,108
1,624
245
707
7,401
0
38,429
W
12,442
6,812
0
5,008
10,118
4,010
1,773
5,610
4,337
0
66,801
W
Mercury
NkdSnake1991
Mercury
4,808
2,369
0
1,504
10,511
3,152
389
362
10,141
0
32,807
W
2,868
1,231
0
1,785
10,756
10,449
161
3,845
6,771
14,754
0
L
Agni
WγllΨ
Agni
9,530
532
0
1,942
8,776
2,776
0
761
8,015
62,973
0
L
Bastet
5,627
1,592
0
2,713
8,966
3,212
0
3,688
5,278
0
31,062
W
Olorun
4,422
1,437
81
3,535
9,905
3,258
2,226
4,173
5,458
35,522
0
L
Baron Samedi
zxcGRIZZLY
Baron Samedi
6,243
602
127
2,676
11,819
3,695
0
4,277
7,542
27,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
40,845
376
Minions Killed
345
0
Camps Cleared
0
1,383,255
Distance Traveled
1,235,284
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,461
564
73
5
0
273,301
4
W
Hades
7,973
532
90
6
0
207,872
3
L
Izanami
7,163
478
81
5
0
256,674
0
W
Artemis
9,688
646
103
7
0
262,143
6
W
Mercury
7,551
503
61
4
0
301,555
1
W
Ymir
8,687
579
22
1
0
243,833
0
L
Agni
8,954
597
125
8
0
304,398
4
L
Bastet
6,856
457
56
4
0
326,878
1
W
Olorun
6,946
463
69
5
0
219,881
0
L
Baron Samedi
6,521
435
41
3
0
222,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role